Initial commit
This commit is contained in:
commit
9509b0f7f3
2
.gitattributes
vendored
Normal file
2
.gitattributes
vendored
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@ -0,0 +1,2 @@
|
|||||||
|
# Auto detect text files and perform LF normalization
|
||||||
|
* text=auto
|
113
.gitignore
vendored
Normal file
113
.gitignore
vendored
Normal file
@ -0,0 +1,113 @@
|
|||||||
|
# User-specific stuff
|
||||||
|
.idea/
|
||||||
|
|
||||||
|
*.iml
|
||||||
|
*.ipr
|
||||||
|
*.iws
|
||||||
|
|
||||||
|
# IntelliJ
|
||||||
|
out/
|
||||||
|
|
||||||
|
# Compiled class file
|
||||||
|
*.class
|
||||||
|
|
||||||
|
# Log file
|
||||||
|
*.log
|
||||||
|
|
||||||
|
# BlueJ files
|
||||||
|
*.ctxt
|
||||||
|
|
||||||
|
# Package Files #
|
||||||
|
*.jar
|
||||||
|
*.war
|
||||||
|
*.nar
|
||||||
|
*.ear
|
||||||
|
*.zip
|
||||||
|
*.tar.gz
|
||||||
|
*.rar
|
||||||
|
|
||||||
|
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
|
||||||
|
hs_err_pid*
|
||||||
|
|
||||||
|
*~
|
||||||
|
|
||||||
|
# temporary files which can be created if a process still has a handle open of a deleted file
|
||||||
|
.fuse_hidden*
|
||||||
|
|
||||||
|
# KDE directory preferences
|
||||||
|
.directory
|
||||||
|
|
||||||
|
# Linux trash folder which might appear on any partition or disk
|
||||||
|
.Trash-*
|
||||||
|
|
||||||
|
# .nfs files are created when an open file is removed but is still being accessed
|
||||||
|
.nfs*
|
||||||
|
|
||||||
|
# General
|
||||||
|
.DS_Store
|
||||||
|
.AppleDouble
|
||||||
|
.LSOverride
|
||||||
|
|
||||||
|
# Icon must end with two \r
|
||||||
|
Icon
|
||||||
|
|
||||||
|
# Thumbnails
|
||||||
|
._*
|
||||||
|
|
||||||
|
# Files that might appear in the root of a volume
|
||||||
|
.DocumentRevisions-V100
|
||||||
|
.fseventsd
|
||||||
|
.Spotlight-V100
|
||||||
|
.TemporaryItems
|
||||||
|
.Trashes
|
||||||
|
.VolumeIcon.icns
|
||||||
|
.com.apple.timemachine.donotpresent
|
||||||
|
|
||||||
|
# Directories potentially created on remote AFP share
|
||||||
|
.AppleDB
|
||||||
|
.AppleDesktop
|
||||||
|
Network Trash Folder
|
||||||
|
Temporary Items
|
||||||
|
.apdisk
|
||||||
|
|
||||||
|
# Windows thumbnail cache files
|
||||||
|
Thumbs.db
|
||||||
|
Thumbs.db:encryptable
|
||||||
|
ehthumbs.db
|
||||||
|
ehthumbs_vista.db
|
||||||
|
|
||||||
|
# Dump file
|
||||||
|
*.stackdump
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
[Dd]esktop.ini
|
||||||
|
|
||||||
|
# Recycle Bin used on file shares
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
|
||||||
|
# Windows Installer files
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# Windows shortcuts
|
||||||
|
*.lnk
|
||||||
|
|
||||||
|
target/
|
||||||
|
|
||||||
|
pom.xml.tag
|
||||||
|
pom.xml.releaseBackup
|
||||||
|
pom.xml.versionsBackup
|
||||||
|
pom.xml.next
|
||||||
|
|
||||||
|
release.properties
|
||||||
|
dependency-reduced-pom.xml
|
||||||
|
buildNumber.properties
|
||||||
|
.mvn/timing.properties
|
||||||
|
.mvn/wrapper/maven-wrapper.jar
|
||||||
|
.flattened-pom.xml
|
||||||
|
|
||||||
|
# Common working directory
|
||||||
|
run/
|
674
LICENSE
Normal file
674
LICENSE
Normal file
@ -0,0 +1,674 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
76
pom.xml
Normal file
76
pom.xml
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project xmlns="http://maven.apache.org/POM/4.0.0"
|
||||||
|
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
|
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||||
|
<modelVersion>4.0.0</modelVersion>
|
||||||
|
|
||||||
|
<groupId>deercloud</groupId>
|
||||||
|
<artifactId>LoadAnother</artifactId>
|
||||||
|
<version>1.0-SNAPSHOT</version>
|
||||||
|
<packaging>jar</packaging>
|
||||||
|
|
||||||
|
<name>LoadAnother</name>
|
||||||
|
|
||||||
|
<description>帮助玩家强加载另一个世界的对应区块。</description>
|
||||||
|
<properties>
|
||||||
|
<java.version>1.8</java.version>
|
||||||
|
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||||
|
</properties>
|
||||||
|
<url>https://blog.deercloud.site</url>
|
||||||
|
|
||||||
|
<build>
|
||||||
|
<plugins>
|
