forked from mirror/ObjToSchematic
Fixed progress bars not working, added progress tracking for importing, closes #121
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@ -1,3 +1,4 @@
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import { ProgressManager } from '../progress';
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import { LOC } from '../localiser';
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import { checkNaN } from '../math';
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import { Mesh, Tri } from '../mesh';
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@ -183,10 +184,13 @@ export class ObjImporter extends IImporter {
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fileSource.replace('\r', ''); // Convert Windows carriage return
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const fileLines = fileSource.split('\n');
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const numLines = fileLines.length;
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for (const line of fileLines) {
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const progressHandle = ProgressManager.Get.start('VoxelMeshBuffer');
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fileLines.forEach((line, index) => {
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this.parseOBJLine(line);
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}
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ProgressManager.Get.progress(progressHandle, index / numLines);
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})
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return new Mesh(this._vertices, this._normals, this._uvs, this._tris, new Map());
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});
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@ -73,6 +73,13 @@ export class UI {
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EventManager.Get.add(EAppEvent.onLanguageChanged, () => {
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this._handleLanguageChange();
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});
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EventManager.Get.add(EAppEvent.onTaskProgress, (e: any) => {
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const lastAction = this._appContext?.getLastAction();
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if (lastAction !== undefined) {
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this.getActionButton(lastAction)?.setProgress(e[1]);
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}
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});
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}
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public uiOrder = ['settings', 'import', 'materials', 'voxelise', 'assign', 'export'];
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