add migration for importing users and textures simultaneously
This commit is contained in:
parent
8970c17472
commit
0e3418dc56
@ -96,7 +96,7 @@ class SkinlibController extends BaseController
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{
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if (!isset($_GET['tid'])) Http::abort(404, 'No specified tid.');
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$texture = Texture::find($_GET['tid']);
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/*
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if (!$texture || $texture && !\Storage::exist(BASE_DIR."/textures/".$texture->hash)) {
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if (Option::get('auto_del_invalid_texture') == "1") {
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if ($texture) $texture->delete();
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@ -104,7 +104,7 @@ class SkinlibController extends BaseController
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}
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Http::abort(404, '请求的材质文件已经被删除,请联系管理员删除该条目');
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}
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*/
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if ($texture->public == "0") {
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if (is_null($this->user) || ($this->user->uid != $texture->uploader && !$this->user->is_admin))
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Http::abort(404, '请求的材质已经设为隐私,仅上传者和管理员可查看');
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@ -37,6 +37,15 @@ class Storage
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return $new_fname;
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}
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public static function size($filename)
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{
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if (self::exist($filename)) {
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return filesize($filename);
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} else {
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return 0;
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}
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}
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/**
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* Remove a file
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*
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97
resources/views/setup/migrations/import-v2-both.tpl
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97
resources/views/setup/migrations/import-v2-both.tpl
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@ -0,0 +1,97 @@
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@extends('setup.migrations.master')
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@section('content')
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<?php $step = isset($_GET['step']) ? $_GET['step'] : '1'; ?>
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{{-- Step 1: --}}
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@if ($step == '1')
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<h1>同时导入用户数据以及用户材质</h1>
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<p>将同时导入用户数据以及材质,逻辑比单独导入更加完善。</p>
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<p>导入后材质的上传者将被设置为 v2 的原用户,上传时间将被设置为 v2 用户的最后修改时间。导入后的材质会被自动添加至原上传者的衣柜中,并应用至其所属角色。</p>
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<p><b>注意:</b> 请先将 v2 的 users 表改名导入到当前 v3 的同一数据库中</p>
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<hr />
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<form id="setup" method="post" action="index.php?action=import-v2-both&step=2" novalidate="novalidate">
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<table class="form-table">
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<tr>
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<th scope="row"><label for="v2_table_name">v2 的用户表名</label></th>
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<td>
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<input name="v2_table_name" type="v2_table_name" id="v2_table_name" size="25" value="" />
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<p>就是你改名过的 v2 的 users 表现在的名字</p>
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</td>
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</tr>
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<tr>
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<th scope="row"><label for="texture_name_pattern">导入后的材质名称</label></th>
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<td>
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<input name="texture_name_pattern" type="text" id="texture_name_pattern" size="25" value="{username} - {model}" />
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<p>
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<span class="description important">
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{username} 表示材质原本的上传者用户名,{model} 表示原来材质的模型
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</span>
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</p>
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</td>
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</tr>
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<tr>
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<th scope="row">私密材质</th>
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<td>
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<label for="import_as_private">
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<input name="import_as_private" type="checkbox" id="import_as_private" size="25" /> 导入为私密材质
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</label>
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</td>
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</tr>
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</table>
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@if (isset($_SESSION['msg']))
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<div class="alert alert-warning" role="alert">{{ htmlspecialchars($_SESSION['msg']) }}</div>
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<?php unset($_SESSION['msg']); ?>
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@endif
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<p class="step">
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<input type="submit" name="submit" id="submit" class="button button-large" value="开始迁移" />
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</p>
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</form>
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@endif
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{{-- Step 2: --}}
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@if ($step == '2')
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<?php
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if (Validate::checkPost(['v2_table_name', 'texture_name_pattern'], true)) {
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if ($_POST['v2_table_name'] == "") {
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Http::redirect('index.php?action=import-v2-both&step=1', 'v2 users 表名不能为空');
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} else {
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if (Utils::convertString($_POST['v2_table_name']) != $_POST['v2_table_name'])
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Http::redirect('index.php?action=import-v2-both&step=1', "表名 {$_POST['v2_table_name']} 中含有无效字符");
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if (!Database::hasTable($_POST['v2_table_name'])) {
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Http::redirect('index.php?action=import-v2-both&step=1', "数据表 {$_POST['v2_table_name']} 不存在");
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}
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}
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} else {
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Http::redirect('index.php?action=import-v2-both&step=1', '表单信息不完整');
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}
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?>
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<h1>导入成功</h1>
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<?php $result = Migration::importV2Both(); ?>
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<p>已导入 {{ $result['user']['imported'] }} 个用户,{{ $result['user']['duplicated'] }} 个用户因重复而未导入。</p>
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<p>已导入 {{ $result['texture']['imported'] }} 个材质到皮肤库,{{ $result['texture']['duplicated'] }} 个材质因重复而未导入。</p>
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<p class="step">
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<a href="../../" class="button button-large">导入完成</a>
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</p>
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@endif
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@endsection
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@ -10,7 +10,7 @@
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<h1>导入皮肤库</h1>
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<p>本功能用于导入 v2 用户皮肤至 v3 的皮肤库</p>
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<p>请先将 v2 的 users 表改名导入到当前 v3 的同一数据库中</p>
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<p>注意:请先将 v2 的 users 表改名导入到当前 v3 的同一数据库中</p>
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<form id="setup" method="post" action="index.php?action=import-v2-textures&step=2" novalidate="novalidate">
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<table class="form-table">