||||||
|
<plugin>
|
||||||
|
<groupId>org.apache.maven.plugins</groupId>
|
||||||
|
<artifactId>maven-compiler-plugin</artifactId>
|
||||||
|
<version>3.8.1</version>
|
||||||
|
<configuration>
|
||||||
|
<source>${java.version}</source>
|
||||||
|
<target>${java.version}</target>
|
||||||
|
</configuration>
|
||||||
|
</plugin>
|
||||||
|
<plugin>
|
||||||
|
<groupId>org.apache.maven.plugins</groupId>
|
||||||
|
<artifactId>maven-shade-plugin</artifactId>
|
||||||
|
<version>3.2.4</version>
|
||||||
|
<executions>
|
||||||
|
<execution>
|
||||||
|
<phase>package</phase>
|
||||||
|
<goals>
|
||||||
|
<goal>shade</goal>
|
||||||
|
</goals>
|
||||||
|
<configuration>
|
||||||
|
<createDependencyReducedPom>false</createDependencyReducedPom>
|
||||||
|
</configuration>
|
||||||
|
</execution>
|
||||||
|
</executions>
|
||||||
|
</plugin>
|
||||||
|
</plugins>
|
||||||
|
<resources>
|
||||||
|
<resource>
|
||||||
|
<directory>src/main/resources</directory>
|
||||||
|
<filtering>true</filtering>
|
||||||
|
</resource>
|
||||||
|
</resources>
|
||||||
|
</build>
|
||||||
|
|
||||||
|
<repositories>
|
||||||
|
<repository>
|
||||||
|
<id>spigotmc-repo</id>
|
||||||
|
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots/</url>
|
||||||
|
</repository>
|
||||||
|
<repository>
|
||||||
|
<id>sonatype</id>
|
||||||
|
<url>https://oss.sonatype.org/content/groups/public/</url>
|
||||||
|
</repository>
|
||||||
|
</repositories>
|
||||||
|
|
||||||
|
<dependencies>
|
||||||
|
<dependency>
|
||||||
|
<groupId>org.spigotmc</groupId>
|
||||||
|
<artifactId>spigot-api</artifactId>
|
||||||
|
<version>1.13-R0.1-SNAPSHOT</version>
|
||||||
|
<scope>provided</scope>
|
||||||
|
</dependency>
|
||||||
|
</dependencies>
|
||||||
|
</project>
|
84
src/main/java/deercloud/loadanother/BindChunk.java
Normal file
84
src/main/java/deercloud/loadanother/BindChunk.java
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
package deercloud.loadanother;
|
||||||
|
|
||||||
|
import org.bukkit.Chunk;
|
||||||
|
import org.bukkit.World;
|
||||||
|
import org.bukkit.entity.Entity;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
public class BindChunk {
|
||||||
|
|
||||||
|
public BindChunk(Player player, Chunk from, Chunk to) {
|
||||||
|
this.m_last_player = player;
|
||||||
|
if (from.getWorld().getEnvironment() == World.Environment.NORMAL) {
|
||||||
|
m_world_chunk = from;
|
||||||
|
m_nether_chunk = to;
|
||||||
|
} else if (from.getWorld().getEnvironment() == World.Environment.NETHER) {
|
||||||
|
m_world_chunk = to;
|
||||||
|
m_nether_chunk = from;
|
||||||
|
}
|
||||||
|
m_nether_chunk_hash = m_nether_chunk.hashCode();
|
||||||
|
m_world_chunk_hash = m_world_chunk.hashCode();
|
||||||
|
hash = m_nether_chunk_hash + m_world_chunk_hash;
|
||||||
|
m_state = State.FORCE;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Integer getHashCode() {
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void updateLastPlayer(Player player) {
|
||||||
|
m_last_player = player;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Player getContainingPlayer() {
|
||||||
|
Entity[] entities_world = m_world_chunk.getEntities();
|
||||||
|
Entity[] entities_nether = m_nether_chunk.getEntities();
|
||||||
|
Entity[] entities = new Entity[entities_world.length + entities_nether.length];
|
||||||
|
System.arraycopy(entities_world, 0, entities, 0, entities_world.length);
|
||||||
|
System.arraycopy(entities_nether, 0, entities, entities_world.length, entities_nether.length);
|
||||||
|
for (Entity entity : entities) {
|
||||||
|
if (entity instanceof Player) {
|
||||||
|
return (Player) entity;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isContain(Chunk chunk) {
|
||||||
|
return chunk.hashCode() == m_nether_chunk_hash || chunk.hashCode() == m_world_chunk_hash;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Player getLastPlayer() {
|
||||||
|
return m_last_player;
|
||||||
|
}
|
||||||
|
|
||||||
|
public State getState() {
|
||||||
|
return m_state;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setState(State state) {
