forked from mirror/ObjToSchematic
49 lines
1.6 KiB
TypeScript
49 lines
1.6 KiB
TypeScript
import { TextureFiltering } from '../src/texture';
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import { ColourSpace } from '../src/util';
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import { AppPaths, PathUtil } from '../src/util/path_util';
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import { runHeadless, THeadlessConfig } from '../tools/headless';
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import { TEST_PREAMBLE } from './preamble';
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const baseConfig: THeadlessConfig = {
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import: {
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filepath: '', // Must be an absolute path
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},
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voxelise: {
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voxeliser: 'bvh-ray',
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desiredHeight: 80,
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useMultisampleColouring: false,
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textureFiltering: TextureFiltering.Linear,
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voxelOverlapRule: 'average',
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enableAmbientOcclusion: false, // Only want true if exporting to .obj
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},
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assign: {
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textureAtlas: 'vanilla', // Must be an atlas name that exists in /resources/atlases
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blockPalette: 'all-snapshot', // Must be a palette name that exists in /resources/palettes
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blockAssigner: 'ordered-dithering',
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colourSpace: ColourSpace.RGB,
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fallable: 'replace-falling',
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resolution: 32,
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},
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export: {
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filepath: '', // Must be an absolute path to the file (can be anywhere)
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exporter: 'obj', // 'schematic' / 'litematic',
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},
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debug: {
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showLogs: false,
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showWarnings: false,
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showTimings: false,
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},
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};
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test('FULL Obj->Obj', () => {
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TEST_PREAMBLE();
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const config: THeadlessConfig = baseConfig;
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config.import.filepath = PathUtil.join(AppPaths.Get.resources, './samples/skull.obj');
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config.export.exporter = 'litematic';
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config.export.filepath = PathUtil.join(AppPaths.Get.testData, '../out/out.litematic');
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runHeadless(config);
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});
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