forked from mirror/ObjToSchematic
41 lines
1.3 KiB
TypeScript
41 lines
1.3 KiB
TypeScript
import { PALETTE_ALL_RELEASE } from '../res/palettes/all';
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import { ColourSpace } from '../src/util';
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import { Vector3 } from '../src/vector';
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import { THeadlessConfig } from './headless';
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export const headlessConfig: THeadlessConfig = {
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import: {
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file: new File([], '/Users/lucasdower/ObjToSchematic/res/samples/skull.obj'),
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rotation: new Vector3(0, 0, 0),
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},
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voxelise: {
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constraintAxis: 'y',
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voxeliser: 'bvh-ray',
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size: 80,
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useMultisampleColouring: false,
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voxelOverlapRule: 'average',
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enableAmbientOcclusion: false, // Only want true if exporting to .obj
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},
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assign: {
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textureAtlas: 'vanilla', // Must be an atlas name that exists in /resources/atlases
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blockPalette: PALETTE_ALL_RELEASE, // Must be a palette name that exists in /resources/palettes
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dithering: 'ordered',
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ditheringMagnitude: 32,
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colourSpace: ColourSpace.RGB,
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fallable: 'replace-falling',
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resolution: 32,
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calculateLighting: false,
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lightThreshold: 0,
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contextualAveraging: true,
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errorWeight: 0.0,
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},
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export: {
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exporter: 'litematic', // 'schematic' / 'litematic',
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},
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debug: {
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showLogs: true,
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showWarnings: true,
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showTimings: true,
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},
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};
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