MinecraftPluginUtils
Usage
Maven
<repositories>
<repository>
<id>lunadeer-repo</id>
<url>https://ssl.lunadeer.cn:14454/repository/maven-snapshots/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>cn.lunadeer</groupId>
<artifactId>MinecraftPluginUtils</artifactId>
<version>1.3.4-SNAPSHOT</version>
</dependency>
</dependencies>
Gradle
repositories {
maven {
url 'https://ssl.lunadeer.cn:14454/repository/maven-snapshots/'
}
}
dependencies {
implementation 'cn.lunadeer:MinecraftPluginUtils:1.3.0-SNAPSHOT'
}
import cn.lunadeer.MinecraftPluginUtils
Example
Logger
import cn.lunadeer.minecraftpluginutils.XLogger;
public final class YourPlugin extends JavaPlugin {
@Override
public void onEnable() {
new XLogger(this); // Initialize the logger with the plugin instance once
XLogger.setDebug(true); // Enable debug mode if needed
XLogger.info("Hello, world!"); // Call the static method
XLogger.warn("This is a %s", "warning"); // Call the static method with format
}
}
Notification
import cn.lunadeer.minecraftpluginutils.Notification;
public final class YourPlugin extends JavaPlugin {
@Override
public void onEnable() {
new Notification(this); // Initialize the notification with the plugin instance once
Bukkit.getPluginManager().registerEvents(new PlayerEvents(), this);
}
public class PlayerEvents implements Listener {
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
Notification.info(event.getPlayer(), "Welcome to the server!"); // Send a notification to the player
Notification.all("Greetings from %s!", event.getPlayer().getName()); // Send a notification to all players
}
}
}
Scheduler
import cn.lunadeer.minecraftpluginutils.Scheduler;
public final class YourPlugin extends JavaPlugin {
@Override
public void onEnable() {
new Scheduler(this); // Initialize the scheduler with the plugin instance once
Scheduler.runTaskLater(() -> {
XLogger.info("Hello, world!"); // Call the static method
}, 20L); // Delay 20 ticks
}
@Override
public void onDisable() {
Scheduler.cancelAll(); // Cancel all tasks to prevent memory leaks
}
}