3cf19d8656
This pull request applies code style fixes from an analysis carried out by [StyleCI](https://github.styleci.io). --- For more information, click [here](https://github.styleci.io/analyses/8wKwbZ).
214 lines
11 KiB
PHP
214 lines
11 KiB
PHP
<?php
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namespace App\Services;
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class Minecraft
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{
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/**
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* Cut and resize to get the head part from a skin image.
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* HD skin support added by xfl03 <xfl03@hotmail.com>.
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*
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* @see https://github.com/jamiebicknell/Minecraft-Avatar/blob/master/face.php
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* @param string $binary Binary image data or decoded base64 formatted image.
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* @param int $height The height of generated image in pixel.
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* @param string $view Which side of head to be captured, defaults to 'f' for front view.
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* @return resource
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*/
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public static function generateAvatarFromSkin($binary, $height, $view = 'f')
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{
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$src = imagecreatefromstring($binary);
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$dest = imagecreatetruecolor($height, $height);
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$ratio = imagesx($src) / 64;
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$x = [
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'f' => 8, // Front
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'l' => 16, // Left
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'r' => 0, // Right
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'b' => 24, // Back
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];
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imagecopyresized($dest, $src, 0, 0, $x[$view] * $ratio, 8 * $ratio, $height, $height, 8 * $ratio, 8 * $ratio); // Face
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imagecolortransparent($src, imagecolorat($src, 63 * $ratio, 0)); // Black hat issue
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imagecopyresized($dest, $src, 0, 0, ($x[$view] + 32) * $ratio, 8 * $ratio, $height, $height, 8 * $ratio, 8 * $ratio); // Accessories
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imagedestroy($src);
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return $dest;
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}
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/**
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* Generate a image preview for a skin texture.
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*
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* @see https://github.com/NC22/Minecraft-HD-skin-viewer-2D/blob/master/SkinViewer2D.class.php
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* @param string $binary Binary image data or decoded base64 formatted image.
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* @param int $height The height of generated image in pixel.
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* @param bool $alex Whether the given skin is in Alex model.
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* @param string $side Which side of model to be captured, 'front', 'back' or 'both'.
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* @param int $gap Gap size between front & back preview in relative pixel.
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* @return resource
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*/
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public static function generatePreviewFromSkin($binary, $height, $alex = false, $side = 'both', $gap = 4)
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{
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$src = imagecreatefromstring($binary);
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$ratio = imagesx($src) / 64;
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// Check if given skin contains double layers
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$double = imagesy($src) == 64 * $ratio;
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$dest = imagecreatetruecolor((32 + $gap) * $ratio, 32 * $ratio);
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if ($side == 'both') {
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// The width of front view and gap, the back side view will be drawn on its right.
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$half_width = (16 + $gap) * $ratio;
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$dest = imagecreatetruecolor((32 + $gap) * $ratio, 32 * $ratio);
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} else {
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// No need to calculate this if only single side view is required
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$half_width = 0;
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$dest = imagecreatetruecolor((16 + $gap) * $ratio, 32 * $ratio);
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}
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$transparent = imagecolorallocatealpha($dest, 255, 255, 255, 127);
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imagefill($dest, 0, 0, $transparent);
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if ($side == 'both' || $side == 'front') {
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imagecopy($dest, $src, 4 * $ratio, 0 * $ratio, 8 * $ratio, 8 * $ratio, 8 * $ratio, 8 * $ratio); // Head - 1
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imagecopy($dest, $src, 4 * $ratio, 0 * $ratio, 40 * $ratio, 8 * $ratio, 8 * $ratio, 8 * $ratio); // Head - 2
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imagecopy($dest, $src, 4 * $ratio, 8 * $ratio, 20 * $ratio, 20 * $ratio, 8 * $ratio, 12 * $ratio); // Body - 1
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imagecopy($dest, $src, 4 * $ratio, 20 * $ratio, 4 * $ratio, 20 * $ratio, 4 * $ratio, 12 * $ratio); // Right Leg - 1
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if ($alex) {
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imagecopy($dest, $src, 1 * $ratio, 8 * $ratio, 44 * $ratio, 20 * $ratio, 3 * $ratio, 12 * $ratio); // Right Arm - 1
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} else {
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imagecopy($dest, $src, 0 * $ratio, 8 * $ratio, 44 * $ratio, 20 * $ratio, 4 * $ratio, 12 * $ratio); // Right Arm - 1
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}
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// Check if given skin is double layer skin.