|
||||||
|
m_state = state;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Chunk getWorldChunk() {
|
||||||
|
return m_world_chunk;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Chunk getNetherChunk() {
|
||||||
|
return m_nether_chunk;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Player m_last_player = null;
|
||||||
|
private Chunk m_world_chunk = null;
|
||||||
|
private Integer m_world_chunk_hash = null;
|
||||||
|
private Chunk m_nether_chunk = null;
|
||||||
|
private Integer m_nether_chunk_hash = null;
|
||||||
|
private State m_state = null;
|
||||||
|
int hash = 0;
|
||||||
|
enum State {
|
||||||
|
FORCE, // 一般强加载
|
||||||
|
DELAY, // 延迟强加载
|
||||||
|
UNLOAD // 可被卸载
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
181
src/main/java/deercloud/loadanother/Commands.java
Normal file
181
src/main/java/deercloud/loadanother/Commands.java
Normal file
@ -0,0 +1,181 @@
|
|||||||
|
package deercloud.loadanother;
|
||||||
|
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.command.Command;
|
||||||
|
import org.bukkit.command.CommandSender;
|
||||||
|
import org.bukkit.command.TabExecutor;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import java.lang.reflect.Array;
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Commands implements TabExecutor {
|
||||||
|
@Override
|
||||||
|
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||||
|
switch (args[0]) {
|
||||||
|
case "help":
|
||||||
|
if (sender instanceof Player) {
|
||||||
|
Player player = (Player) sender;
|
||||||
|
if (player.isOp()) {
|
||||||
|
printHelpInfoOP(sender);
|
||||||
|
} else {
|
||||||
|
printHelpInfoPlayer(player);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
printHelpInfoOP(sender);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "enable":
|
||||||
|
if (sender instanceof Player) {
|
||||||
|
Player player = (Player) sender;
|
||||||
|
m_work_manager.playerEnable(player);
|
||||||
|
m_logger.info(player, "已启用 LoadAnother 区块强加载");
|
||||||
|
} else {
|
||||||
|
m_logger.error("此命令只能由玩家执行");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "disable":
|
||||||
|
if (sender instanceof Player) {
|
||||||
|
Player player = (Player) sender;
|
||||||
|
m_work_manager.playerDisable(player);
|
||||||
|
m_logger.warn(player, "已禁用 LoadAnother 区块强加载");
|
||||||
|
} else {
|
||||||
|
m_logger.error("此命令只能由玩家执行");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "setLoadTime":
|
||||||
|
if (sender instanceof Player) {
|
||||||
|
Player player = (Player) sender;
|
||||||
|
if (player.isOp()) {
|
||||||
|
if (args.length == 2) {
|
||||||
|
try {
|
||||||
|
int time = Integer.parseInt(args[1]);
|
||||||
|
m_config_manager.setLoadTime(time);
|
||||||
|
m_logger.info(player, "已设置 LoadAnother 区块强加载时间为 " + time + " 秒");
|
||||||
|
} catch (NumberFormatException e) {
|
||||||
|
m_logger.error(player, "参数错误");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
m_logger.error(player, "参数错误");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
m_logger.error(player, "你没有权限执行此命令");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
try {
|
||||||
|
int time = Integer.parseInt(args[1]);
|
||||||
|
m_config_manager.setLoadTime(time);
|
||||||
|
m_logger.info("已设置 LoadAnother 区块强加载时间为 " + time + " 秒");
|
||||||
|
} catch (NumberFormatException e) {
|
||||||
|
m_logger.error("参数错误");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "setDelay":
|
||||||
|
if (sender instanceof Player) {
|
||||||
|
Player player = (Player) sender;
|
||||||
|
if (player.isOp()) {
|
||||||
|
setDelay(player, args);
|
||||||
|
} else {
|
||||||
|
m_logger.error(player, "你没有权限执行此命令");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
setDelay(sender, args);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "reload":
|
||||||
|
if (sender instanceof Player) {
|
||||||
|
Player player = (Player) sender;
|
||||||
|
if (player.isOp()) {
|
||||||
|
m_logger.info(player, "正在重载 LoadAnother 配置文件");
|
||||||
|
m_config_manager.reload();
|
||||||
|
m_logger.info(player, "已重新加载 LoadAnother 配置文件");
