forked from mirror/ObjToSchematic
* Fixed vertical axis incorrectly sampling texture * Added per-material texture interpolation setting * Added per-material texture extension setting * Removed texture filtering option from voxelise step, now per-material |
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.. | ||
all-supported-blocks.txt | ||
build-atlas.ts | ||
build-palette.ts | ||
headless-config.ts | ||
headless.ts | ||
logging.ts | ||
misc.ts | ||
models-ignore-list.txt | ||
new-palette-blocks.txt | ||
run-headless.ts |