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// If not, flip right arm/leg to generate left arm/leg.
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if ($double) {
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imagecopy($dest, $src, 8 * $ratio, 20 * $ratio, 20 * $ratio, 52 * $ratio, 4 * $ratio, 12 * $ratio); // Left Leg - 1
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// copy second layer
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imagecopy($dest, $src, 4 * $ratio, 8 * $ratio, 20 * $ratio, 36 * $ratio, 8 * $ratio, 12 * $ratio); // Body - 2
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imagecopy($dest, $src, 4 * $ratio, 20 * $ratio, 4 * $ratio, 36 * $ratio, 4 * $ratio, 12 * $ratio); // Right Leg - 2
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imagecopy($dest, $src, 8 * $ratio, 20 * $ratio, 4 * $ratio, 52 * $ratio, 4 * $ratio, 12 * $ratio); // Left Leg - 2
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if ($alex) {
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imagecopy($dest, $src, 12 * $ratio, 8 * $ratio, 36 * $ratio, 52 * $ratio, 3 * $ratio, 12 * $ratio); // Left Arm - 1
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imagecopy($dest, $src, 1 * $ratio, 8 * $ratio, 44 * $ratio, 36 * $ratio, 3 * $ratio, 12 * $ratio); // Right Arm - 2
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imagecopy($dest, $src, 11 * $ratio, 8 * $ratio, 50 * $ratio, 52 * $ratio, 3 * $ratio, 12 * $ratio); // Left Arm - 2
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} else {
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imagecopy($dest, $src, 12 * $ratio, 8 * $ratio, 36 * $ratio, 52 * $ratio, 4 * $ratio, 12 * $ratio); // Left Arm - 1
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imagecopy($dest, $src, 0 * $ratio, 8 * $ratio, 44 * $ratio, 36 * $ratio, 4 * $ratio, 12 * $ratio); // Right Arm - 2
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imagecopy($dest, $src, 12 * $ratio, 8 * $ratio, 52 * $ratio, 52 * $ratio, 4 * $ratio, 12 * $ratio); // Left Arm - 2
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}
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} else {
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// I am not sure whether there are single layer Alex-model skin.
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if ($alex) {
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static::imageflip($dest, $src, 12 * $ratio, 8 * $ratio, 44 * $ratio, 20 * $ratio, 3 * $ratio, 12 * $ratio); // Left Arm
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} else {
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static::imageflip($dest, $src, 12 * $ratio, 8 * $ratio, 44 * $ratio, 20 * $ratio, 4 * $ratio, 12 * $ratio); // Left Arm
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}
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static::imageflip($dest, $src, 8 * $ratio, 20 * $ratio, 4 * $ratio, 20 * $ratio, 4 * $ratio, 12 * $ratio); // Left Leg
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}
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}
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if ($side == 'both' || $side == 'back') {
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imagecopy($dest, $src, $half_width + 4 * $ratio, 8 * $ratio, 32 * $ratio, 20 * $ratio, 8 * $ratio, 12 * $ratio); // Body
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imagecopy($dest, $src, $half_width + 4 * $ratio, 0 * $ratio, 24 * $ratio, 8 * $ratio, 8 * $ratio, 8 * $ratio); // Head
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imagecopy($dest, $src, $half_width + 8 * $ratio, 20 * $ratio, 12 * $ratio, 20 * $ratio, 4 * $ratio, 12 * $ratio); // Right Leg
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imagecopy($dest, $src, $half_width + 4 * $ratio, 0 * $ratio, 56 * $ratio, 8 * $ratio, 8 * $ratio, 8 * $ratio); // Headwear
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if ($alex) {
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imagecopy($dest, $src, $half_width + 12 * $ratio, 8 * $ratio, 51 * $ratio, 20 * $ratio, 3 * $ratio, 12 * $ratio); // Right Arm
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} else {
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imagecopy($dest, $src, $half_width + 12 * $ratio, 8 * $ratio, 52 * $ratio, 20 * $ratio, 4 * $ratio, 12 * $ratio); // Right Arm
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}
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if ($double) {
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if ($alex) {
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imagecopy($dest, $src, $half_width + 1 * $ratio, 8 * $ratio, 43 * $ratio, 52 * $ratio, 3 * $ratio, 12 * $ratio);
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} else {
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imagecopy($dest, $src, $half_width + 0 * $ratio, 8 * $ratio, 44 * $ratio, 52 * $ratio, 4 * $ratio, 12 * $ratio);
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}
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imagecopy($dest, $src, $half_width + 4 * $ratio, 20 * $ratio, 28 * $ratio, 52 * $ratio, 4 * $ratio, 12 * $ratio); // Left Leg
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// copy second layer
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imagecopy($dest, $src, $half_width + 4 * $ratio, 8 * $ratio, 32 * $ratio, 36 * $ratio, 8 * $ratio, 12 * $ratio);
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imagecopy($dest, $src, $half_width + 12 * $ratio, 8 * $ratio, 52 * $ratio, 36 * $ratio, 4 * $ratio, 12 * $ratio);
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if ($alex) {
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imagecopy($dest, $src, $half_width + 1 * $ratio, 8 * $ratio, 59 * $ratio, 52 * $ratio, 3 * $ratio, 12 * $ratio);
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} else {
