forked from mirror/ObjToSchematic
Increased render triangle threshold to 1M
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@ -29,5 +29,5 @@ export namespace AppConfig {
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export const ANGLE_SNAP_RADIUS_DEGREES = 10.0;
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export const ANGLE_SNAP_RADIUS_DEGREES = 10.0;
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/** If the loaded mesh exceeds this number of triangles, the renderer will not attempt to draw it. */
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/** If the loaded mesh exceeds this number of triangles, the renderer will not attempt to draw it. */
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export const RENDER_TRIANGLE_THRESHOLD = 100_000;
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export const RENDER_TRIANGLE_THRESHOLD = 1_000_000;
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}
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}
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