Added some voxelising tests

This commit is contained in:
Lucas Dower 2022-03-23 22:43:36 +00:00
parent ae648e4a95
commit 69f38a9362
6 changed files with 279 additions and 1 deletions

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@ -51,6 +51,7 @@ export class Mesh extends Warnable {
this._loadedTextures = {};
}
// TODO: Always check
public processMesh() {
this._checkMesh();
this._checkMaterials();

View File

@ -295,6 +295,7 @@ export const PALETTES_DIR = path.join(RESOURCES_DIR, './palettes/');
export const STATIC_DIR = path.join(RESOURCES_DIR, './static/');
export const SHADERS_DIR = path.join(RESOURCES_DIR, './shaders/');
export const TOOLS_DIR = path.join(BASE_DIR, './tools/');
export const TESTS_DATA_DIR = path.join(BASE_DIR, './tests/data/');
export function getRandomID(): string {
return (Math.random() + 1).toString(36).substring(7);

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@ -18,7 +18,7 @@ export interface VoxelMeshParams {
desiredHeight: number,
useMultisampleColouring: boolean,
textureFiltering: TextureFiltering,
ambientOcclusionEnabled: boolean,
ambientOcclusionEnabled: boolean, // TODO: Refactor into rendering
}
export class VoxelMesh {
@ -55,6 +55,13 @@ export class VoxelMesh {
return this._voxelsHash.has(pos);
}
public getVoxelAt(pos: Vector3) {
const voxelIndex = this._voxelsHash.get(pos);
if (voxelIndex !== undefined) {
return this._voxels[voxelIndex];
}
}
public getMesh() {
return this._mesh;
}

82
tests/data/cube.mtl Normal file
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@ -0,0 +1,82 @@
# Blender 3.1.0 MTL File: 'None'
# www.blender.org
newmtl black
Ns 250.000000
Ka 1.000000 1.000000 1.000000
Kd 0.000000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
newmtl blue
Ns 250.000000
Ka 1.000000 1.000000 1.000000
Kd 0.000000 0.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
newmtl cyan
Ns 250.000000
Ka 1.000000 1.000000 1.000000
Kd 0.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
newmtl green
Ns 250.000000
Ka 1.000000 1.000000 1.000000
Kd 0.000000 1.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
newmtl magenta
Ns 250.000000
Ka 1.000000 1.000000 1.000000
Kd 1.000000 0.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
newmtl red
Ns 250.000000
Ka 1.000000 1.000000 1.000000
Kd 1.000000 0.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
newmtl white
Ns 250.000000
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
newmtl yellow
Ns 250.000000
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2