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imagecopy($dest, $src, $half_width + 0 * $ratio, 8 * $ratio, 60 * $ratio, 52 * $ratio, 4 * $ratio, 12 * $ratio);
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}
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imagecopy($dest, $src, $half_width + 8 * $ratio, 20 * $ratio, 12 * $ratio, 36 * $ratio, 4 * $ratio, 12 * $ratio);
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imagecopy($dest, $src, $half_width + 4 * $ratio, 20 * $ratio, 12 * $ratio, 52 * $ratio, 4 * $ratio, 12 * $ratio);
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} else {
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static::imageflip($dest, $src, $half_width + 0 * $ratio, 8 * $ratio, 52 * $ratio, 20 * $ratio, 4 * $ratio, 12 * $ratio);
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static::imageflip($dest, $src, $half_width + 4 * $ratio, 20 * $ratio, 12 * $ratio, 20 * $ratio, 4 * $ratio, 12 * $ratio);
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}
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}
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$width = ($side == 'both') ? $height / 32 * (32 + $gap) : $height / 2;
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$fullsize = imagecreatetruecolor($width, $height);
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imagesavealpha($fullsize, true);
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$transparent = imagecolorallocatealpha($fullsize, 255, 255, 255, 127);
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imagefill($fullsize, 0, 0, $transparent);
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imagecopyresized($fullsize, $dest, 0, 0, 0, 0, imagesx($fullsize), imagesy($fullsize), imagesx($dest), imagesy($dest));
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imagedestroy($dest);
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imagedestroy($src);
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return $fullsize;
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}
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/**
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* Generate a image preview for a cape texture.
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*
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* @param string $binary Binary image data or decoded base64 formatted image.
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* @param int $height The size of generated image in pixel.
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* @param int $fillWidth Create a image with given size, And draw the preview on the center of it.
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* @param int $fillHeight Set the value to 0 to disable.
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* @return resource
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*/
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public static function generatePreviewFromCape($binary, $height, $fillWidth = 0, $fillHeight = 0)
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{
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$src = imagecreatefromstring($binary);
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$ratio = imagesx($src) / 64;
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$width = $height / 16 * 10;
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$dest = imagecreatetruecolor($width, $height);
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imagesavealpha($dest, true);
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$transparent = imagecolorallocatealpha($dest, 255, 255, 255, 127);
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imagefill($dest, 0, 0, $transparent);
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imagecopyresized($dest, $src, 0, 0, $ratio, $ratio, $width, $height, imagesx($src) * 10 / 64, imagesy($src) * 16 / 32);
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imagedestroy($src);
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if ($fillWidth == 0 || $fillHeight == 0) {
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return $dest;
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}
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$filled = imagecreatetruecolor($fillWidth, $fillHeight);
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imagesavealpha($filled, true);
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$transparent = imagecolorallocatealpha($filled, 255, 255, 255, 127);
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imagefill($filled, 0, 0, $transparent);
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imagecopyresized($filled, $dest, ($fillWidth - $width) / 2, ($fillHeight - $height) / 2, 0, 0, $width, $height, $width, $height);
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imagedestroy($dest);
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return $filled;
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}
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/**
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* Flip the given image.
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*/
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protected static function imageflip(&$result, &$img, $rx = 0, $ry = 0, $x = 0, $y = 0, $size_x = null, $size_y = null)
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{
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$size_x = ($size_x < 1) ? $imagesx($img) : $size_x;
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$size_y = ($size_y < 1) ? $imagesy($img) : $size_y;
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imagecopyresampled($result, $img, $rx, $ry, ($x + $size_x - 1), $y, $size_x, $size_y, 0 - $size_x, $size_y);
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}
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}
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