|
||||||
|
} else {
|
||||||
|
m_logger.error(player, "你没有权限执行此命令");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
sender.sendMessage(ChatColor.GREEN + "正在重载 LoadAnother 配置文件");
|
||||||
|
m_config_manager.reload();
|
||||||
|
sender.sendMessage(ChatColor.GREEN + "已重新加载 LoadAnother 配置文件");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "status":
|
||||||
|
if (sender instanceof Player) {
|
||||||
|
Player player = (Player) sender;
|
||||||
|
if (player.isOp()) {
|
||||||
|
m_work_manager.printStatusOP(sender);
|
||||||
|
} else {
|
||||||
|
m_work_manager.printStatusPlayer(player);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
m_work_manager.printStatusOP(sender);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setDelay(CommandSender sender, String[] args) {
|
||||||
|
if (args.length == 2) {
|
||||||
|
try {
|
||||||
|
int time = Integer.parseInt(args[1]);
|
||||||
|
m_config_manager.setDelay(time);
|
||||||
|
sender.sendMessage(ChatColor.GREEN + "已设置 LoadAnother 区块强加载延迟为 " + time + " 秒");
|
||||||
|
} catch (NumberFormatException e) {
|
||||||
|
sender.sendMessage(ChatColor.RED + "参数错误");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
sender.sendMessage(ChatColor.RED + "参数错误");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void printHelpInfoOP(CommandSender sender) {
|
||||||
|
if (sender instanceof Player){
|
||||||
|
Player player = (Player) sender;
|
||||||
|
m_logger.info(player,"| ===== LoadAnother 命令帮助 =====");
|
||||||
|
m_logger.info(player,"| /loadanother help - 显示帮助");
|
||||||
|
m_logger.info(player,"| /loadanother reload - 重载配置文件");
|
||||||
|
m_logger.info(player,"| /loadanother enable - 启用插件");
|
||||||
|
m_logger.info(player,"| /loadanother disable - 禁用插件");
|
||||||
|
m_logger.info(player,"| /loadanother status - 查看状态");
|
||||||
|
m_logger.info(player,"| /loadanother setLoadTime <整数> - 设置强加载持续时间(0 代表不限制)");
|
||||||
|
m_logger.info(player,"| /loadanother setDelay <整数>- 设置玩家离开后卸载延迟时间");
|
||||||
|
} else {
|
||||||
|
m_logger.info("| ===== LoadAnother 命令帮助 =====");
|
||||||
|
m_logger.info("| /loadanother help - 显示帮助");
|
||||||
|
m_logger.info("| /loadanother reload - 重载配置文件");
|
||||||
|
m_logger.info("| /loadanother enable - 启用插件");
|
||||||
|
m_logger.info("| /loadanother disable - 禁用插件");
|
||||||
|
m_logger.info("| /loadanother status - 查看状态");
|
||||||
|
m_logger.info("| /loadanother setLoadTime <整数> - 设置强加载持续时间(0 代表不限制)");
|
||||||
|
m_logger.info("| /loadanother setDelay <整数>- 设置玩家离开后卸载延迟时间");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void printHelpInfoPlayer(Player player) {
|
||||||
|
m_logger.info(player, "| ===== LoadAnother 命令帮助 =====");
|
||||||
|
m_logger.info(player, "| /loadanother help - 显示帮助");
|
||||||
|
m_logger.info(player, "| /loadanother enable - 启用强加载");
|
||||||
|
m_logger.info(player, "| /loadanother disable - 禁用强加载");
|
||||||
|
m_logger.info(player, "| /loadanother status - 查看状态");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
|
||||||
|
if (args.length == 1) {
|
||||||
|
return Arrays.asList("help", "reload", "enable", "disable", "setLoadTime", "setDelay", "status");
|
||||||
|
} else if (args.length == 2) {
|
||||||
|
if (args[0].equals("setLoadTime")) {
|
||||||
|
return Collections.singletonList("请输入整数 (单位:秒) 设置强加载持续时间(0为不限制)");
|
||||||
|
}
|
||||||
|
if (args[0].equals("setDelay")) {
|
||||||
|
return Collections.singletonList("请输入整数 (单位:秒) 设置玩家离开后延迟卸载时间(0为立即卸载)");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private MyLogger m_logger = LoadAnother.getInstance().getMyLogger();
|
||||||
|
private WorkManager m_work_manager = LoadAnother.getInstance().getWorkManager();
|
||||||
|
private ConfigManager m_config_manager = LoadAnother.getInstance().getConfigManager();
|
||||||
|
}
|
55
src/main/java/deercloud/loadanother/ConfigManager.java
Normal file
55
src/main/java/deercloud/loadanother/ConfigManager.java
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
package deercloud.loadanother;
|
||||||
|
|
||||||
|
import org.bukkit.configuration.file.FileConfiguration;