123
tests/data/cube.obj Normal file
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@ -0,0 +1,123 @@
# Blender 3.1.0
# www.blender.org
mtllib cube.mtl
o Cube
v -1.000000 -1.000000 1.000000
v -1.000000 1.000000 1.000000
v -1.000000 -1.000000 -1.000000
v -1.000000 1.000000 -1.000000
v 1.000000 -1.000000 1.000000
v 1.000000 1.000000 1.000000
v 1.000000 -1.000000 -1.000000
v 1.000000 1.000000 -1.000000
v -1.000000 -1.000000 0.000000
v -1.000000 1.000000 0.000000
v 1.000000 -1.000000 0.000000
v 1.000000 1.000000 0.000000
v -1.000000 0.000000 1.000000
v -1.000000 0.000000 -1.000000
v 1.000000 0.000000 -1.000000
v 1.000000 0.000000 1.000000
v 1.000000 0.000000 0.000000
v -1.000000 0.000000 0.000000
v 0.000000 -1.000000 -1.000000
v 0.000000 1.000000 -1.000000
v 0.000000 -1.000000 1.000000
v 0.000000 1.000000 1.000000
v 0.000000 1.000000 0.000000
v 0.000000 -1.000000 0.000000
v 0.000000 0.000000 1.000000
v 0.000000 0.000000 -1.000000
vn -1.0000 -0.0000 -0.0000
vn -0.0000 -0.0000 -1.0000
vn 1.0000 -0.0000 -0.0000
vn -0.0000 -0.0000 1.0000
vn -0.0000 -1.0000 -0.0000
vn -0.0000 1.0000 -0.0000
vt 0.375000 0.000000
vt 0.375000 1.000000
vt 0.125000 0.750000
vt 0.625000 1.000000
vt 0.875000 0.750000
vt 0.625000 0.000000
vt 0.375000 0.250000
vt 0.125000 0.500000
vt 0.875000 0.500000
vt 0.625000 0.250000
vt 0.375000 0.750000
vt 0.625000 0.750000
vt 0.375000 0.500000
vt 0.625000 0.500000
vt 0.375000 0.125000
vt 0.125000 0.625000
vt 0.875000 0.625000
vt 0.625000 0.125000
vt 0.375000 0.625000
vt 0.625000 0.625000
vt 0.500000 0.000000
vt 0.500000 1.000000
vt 0.500000 0.250000
vt 0.500000 0.500000
vt 0.500000 0.750000
vt 0.500000 0.625000
vt 0.500000 0.125000
vt 0.375000 0.375000
vt 0.250000 0.500000
vt 0.750000 0.500000
vt 0.625000 0.375000
vt 0.375000 0.875000
vt 0.250000 0.750000
vt 0.750000 0.750000
vt 0.625000 0.875000
vt 0.750000 0.625000
vt 0.250000 0.625000
vt 0.500000 0.875000
vt 0.500000 0.375000
s 0
usemtl blue
f 18/27/1 10/18/1 4/10/1 14/23/1
usemtl green
f 26/39/2 20/31/2 8/14/2 15/24/2
usemtl red
f 17/26/3 12/20/3 6/12/3 16/25/3
usemtl white
f 25/38/4 22/35/4 2/4/4 13/22/4
usemtl yellow
f 24/37/5 11/19/5 5/11/5 21/33/5
usemtl white
f 23/36/6 10/17/6 2/5/6 22/34/6
usemtl blue
f 20/30/6 4/9/6 10/17/6 23/36/6
usemtl cyan
f 19/29/5 7/13/5 11/19/5 24/37/5
usemtl green
f 15/24/3 8/14/3 12/20/3 17/26/3
usemtl white
f 13/21/1 2/6/1 10/18/1 18/27/1
usemtl black
f 1/1/1 13/21/1 18/27/1 9/15/1
usemtl cyan
f 7/13/3 15/24/3 17/26/3 11/19/3
usemtl black
f 21/32/4 25/38/4 13/22/4 1/2/4
usemtl yellow
f 11/19/3 17/26/3 16/25/3 5/11/3
usemtl cyan
f 19/28/2 26/39/2 15/24/2 7/13/2
usemtl magenta
f 9/15/1 18/27/1 14/23/1 3/7/1
f 3/7/2 14/23/2 26/39/2 19/28/2
usemtl yellow
f 5/11/4 16/25/4 25/38/4 21/32/4
usemtl magenta
f 3/8/5 19/29/5 24/37/5 9/16/5
usemtl green
f 8/14/6 20/30/6 23/36/6 12/20/6
usemtl red
f 12/20/6 23/36/6 22/34/6 6/12/6
usemtl black
f 9/16/5 24/37/5 21/33/5 1/3/5
usemtl red
f 16/25/4 6/12/4 22/35/4 25/38/4
usemtl blue
f 14/23/2 4/10/2 20/31/2 26/39/2

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@ -0,0 +1,64 @@
import { NormalCorrectedRayVoxeliser } from '../src/voxelisers/normal-corrected-ray-voxeliser';
import { ObjImporter } from '../src/importers/obj_importer';
import { TextureFiltering } from '../src/texture';
import { ASSERT, RGB } from '../src/util';
import { Vector3 } from '../src/vector';
import path from 'path';
test('Parse vertex #1', () => {
const importer = new ObjImporter();
importer.parseFile(path.join(__dirname, './data/cube.obj'));
const mesh = importer.toMesh();
mesh.processMesh();
const voxeliser = new NormalCorrectedRayVoxeliser();
const voxelMesh = voxeliser.voxelise(mesh, {
desiredHeight: 2,
useMultisampleColouring: false,
textureFiltering: TextureFiltering.Nearest,
ambientOcclusionEnabled: false,
});
const expectedVoxels = [
{
position: new Vector3(0, 1, 0),
colour: new RGB(0, 0, 1),
},
{
position: new Vector3(1, 1, 0),
colour: new RGB(0, 1, 0),
},
{
position: new Vector3(1, 1, 1),
colour: new RGB(1, 0, 0),
},
{
position: new Vector3(0, 1, 1),
colour: new RGB(1, 1, 1),
},
{
position: new Vector3(1, 0, 1),
colour: new RGB(1, 1, 0),
},
{
position: new Vector3(1, 0, 0),
colour: new RGB(0, 1, 1),
},
{
position: new Vector3(0, 0, 1),
colour: new RGB(0, 0, 0),
},
{
position: new Vector3(0, 0, 0),
colour: new RGB(1, 0, 1),
},
];
for (const expected of expectedVoxels) {
expect(voxelMesh.isVoxelAt(expected.position)).toBe(true);
const voxel = voxelMesh.getVoxelAt(expected.position);
expect(voxel).toBeDefined(); ASSERT(voxel);
expect(voxel.colour.toVector3().equals(expected.colour.toVector3()));
}
});