{ "name": "objtoschematic", "version": "0.2.0", "description": "A tool to convert .obj files into voxels and then into Minecraft Schematic files", "main": "main.js", "engines": {"node": ">=14.0.0"}, "scripts": { "start": "electron .", "build": "electron-packager . ObjToSchematic --platform=win32 --arch=x64" }, "repository": { "type": "git", "url": "git+https://github.com/LucasDower/ObjToSchematic.git" }, "author": "Lucas Dower", "license": "BSD-3-Clause", "bugs": { "url": "https://github.com/LucasDower/ObjToSchematic/issues" }, "homepage": "https://github.com/LucasDower/ObjToSchematic#readme", "devDependencies": { "electron": "^13.1.4", "electron-packager": "^15.2.0", "expand-vertex-data": "^1.1.2", "load-wavefront-obj": "^0.8.0", "prismarine-nbt": "^1.6.0", "twgl.js": "^4.19.1", "wavefront-obj-parser": "^2.0.1" }, "dependencies": { "twgl.js": "^4.19.1", "load-wavefront-obj": "^0.8.0", "wavefront-obj-parser": "^2.0.1", "expand-vertex-data": "^1.1.2" } }