|
||||||
|
|
||||||
|
public class ConfigManager {
|
||||||
|
|
||||||
|
public ConfigManager(LoadAnother plugin) {
|
||||||
|
this.m_plugin = plugin;
|
||||||
|
m_logger = m_plugin.getMyLogger();
|
||||||
|
m_plugin.saveDefaultConfig();
|
||||||
|
reload();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void reload() {
|
||||||
|
m_plugin.reloadConfig();
|
||||||
|
m_config_file = m_plugin.getConfig();
|
||||||
|
m_enable = m_config_file.getBoolean("enable", true);
|
||||||
|
m_load_time = m_config_file.getInt("loadTime", 0);
|
||||||
|
m_delay = m_config_file.getInt("delay", 0);
|
||||||
|
m_logger.info("加载配置文件完成");
|
||||||
|
m_logger.info(" - 是否启用功能 :" + m_enable);
|
||||||
|
m_logger.info(" - 加载持续时间 :" + m_load_time + "秒(0 代表不限制)");
|
||||||
|
m_logger.info(" - 延迟卸载时间 :" + m_delay + "秒");
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean getEnable() {
|
||||||
|
return m_enable;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getLoadTime() {
|
||||||
|
return m_load_time;
|
||||||
|
}
|
||||||
|
public void setLoadTime(int load_time) {
|
||||||
|
m_load_time = load_time;
|
||||||
|
m_config_file.set("loadTime", load_time);
|
||||||
|
m_plugin.saveConfig();
|
||||||
|
}
|
||||||
|
public int getDelay() {
|
||||||
|
return m_delay;
|
||||||
|
}
|
||||||
|
public void setDelay(int delay) {
|
||||||
|
m_delay = delay;
|
||||||
|
m_config_file.set("delay", delay);
|
||||||
|
m_plugin.saveConfig();
|
||||||
|
}
|
||||||
|
|
||||||
|
private LoadAnother m_plugin = null;
|
||||||
|
private MyLogger m_logger = null;
|
||||||
|
private FileConfiguration m_config_file;
|
||||||
|
|
||||||
|
private boolean m_enable = false;
|
||||||
|
private int m_load_time = 0;
|
||||||
|
private int m_delay = 0;
|
||||||
|
|
||||||
|
}
|
33
src/main/java/deercloud/loadanother/Events.java
Normal file
33
src/main/java/deercloud/loadanother/Events.java
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
package deercloud.loadanother;
|
||||||
|
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerJoinEvent;
|
||||||
|
import org.bukkit.event.player.PlayerPortalEvent;
|
||||||
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
import org.bukkit.event.world.ChunkUnloadEvent;
|
||||||
|
|
||||||
|
public class Events implements Listener {
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerPortalEvent(PlayerPortalEvent event) {
|
||||||
|
m_work.playerPortalController(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onChunkUnloadEvent(ChunkUnloadEvent event) {
|
||||||
|
m_work.chunkUnloadController(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerJoinEvent(PlayerJoinEvent event) {
|
||||||
|
m_work.playerJoinController(event.getPlayer());
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerQuitEvent(PlayerQuitEvent event) {
|
||||||
|
m_work.playerQuitController(event.getPlayer());
|
||||||
|
}
|
||||||
|
WorkManager m_work = LoadAnother.getInstance().getWorkManager();
|
||||||
|
|
||||||
|
}
|
51
src/main/java/deercloud/loadanother/LoadAnother.java
Normal file
51
src/main/java/deercloud/loadanother/LoadAnother.java
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
package deercloud.loadanother;
|
||||||
|
|
||||||
|
import org.bukkit.plugin.java.JavaPlugin;
|
||||||
|
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
|
public final class LoadAnother extends JavaPlugin {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnable() {
|
||||||
|
// Plugin startup logic
|
||||||
|
instance = this;
|
||||||
|
m_logger = new MyLogger(this);
|
||||||
|
m_config = new ConfigManager(this);
|
||||||
|
m_work = new WorkManager(this);
|
||||||
|
|
||||||
|
// 注册事件
|
||||||
|
getServer().getPluginManager().registerEvents(new Events(), this);
|
||||||
|
// 注册命令
|
||||||
|
Objects.requireNonNull(getCommand("loadanother")).setExecutor(new Commands());
|
||||||
|
|
||||||
|
m_logger.info("LoadAnother 启动完成");
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onDisable() {
|
||||||
|
// Plugin shutdown logic
|
||||||
|
}
|
||||||
|
|
||||||
|