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@ -10,6 +10,7 @@
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<h1>导入用户数据</h1>
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<p>本功能用于导入 v2 的用户账户数据至 v3,请先将 v2 的 users 表改名导入到当前 v3 的同一数据库中</p>
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<p>仅导入用户数据将会丢失用户的材质信息,如需保存原来的材质信息,请 <a href="index.php?action=import-v2-both">同时导入用户和材质</a>。</p>
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<p><b>注意:</b> v3 当前设置的密码加密方式必须和之前 v2 的一致,否则导入后的用户将无法登录。</p>
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<hr />
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@ -13,5 +13,6 @@
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<p class="step">
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<a href="index.php?action=import-v2-textures" class="button button-large">导入 v2 皮肤库</a>
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<a href="index.php?action=import-v2-users" class="button button-large">导入 v2 用户数据</a>
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<a href="index.php?action=import-v2-both" class="button button-large">同时导入</a>
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</p>
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@endsection
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139
setup/migrations/import_v2_both.php
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139
setup/migrations/import_v2_both.php
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@ -0,0 +1,139 @@
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<?php
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/**
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* @Author: printempw
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* @Date: 2016-08-18 17:46:19
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* @Last Modified by: printempw
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* @Last Modified time: 2016-08-20 20:49:29
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*/
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if (!defined('BASE_DIR')) exit('Permission denied.');
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$v2_table_name = $_POST['v2_table_name'];
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$prefix = Config::getDbConfig()['prefix'];
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$v3_users = $prefix."users";
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$v3_players = $prefix."players";
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$v3_closets = $prefix."closets";
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$v3_textures = $prefix."textures";
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$user_imported = 0;
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$user_duplicated = 0;
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$texture_imported = 0;
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$texture_duplicated = 0;
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// use db helper instead of fat ORM in some operations :(
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$db = Database::table($v2_table_name, true);
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$steps = ceil($db->getRecordNum() / 250);
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$score = Option::get('user_initial_score');
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$public = isset($_POST['import_as_private']) ? '0' : '1';
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// chunked (optionally)
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for ($i = 0; $i <= $steps; $i++) {
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$start = $i * 250;
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$sql = "SELECT * FROM `$v2_table_name` ORDER BY `uid` LIMIT $start, 250";
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$result = $db->query($sql);
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while ($row = $result->fetch_array()) {
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// compile patterns
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$name = str_replace('{username}', $row['username'], $_POST['texture_name_pattern']);
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if (!$db->has('player_name', $row['username'], $v3_players)) {
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$user = new App\Models\UserModel;
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$user->email = '';
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$user->nickname = $row['username'];
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$user->score = $score;
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$user->password = $row['password'];
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$user->avatar = '0';
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$user->ip = $row['ip'];
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$user->permission = '0';
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$user->last_sign_at = Utils::getTimeFormatted(time() - 86400);
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$user->register_at = Utils::getTimeFormatted();
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$user->save();
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$models = ['steve', 'alex', 'cape'];
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$textures = [];
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foreach ($models as $model) {
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if ($row["hash_$model"] != "") {
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$name = str_replace('{model}', $model, $name);
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if (!$db->has('hash', $row["hash_$model"], $v3_textures)) {
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$t = new App\Models\Texture;
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$t->name = $name;
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$t->type = $model;
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$t->likes = 1;
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$t->hash = $row["hash_$model"];
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$t->size = Storage::size(BASE_DIR.'/textures/'.$row["hash_$model"]);
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$t->uploader = $user->uid;
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$t->public = $public;
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$t->upload_at = $row['last_modified'] ? : Utils::getTimeFormatted();
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$t->save();
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$textures[$model] = $t->tid;
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$texture_imported++;
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} else {
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$texture_duplicated++;
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}
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}
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}
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$p = new App\Models\PlayerModel;
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$p->uid = $user->uid;
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$p->player_name = $row['username'];
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$p->preference = $row['preference'];
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$p->last_modified = $row['last_modified'] ? : Utils::getTimeFormatted();
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$c = new App\Models\ClosetModel;
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$c->uid = $user->uid;
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$c->textures = '';
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$items = [];
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foreach ($textures as $model => $tid) {
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$property = "tid_$model";
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$p->$property = $tid;
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$items[] = array(
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'tid' => $tid,
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'name' => $name,
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'add_at' => $row['last_modified'] ? : Utils::getTimeFormatted()
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);
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}
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$c->textures = json_encode($items);
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$p->save();
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$c->save();
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$user_imported++;
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// echo $row['username']." saved. <br />";
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} else {
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$user_duplicated++;
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// echo $row['username']." duplicated. <br />";
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}
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}
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}
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return [
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'user' => [
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'imported' => $user_imported,
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'duplicated' => $user_duplicated
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],
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'texture' => [
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'imported' => $texture_imported,
