admin | ||
assets | ||
includes | ||
libs | ||
user | ||
.gitignore | ||
ajax.php | ||
config.php | ||
get.php | ||
index.php | ||
LICENSE | ||
README.md |
Blessing Skin Server
Just a simple open-source Minecraft skin server write in PHP. Live demo
Features:
- Support latest UniSkinAPI
- Also support legacy link style for UniSkinMod before 1.3
- Nothing else...
Installation:
- Configure your database information in config.php
- Run
./admin/install.php
- Configure your rewrite rules in your
nginx.conf
- Register or login with
admin/123456
- Upload your skin/cape
- Configure your url in
UniSkinMod.cfg
of Minecraft client - Enjoy~
Server configure:
Add rewrite rules to your nginx.conf:
location / {
rewrite ^/([^/]*).json$ /get.php?type=json&uname=$1 last;
rewrite ^/(skin|cape)/([^/]*).png$ /get.php?type=$1&uname=$2 last;
# Optional
rewrite ^/(usm|csl)/([^/]*).json$ /get.php?type=json&uname=$2&api=$1 last;
rewrite ^/(usm|csl)/textures/(.*)$ /textures/$2 last;
}
You can also use optional rewrite rules to support both CustomSkinLoader API & UniSkinAPI. (Access example.com/(usm|csl)/username.json
to get json for CustomSkinLoader API or UniSkinAPI)
If you installed the skin server to subdirectory, be careful of your location
.
Now you can access http://example.com/username.json
to get your json profile. After uploading skins, you can also access http://example.com/skin/username.png
for skin image or http://example.com/cape/username.png
for cape.
Client configure:
For UniSkinMod version >= 1.3
Put your root directory of skin server( like /path/to/root
above ) into your /config/UniSkinMod.cfg
of Minecraft client
Sample:
# Line starts with '#' is a commit line
# Line starts with 'Root: ' indicates a server
# All servers will be queried in that order.
# Server in front has higher priority
# Official server has the lowest priority
# No more legacy style link support!
# SkinMe Default
Root: http://www.skinme.cc/uniskin
# Your Server
Root: http://example.com
For UniSkinMod version < 1.3 or other
Also put your url into /config/UniSkinMod.cfg
, but you need to fill 2 urls for skin and cape
Sample:
Version: 1
# Do not edit the line above
Skin: http://skins.minecraft.net/MinecraftSkins/%s.png
Cape: http://skins.minecraft.net/MinecraftCloaks/%s.png
# Your Server
Skin: http://example.com/skin/%s.png
Cape: http://example.com/cape/%s.png
FAQ
If everything works well, you will get an awesome skin in game:
And the log will be like this:
[16:23:56] [launcher/INFO] [UniSkinMod]: Loading configuration ... @D:\Minecraft\1.8\.minecraft\config\UniSkinMod.cfg
[16:23:56] [launcher/INFO] [UniSkinMod]: Root Url Added: http://127.0.0.1/blessing-skin-server
[16:24:23] [Client thread/INFO] [UniSkinMod]: Filling profile for player: 621sama
[16:24:23] [Client thread/INFO] [UniSkinMod]: Fetching URL: http://127.0.0.1/blessing-skin-server/621sama.json
[16:24:23] [Client thread/INFO] [UniSkinMod]: Player Skin Selected: 621sama default 3f14a21723023642b9e8d2bc008b443780698aaedbb7d4e29960e8a2c754a771
[16:24:23] [Client thread/INFO] [UniSkinMod]: Player Cape Selected: 621sama aed8c3fc67aae4906b72fa74c27e15866c89752f0838f6b2a1c44bb4d59cec1e
If not, please check your log to locate where error occured.