public ConfigManager getConfigManager() {
|
||||||
|
return m_config;
|
||||||
|
}
|
||||||
|
|
||||||
|
public MyLogger getMyLogger() {
|
||||||
|
return m_logger;
|
||||||
|
}
|
||||||
|
|
||||||
|
public WorkManager getWorkManager() {
|
||||||
|
return m_work;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static LoadAnother getInstance() {
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
private ConfigManager m_config = null;
|
||||||
|
private MyLogger m_logger = null;
|
||||||
|
private WorkManager m_work = null;
|
||||||
|
private static LoadAnother instance = null;
|
||||||
|
}
|
42
src/main/java/deercloud/loadanother/MyLogger.java
Normal file
42
src/main/java/deercloud/loadanother/MyLogger.java
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
package deercloud.loadanother;
|
||||||
|
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
import java.util.logging.Logger;
|
||||||
|
|
||||||
|
public class MyLogger {
|
||||||
|
|
||||||
|
public MyLogger(LoadAnother plugin) {
|
||||||
|
this.m_plugin = plugin;
|
||||||
|
m_logger = m_plugin.getLogger();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void info(Player player, String msg) {
|
||||||
|
m_logger.info(ChatColor.GREEN + msg);
|
||||||
|
player.sendMessage(ChatColor.GREEN + msg);
|
||||||
|
}
|
||||||
|
public void info(String msg) {
|
||||||
|
m_logger.info(ChatColor.GREEN + msg);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void warn(Player player, String msg) {
|
||||||
|
m_logger.warning(ChatColor.YELLOW + msg);
|
||||||
|
player.sendMessage(ChatColor.YELLOW + msg);
|
||||||
|
}
|
||||||
|
public void warn(String msg) {
|
||||||
|
m_logger.warning(ChatColor.YELLOW + msg);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void error(Player player, String msg) {
|
||||||
|
m_logger.severe(ChatColor.RED + msg);
|
||||||
|
player.sendMessage(ChatColor.RED + msg);
|
||||||
|
}
|
||||||
|
public void error(String msg) {
|
||||||
|
m_logger.severe(ChatColor.RED + msg);
|
||||||
|
}
|
||||||
|
|
||||||
|
private LoadAnother m_plugin = null;
|
||||||
|
private Logger m_logger = null;
|
||||||
|
|
||||||
|
}
|
207
src/main/java/deercloud/loadanother/WorkManager.java
Normal file
207
src/main/java/deercloud/loadanother/WorkManager.java
Normal file
@ -0,0 +1,207 @@
|
|||||||
|
package deercloud.loadanother;
|
||||||
|
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Chunk;
|
||||||
|
import org.bukkit.command.CommandSender;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.player.PlayerPortalEvent;
|
||||||
|
import org.bukkit.event.world.ChunkUnloadEvent;
|
||||||
|
import org.bukkit.scheduler.BukkitRunnable;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public class WorkManager {
|
||||||
|
|
||||||
|
public WorkManager(LoadAnother plugin) {
|
||||||
|
this.m_plugin = plugin;
|
||||||
|
m_config = m_plugin.getConfigManager();
|
||||||
|
m_logger = m_plugin.getMyLogger();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void chunkUnloadController(ChunkUnloadEvent event) {
|
||||||
|
Chunk chunk = event.getChunk();
|
||||||
|
BindChunk bind_chunk = null;
|
||||||
|
for (Map.Entry<Integer, BindChunk> entry : m_bind_chunks.entrySet()) {
|
||||||
|
BindChunk bind_chunk_t = entry.getValue();
|
||||||
|
if (bind_chunk_t.isContain(chunk)) {
|
||||||
|
bind_chunk = bind_chunk_t;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// 如果被卸载的区块不在强加载列表里则忽略
|
||||||
|
if (bind_chunk == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (bind_chunk.getState()) {
|
||||||
|
case FORCE:
|
||||||
|
event.setCancelled(true);
|
||||||
|
if (m_config.getDelay() > 0) {
|
||||||
|
m_logger.warn(bind_chunk.getLastPlayer(), "您已离开强加载区块,如果不在" + m_config.getDelay() + "秒内返回则区块" + bind_chunk.getHashCode() + "将被卸载");
|
||||||
|
}
|
||||||
|
bind_chunk.setState(BindChunk.State.DELAY);
|
||||||
|
delayTask task = new delayTask(bind_chunk);
|
||||||
|
task.runTaskLater(m_plugin, m_config.getDelay() * 20L);
|
||||||
|
break;
|
||||||
|
case DELAY:
|
||||||
|
event.setCancelled(true);
|
||||||
|
break;
|
||||||
|
case UNLOAD:
