forked from mirror/ObjToSchematic
75 lines
2.3 KiB
TypeScript
75 lines
2.3 KiB
TypeScript
import { StatusHandler } from '../src/status';
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import { LOG_MAJOR, Logger, TIME_END, TIME_START } from '../src/util/log_util';
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import { WorkerClient } from '../src/worker_client';
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import { AssignParams, ExportParams, ImportParams, VoxeliseParams } from '../src/worker_types';
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export type THeadlessConfig = {
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import: ImportParams.Input,
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voxelise: VoxeliseParams.Input,
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assign: AssignParams.Input,
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export: ExportParams.Input,
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debug: {
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showLogs: boolean,
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showWarnings: boolean,
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showTimings: boolean,
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}
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}
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export function runHeadless(headlessConfig: THeadlessConfig) {
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if (headlessConfig.debug.showLogs) {
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Logger.Get.enableLOGMAJOR();
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}
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if (headlessConfig.debug.showWarnings) {
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Logger.Get.enableLOGWARN();
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}
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if (headlessConfig.debug.showTimings) {
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Logger.Get.enableLOGTIME();
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}
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const worker = WorkerClient.Get;
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{
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TIME_START('[TIMER] Importer');
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LOG_MAJOR('\nImporting...');
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worker.import(headlessConfig.import);
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StatusHandler.Get.dump().clear();
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TIME_END('[TIMER] Importer');
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}
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{
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TIME_START('[TIMER] Voxeliser');
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LOG_MAJOR('\nVoxelising...');
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worker.voxelise(headlessConfig.voxelise);
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StatusHandler.Get.dump().clear();
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TIME_END('[TIMER] Voxeliser');
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}
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{
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TIME_START('[TIMER] Assigner');
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LOG_MAJOR('\nAssigning...');
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worker.assign(headlessConfig.assign);
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StatusHandler.Get.dump().clear();
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TIME_END('[TIMER] Assigner');
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}
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{
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TIME_START('[TIMER] Exporter');
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LOG_MAJOR('\nExporting...');
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/**
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* The OBJExporter is unique in that it uses the actual render buffer used by WebGL
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* to create its data, in headless mode this render buffer is not created so we must
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* generate it manually
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*/
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{
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let result;
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do {
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result = worker.renderChunkedVoxelMesh({
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enableAmbientOcclusion: headlessConfig.voxelise.enableAmbientOcclusion,
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desiredHeight: headlessConfig.voxelise.desiredHeight,
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});
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} while (result.moreVoxelsToBuffer);
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}
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worker.export(headlessConfig.export);
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StatusHandler.Get.dump().clear();
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TIME_END('[TIMER] Exporter');
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}
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}
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