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'duplicated' => $texture_duplicated
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]
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];
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@ -3,7 +3,7 @@
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* @Author: printempw
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* @Date: 2016-08-09 21:44:13
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* @Last Modified by: printempw
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* @Last Modified time: 2016-08-19 22:48:54
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* @Last Modified time: 2016-08-20 20:49:37
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*
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* There are still some coupling relationships here but,
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* Just let it go :)
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@ -22,9 +22,9 @@ $db = Database::table($v2_table_name, true);
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$steps = ceil($db->getRecordNum() / 250);
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$public = isset($_POST['import_as_private']) ? '1' : '0';
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$public = isset($_POST['import_as_private']) ? '0' : '1';
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// chunked
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// chunked (optionally)
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for ($i = 0; $i <= $steps; $i++) {
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$start = $i * 250;
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@ -35,16 +35,19 @@ for ($i = 0; $i <= $steps; $i++) {
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// compile patterns
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$name = str_replace('{username}', $row['username'], $_POST['texture_name_pattern']);
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if ($row['hash_steve'] != "") {
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$name = str_replace('{model}', 'steve', $name);
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$models = ['steve', 'alex', 'cape'];
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if (!$db->has('hash', $row['hash_steve'], $v3_table_name)) {
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foreach ($models as $model) {
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if ($row['hash_steve'] != "") {
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$name = str_replace('{model}', $model, $name);
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if (!$db->has('hash', $row["hash_$model"], $v3_table_name)) {
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$db->insert([
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'name' => $name,
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'type' => 'steve',
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'type' => $model,
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'likes' => 0,
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'hash' => $row['hash_steve'],
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'size' => 0,
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'hash' => $row["hash_$model"],
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'size' => Storage::size(BASE_DIR.'/textures/'.$row["hash_$model"]),
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'uploader' => $_POST['uploader_uid'],
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'public' => $public,
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'upload_at' => Utils::getTimeFormatted()
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@ -57,51 +60,6 @@ for ($i = 0; $i <= $steps; $i++) {
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// echo $row['hash_steve']." duplicated. <br />";
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}
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}
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if ($row['hash_alex'] != "") {
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$name = str_replace('{model}', 'alex', $name);
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if (!$db->has('hash', $row['hash_alex'], $v3_table_name)) {
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$db->insert([
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'name' => $name,
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'type' => 'alex',
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'likes' => 0,
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'hash' => $row['hash_alex'],
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'size' => 0,
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'uploader' => $_POST['uploader_uid'],
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'public' => $public,
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'upload_at' => Utils::getTimeFormatted()
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], $v3_table_name);
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$imported++;
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// echo $row['hash_alex']." saved. <br />";
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} else {
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$duplicated++;
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// echo $row['hash_alex']." duplicated. <br />";
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}
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}
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if ($row['hash_cape'] != "") {
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$name = str_replace('{model}', 'cape', $name);
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if (!$db->has('hash', $row['hash_cape'], $v3_table_name)) {
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$db->insert([
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'name' => $name,
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'type' => 'cape',
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'likes' => 0,
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'hash' => $row['hash_cape'],
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'size' => 0,
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'uploader' => $_POST['uploader_uid'],
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'public' => $public,
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'upload_at' => Utils::getTimeFormatted()
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], $v3_table_name);
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$imported++;
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// echo $row['hash_cape']." saved. <br />";
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} else {
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$duplicated++;
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// echo $row['hash_cape']." duplicated. <br />";
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}
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}
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}
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}
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@ -3,7 +3,7 @@
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* @Author: printempw
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* @Date: 2016-08-18 17:46:19
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* @Last Modified by: printempw
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* @Last Modified time: 2016-08-19 22:00:02
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* @Last Modified time: 2016-08-20 18:42:56
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*/
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if (!defined('BASE_DIR')) exit('Permission denied.');
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@ -24,7 +24,7 @@ $steps = ceil($db->getRecordNum() / 250);
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$score = Option::get('user_initial_score');
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// chunked
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// chunked (optionally)
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for ($i = 0; $i <= $steps; $i++) {
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$start = $i * 250;
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@ -53,7 +53,7 @@ for ($i = 0; $i <= $steps; $i++) {
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$db->insert([
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'uid' => $uid,
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'player_name' => $row['username'],
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'preference' => 'steve',
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'preference' => $row['preference'],
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'last_modified' => Utils::getTimeFormatted()
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], $v3_players);
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@ -59,6 +59,10 @@ switch ($action) {
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View::show('setup.migrations.import-v2-users');
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break;
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case 'import-v2-both':
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View::show('setup.migrations.import-v2-both');
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break;
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default:
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||||
throw new App\Exceptions\E('非法参数', 1, true);
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user