|
||||||
|
m_bind_chunks.remove(bind_chunk.getHashCode());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void playerPortalController(PlayerPortalEvent event) {
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
if (!player_setting.get(player)){
|
||||||
|
return; // 如果玩家设置了不强加载则忽略
|
||||||
|
}
|
||||||
|
Chunk from = event.getFrom().getChunk();
|
||||||
|
Chunk to = event.getTo().getChunk();
|
||||||
|
BindChunk bindChunk = new BindChunk(player, from, to);
|
||||||
|
m_bind_chunks.put(bindChunk.getHashCode(), bindChunk);
|
||||||
|
if (m_config.getLoadTime() > 0) {
|
||||||
|
loadTimeTask task = new loadTimeTask(bindChunk);
|
||||||
|
task.runTaskLater(m_plugin, m_config.getLoadTime() * 20L);
|
||||||
|
}
|
||||||
|
m_logger.info(player, ChatColor.GREEN + "| 强加载开启 - " + bindChunk.getHashCode());
|
||||||
|
m_logger.info(player, ChatColor.GREEN + "| 当前所在世界区块 " + to.getX() + ", " + to.getZ());
|
||||||
|
m_logger.info(player, ChatColor.GREEN + "| 对应另一维度区块 " + from.getX() + ", " + from.getZ());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void playerJoinController(Player player) {
|
||||||
|
if (m_config.getEnable()) {
|
||||||
|
playerEnable(player);
|
||||||
|
m_logger.info(player, ChatColor.GREEN + "| 强加载已开启 使用 /loadanother help 查看帮助");
|
||||||
|
} else {
|
||||||
|
playerDisable(player);
|
||||||
|
m_logger.info(player, ChatColor.RED + "| 强加载已关闭 使用 /loadanother help 查看帮助");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void playerQuitController(Player player) {
|
||||||
|
BindChunk bind_chunk = null;
|
||||||
|
for (Map.Entry<Integer, BindChunk> entry : m_bind_chunks.entrySet()) {
|
||||||
|
BindChunk bind_chunk_t = entry.getValue();
|
||||||
|
if (bind_chunk_t.getLastPlayer() == player) {
|
||||||
|
bind_chunk = bind_chunk_t;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// 如果被卸载的区块不在强加载列表里则忽略
|
||||||
|
if (bind_chunk== null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
m_logger.info(ChatColor.YELLOW + "| 由于玩家退出,区块 " + bind_chunk.getHashCode() + " 强加载结束");
|
||||||
|
m_bind_chunks.remove(bind_chunk.getHashCode());
|
||||||
|
player_setting.remove(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void playerEnable(Player player) {
|
||||||
|
player_setting.put(player, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void playerDisable(Player player) {
|
||||||
|
player_setting.put(player, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 延迟卸载处理器
|
||||||
|
private static class delayTask extends BukkitRunnable {
|
||||||
|
public delayTask(BindChunk chunk) { this.m_bind_chunk = chunk; }
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
BindChunk.State state = m_bind_chunk.getState();
|
||||||
|
// 如果不是DELAY状态则忽略
|
||||||
|
if (state != BindChunk.State.DELAY) {
|
||||||
|
this.cancel();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// 如果区块内存在玩家则把状态改回FORCE 否则改为UNLOAD
|
||||||
|
Player player = m_bind_chunk.getContainingPlayer();
|
||||||
|
if (player != null) {
|
||||||
|
m_bind_chunk.updateLastPlayer(player);
|
||||||
|
m_bind_chunk.setState(BindChunk.State.FORCE);
|
||||||
|
} else {
|
||||||
|
m_bind_chunk.setState(BindChunk.State.UNLOAD);
|
||||||
|
}
|
||||||
|
this.cancel();
|
||||||
|
}
|
||||||
|
BindChunk m_bind_chunk;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 强加载持续时间处理器
|
||||||
|
private static class loadTimeTask extends BukkitRunnable {
|
||||||
|
public loadTimeTask(BindChunk chunk) { this.m_bind_chunk = chunk; }
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
BindChunk.State state = m_bind_chunk.getState();
|
||||||
|
// 如果不是FORCE状态则忽略
|
||||||
|
if (state == BindChunk.State.UNLOAD) {
|
||||||
|
this.cancel();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
m_bind_chunk.setState(BindChunk.State.UNLOAD);
|
||||||
|
this.cancel();
|
||||||
|
}
|
||||||
|
BindChunk m_bind_chunk;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void printStatusPlayer(Player player) {
|
||||||
|
m_logger.info(player, "| =====插件配置=====");
|
||||||
|
m_logger.info(player, "| 强加载状态: " + (player_setting.get(player) ? "开启" : "关闭"));
