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游戏规则!
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## 服务器端口
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## 服务器端口
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在下一章!
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在下一章!
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## 游戏规则
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这一部分的配置需要使用`/gamerule`来完成,而非`server.properties`
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[全部](https://minecraft.fandom.com/zh/wiki/%E6%B8%B8%E6%88%8F%E8%A7%84%E5%88%99#%E6%B8%B8%E6%88%8F%E8%A7%84%E5%88%99%E5%88%97%E8%A1%A8)
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:::tip
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请注意,默认情况下`/gamerule`所设置的游戏规则**只会在**执行命令的世界**生效**
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[Ultimate Gamerules Manager](https://www.spigotmc.org/resources/ultimate-gamerules-manager-1-13-1-20-3.102215/) 是个不错的插件,适合新手
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:::
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### 进度达成
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是否在聊天框中公告玩家进度的达成。
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开启:`/gamerule announceAdvancements true`
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关闭:`/gamerule announceAdvancements false`
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### 死亡不掉落
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设置为true时,死亡时玩家的背包物品和经验值会得到保留。
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设置为false时,重生后玩家的物品和部分经验值会掉落在死亡位置。
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开启:`/gamerule keepInventory true`
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关闭:`/gamerule keepInventory false`
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### 记录管理员使用过的命令
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是否在服务器日志中记录管理员使用过的命令。
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开启:`/gamerule logAdminCommands true`
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关闭:`/gamerule logAdminCommands false`
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