250 lines
7.4 KiB
PHP
250 lines
7.4 KiB
PHP
<?php
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namespace App\Http\Controllers;
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use App\Events\PlayerWasAdded;
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use App\Events\PlayerWasDeleted;
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use App\Events\PlayerWillBeAdded;
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use App\Events\PlayerWillBeDeleted;
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use App\Models\Player;
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use App\Models\Texture;
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use App\Models\User;
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use App\Rules;
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use Auth;
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use Blessing\Filter;
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use Blessing\Rejection;
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use Illuminate\Contracts\Events\Dispatcher;
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use Illuminate\Http\Request;
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use Illuminate\Validation\Rule;
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class PlayerController extends Controller
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{
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public function __construct()
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{
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$this->middleware(function (Request $request, $next) {
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/** @var Player */
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$player = $request->route('player');
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if ($player->user->isNot($request->user())) {
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return json(trans('admin.players.no-permission'), 1)
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->setStatusCode(403);
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}
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return $next($request);
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}, [
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'only' => ['delete', 'rename', 'setTexture', 'clearTexture'],
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]);
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}
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public function index(Filter $filter)
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{
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$grid = [
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'layout' => [
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['md-6', 'md-6'],
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],
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'widgets' => [
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[
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[
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'user.widgets.players.list',
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'user.widgets.players.notice',
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],
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['shared.previewer'],
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],
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],
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];
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$grid = $filter->apply('grid:user.player', $grid);
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return view('user.player')
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->with('grid', $grid)
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->with('extra', [
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'rule' => trans('user.player.player-name-rule.'.option('player_name_rule')),
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'length' => trans(
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'user.player.player-name-length',
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['min' => option('player_name_length_min'), 'max' => option('player_name_length_max')]
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),
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'score' => auth()->user()->score,
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'cost' => (int) option('score_per_player'),
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]);
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}
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public function list()
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{
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return Auth::user()->players;
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}
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public function add(Request $request, Dispatcher $dispatcher, Filter $filter)
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{
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/** @var User */
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$user = Auth::user();
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$name = $request->validate([
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'name' => [
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'required',
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new Rules\PlayerName(),
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'min:'.option('player_name_length_min'),
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'max:'.option('player_name_length_max'),
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'unique:players',
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],
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])['name'];
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$name = $filter->apply('new_player_name', $name);
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$dispatcher->dispatch('player.add.attempt', [$name, $user]);
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$can = $filter->apply('can_add_player', true, [$name]);
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if ($can instanceof Rejection) {
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return json($can->getReason(), 1);
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}
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if ($user->score < (int) option('score_per_player')) {
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return json(trans('user.player.add.lack-score'), 7);
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}
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$dispatcher->dispatch('player.adding', [$name, $user]);
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event(new PlayerWillBeAdded($name));
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$player = new Player();
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$player->uid = $user->uid;
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$player->name = $name;
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$player->tid_skin = 0;
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$player->tid_cape = 0;
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$player->save();
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$user->score -= (int) option('score_per_player');
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$user->save();
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$dispatcher->dispatch('player.added', [$player, $user]);
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event(new PlayerWasAdded($player));
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return json(trans('user.player.add.success', ['name' => $name]), 0, $player->toArray());
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}
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public function delete(
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Dispatcher $dispatcher,
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Filter $filter,
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Player $player
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) {
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/** @var User */
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$user = auth()->user();
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$playerName = $player->name;
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$dispatcher->dispatch('player.delete.attempt', [$player, $user]);
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$can = $filter->apply('can_delete_player', true, [$player]);
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if ($can instanceof Rejection) {
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return json($can->getReason(), 1);
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}
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$dispatcher->dispatch('player.deleting', [$player, $user]);
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event(new PlayerWillBeDeleted($player));
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$player->delete();
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if (option('return_score')) {
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$user->score += (int) option('score_per_player');
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$user->save();
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}
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$dispatcher->dispatch('player.deleted', [$player, $user]);
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event(new PlayerWasDeleted($playerName));
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return json(trans('user.player.delete.success', ['name' => $playerName]), 0);
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}
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public function rename(
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Request $request,
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Dispatcher $dispatcher,
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Filter $filter,
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Player $player
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) {
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$name = $request->validate([
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'name' => [
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'required',
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new Rules\PlayerName(),
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'min:'.option('player_name_length_min'),
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'max:'.option('player_name_length_max'),
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Rule::unique('players')->ignoreModel($player),
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],
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])['name'];
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$name = $filter->apply('new_player_name', $name);
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$dispatcher->dispatch('player.renaming', [$player, $name]);
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$can = $filter->apply('can_rename_player', true, [$player, $name]);
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if ($can instanceof Rejection) {
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return json($can->getReason(), 1);
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}
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$old = $player->replicate();
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$player->name = $name;
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$player->save();
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$dispatcher->dispatch('player.renamed', [$player, $old]);
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return json(
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trans('user.player.rename.success', ['old' => $old->name, 'new' => $name]),
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0,
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$player->toArray()
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);
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}
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public function setTexture(
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Request $request,
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Dispatcher $dispatcher,
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Filter $filter,
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Player $player
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) {
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foreach (['skin', 'cape'] as $type) {
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$tid = $request->input($type);
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$can = $filter->apply('can_set_texture', true, [$player, $type, $tid]);
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if ($can instanceof Rejection) {
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return json($can->getReason(), 1);
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}
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if ($tid) {
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$texture = Texture::find($tid);
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if (!$texture) {
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return json(trans('skinlib.non-existent'), 1);
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}
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$dispatcher->dispatch('player.texture.updating', [$player, $texture]);
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$field = "tid_$type";
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$player->$field = $tid;
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$player->save();
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$dispatcher->dispatch('player.texture.updated', [$player, $texture]);
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}
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}
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return json(trans('user.player.set.success', ['name' => $player->name]), 0, $player->toArray());
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}
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public function clearTexture(
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Request $request,
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Dispatcher $dispatcher,
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Filter $filter,
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Player $player
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) {
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$types = $request->input('type', []);
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foreach (['skin', 'cape'] as $type) {
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$can = $filter->apply('can_clear_texture', true, [$player, $type]);
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if ($can instanceof Rejection) {
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return json($can->getReason(), 1);
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}
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if ($request->has($type) || in_array($type, $types)) {
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$dispatcher->dispatch('player.texture.resetting', [$player, $type]);
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$field = "tid_$type";
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$player->$field = 0;
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$player->save();
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$dispatcher->dispatch('player.texture.reset', [$player, $type]);
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}
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}
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return json(trans('user.player.clear.success', ['name' => $player->name]), 0, $player->toArray());
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}
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}
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