|
||||||
|
m_logger.info(player, "| 强加载持续时间: " + m_config.getLoadTime() + "秒(0 代表不限制)");
|
||||||
|
m_logger.info(player, "| 强加载延迟卸载时间: " + m_config.getDelay() + "秒");
|
||||||
|
m_logger.info(player, "| =====强加载内容=====");
|
||||||
|
for (Map.Entry<Integer, BindChunk> entry : m_bind_chunks.entrySet()) {
|
||||||
|
BindChunk bind_chunk = entry.getValue();
|
||||||
|
if (bind_chunk.getLastPlayer() == player) {
|
||||||
|
m_logger.info(player, "| 强加载区块Hash " + bind_chunk.getHashCode());
|
||||||
|
m_logger.info(player, "| 当前所在世界区块 " + bind_chunk.getWorldChunk().getX() + ", " + bind_chunk.getWorldChunk().getZ());
|
||||||
|
m_logger.info(player, "| 对应另一维度区块 " + bind_chunk.getNetherChunk().getX() + ", " + bind_chunk.getNetherChunk().getZ());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
m_logger.info(player, "| 无,使用地狱门跳跃后可查看");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void printStatusOP(CommandSender sender) {
|
||||||
|
if (sender instanceof Player) {
|
||||||
|
Player player = (Player) sender;
|
||||||
|
m_logger.info(player, "| =====插件配置=====");
|
||||||
|
m_logger.info(player, "| 默认强加载状态: " + (m_config.getEnable() ? "开启" : "关闭"));
|
||||||
|
m_logger.info(player, "| 强加载持续时间: " + m_config.getLoadTime() + "秒(0 代表不限制)");
|
||||||
|
m_logger.info(player, "| 强加载延迟卸载时间: " + m_config.getDelay() + "秒");
|
||||||
|
m_logger.info(player, "| =====强加载区块列表=====");
|
||||||
|
for (Map.Entry<Integer, BindChunk> entry : m_bind_chunks.entrySet()) {
|
||||||
|
BindChunk bind_chunk = entry.getValue();
|
||||||
|
m_logger.info(player, "| 强加载区块Hash: " + bind_chunk.getHashCode());
|
||||||
|
m_logger.info(player, "| | World : " + bind_chunk.getWorldChunk().getX() + ", " + bind_chunk.getWorldChunk().getZ());
|
||||||
|
m_logger.info(player, "| | Nether: " + bind_chunk.getNetherChunk().getX() + ", " + bind_chunk.getNetherChunk().getZ());
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
m_logger.info("| =====插件配置=====");
|
||||||
|
m_logger.info("| 默认强加载状态: " + (m_config.getEnable() ? "开启" : "关闭"));
|
||||||
|
m_logger.info("| 强加载持续时间: " + m_config.getLoadTime() + "秒(0 代表不限制)");
|
||||||
|
m_logger.info("| 强加载延迟卸载时间: " + m_config.getDelay() + "秒");
|
||||||
|
m_logger.info("| =====强加载区块列表=====");
|
||||||
|
for (Map.Entry<Integer, BindChunk> entry : m_bind_chunks.entrySet()) {
|
||||||
|
BindChunk bind_chunk = entry.getValue();
|
||||||
|
m_logger.info("| 强加载区块Hash: " + bind_chunk.getHashCode());
|
||||||
|
m_logger.info("| | World : " + bind_chunk.getWorldChunk().getX() + ", " + bind_chunk.getWorldChunk().getZ());
|
||||||
|
m_logger.info("| | Nether: " + bind_chunk.getNetherChunk().getX() + ", " + bind_chunk.getNetherChunk().getZ());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
LoadAnother m_plugin = null;
|
||||||
|
ConfigManager m_config = null;
|
||||||
|
MyLogger m_logger = null;
|
||||||
|
|
||||||
|
// 正在强加载的区块
|
||||||
|
Map<Integer ,BindChunk> m_bind_chunks = new HashMap<>();
|
||||||
|
|
||||||
|
// 保存玩家设置
|
||||||
|
Map<Player, Boolean> player_setting = new HashMap<>();
|
||||||
|
|
||||||
|
}
|
8
src/main/resources/config.yml
Normal file
8
src/main/resources/config.yml
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
# 玩家默认是否启用插件
|
||||||
|
enable: true
|
||||||
|
|
||||||
|
# 强加载持续时间 (单位:秒)(0 为不限制 直到玩家离开)
|
||||||
|
loadTime: 600
|
||||||
|
|
||||||
|
# 玩家离开后卸载的延时 (单位:秒)(0 为立即卸载)
|
||||||
|
delay: 20
|
14
src/main/resources/plugin.yml
Normal file
14
src/main/resources/plugin.yml
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
name: LoadAnother
|
||||||
|
version: '${project.version}'
|
||||||
|
main: deercloud.loadanother.LoadAnother
|
||||||
|
api-version: 1.13
|
||||||
|
prefix: LoadAnother
|
||||||
|
load: STARTUP
|
||||||
|
authors: [ Luming ]
|
||||||
|
description: 帮助玩家强加载另一个世界的对应区块。
|
||||||
|
website: https://blog.deercloud.site
|
||||||
|
commands:
|
||||||
|
loadanother:
|
||||||
|
description: 帮助玩家强加载另一个世界的对应区块。
|
||||||
|
usage: /loadanother <help>
|
||||||
|
aliases: [la]
|
Loading…
Reference in New Issue
Block a user