commit 9509b0f7f3477aa2bb2570b62f2e6868337bb13b Author: 张宇衡 Date: Wed Nov 23 16:05:25 2022 +0800 Initial commit diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..dfe0770 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Auto detect text files and perform LF normalization +* text=auto diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4788b4b --- /dev/null +++ b/.gitignore @@ -0,0 +1,113 @@ +# User-specific stuff +.idea/ + +*.iml +*.ipr +*.iws + +# IntelliJ +out/ + +# Compiled class file +*.class + +# Log file +*.log + +# BlueJ files +*.ctxt + +# Package Files # +*.jar +*.war +*.nar +*.ear +*.zip +*.tar.gz +*.rar + +# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml +hs_err_pid* + +*~ + +# temporary files which can be created if a process still has a handle open of a deleted file +.fuse_hidden* + +# KDE directory preferences +.directory + +# Linux trash folder which might appear on any partition or disk +.Trash-* + +# .nfs files are created when an open file is removed but is still being accessed +.nfs* + +# General +.DS_Store +.AppleDouble +.LSOverride + +# Icon must end with two \r +Icon + +# Thumbnails +._* + +# Files that might appear in the root of a volume +.DocumentRevisions-V100 +.fseventsd +.Spotlight-V100 +.TemporaryItems +.Trashes +.VolumeIcon.icns +.com.apple.timemachine.donotpresent + +# Directories potentially created on remote AFP share +.AppleDB +.AppleDesktop +Network Trash Folder +Temporary Items +.apdisk + +# Windows thumbnail cache files +Thumbs.db +Thumbs.db:encryptable +ehthumbs.db +ehthumbs_vista.db + +# Dump file +*.stackdump + +# Folder config file +[Dd]esktop.ini + +# Recycle Bin used on file shares +$RECYCLE.BIN/ + +# Windows Installer files +*.cab +*.msi +*.msix +*.msm +*.msp + +# Windows shortcuts +*.lnk + +target/ + +pom.xml.tag +pom.xml.releaseBackup +pom.xml.versionsBackup +pom.xml.next + +release.properties +dependency-reduced-pom.xml +buildNumber.properties +.mvn/timing.properties +.mvn/wrapper/maven-wrapper.jar +.flattened-pom.xml + +# Common working directory +run/ diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..e62ec04 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ +GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. We, the Free Software Foundation, use the +GNU General Public License for most of our software; it applies also to +any other work released this way by its authors. You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +them if you wish), that you receive source code or can get it if you +want it, that you can change the software or use pieces of it in new +free programs, and that you know you can do these things. + + To protect your rights, we need to prevent others from denying you +these rights or asking you to surrender the rights. Therefore, you have +certain responsibilities if you distribute copies of the software, or if +you modify it: responsibilities to respect the freedom of others. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must pass on to the recipients the same +freedoms that you received. You must make sure that they, too, receive +or can get the source code. And you must show them these terms so they +know their rights. + + Developers that use the GNU GPL protect your rights with two steps: +(1) assert copyright on the software, and (2) offer you this License +giving you legal permission to copy, distribute and/or modify it. + + For the developers' and authors' protection, the GPL clearly explains +that there is no warranty for this free software. For both users' and +authors' sake, the GPL requires that modified versions be marked as +changed, so that their problems will not be attributed erroneously to +authors of previous versions. + + Some devices are designed to deny users access to install or run +modified versions of the software inside them, although the manufacturer +can do so. This is fundamentally incompatible with the aim of +protecting users' freedom to change the software. The systematic +pattern of such abuse occurs in the area of products for individuals to +use, which is precisely where it is most unacceptable. Therefore, we +have designed this version of the GPL to prohibit the practice for those +products. If such problems arise substantially in other domains, we +stand ready to extend this provision to those domains in future versions +of the GPL, as needed to protect the freedom of users. + + Finally, every program is threatened constantly by software patents. +States should not allow patents to restrict development and use of +software on general-purpose computers, but in those that do, we wish to +avoid the special danger that patents applied to a free program could +make it effectively proprietary. To prevent this, the GPL assures that +patents cannot be used to render the program non-free. + + The precise terms and conditions for copying, distribution and +modification follow. + + TERMS AND CONDITIONS + + 0. Definitions. + + "This License" refers to version 3 of the GNU General Public License. + + "Copyright" also means copyright-like laws that apply to other kinds of +works, such as semiconductor masks. + + "The Program" refers to any copyrightable work licensed under this +License. Each licensee is addressed as "you". "Licensees" and +"recipients" may be individuals or organizations. + + To "modify" a work means to copy from or adapt all or part of the work +in a fashion requiring copyright permission, other than the making of an +exact copy. The resulting work is called a "modified version" of the +earlier work or a work "based on" the earlier work. + + A "covered work" means either the unmodified Program or a work based +on the Program. + + To "propagate" a work means to do anything with it that, without +permission, would make you directly or secondarily liable for +infringement under applicable copyright law, except executing it on a +computer or modifying a private copy. Propagation includes copying, +distribution (with or without modification), making available to the +public, and in some countries other activities as well. + + To "convey" a work means any kind of propagation that enables other +parties to make or receive copies. Mere interaction with a user through +a computer network, with no transfer of a copy, is not conveying. + + An interactive user interface displays "Appropriate Legal Notices" +to the extent that it includes a convenient and prominently visible +feature that (1) displays an appropriate copyright notice, and (2) +tells the user that there is no warranty for the work (except to the +extent that warranties are provided), that licensees may convey the +work under this License, and how to view a copy of this License. If +the interface presents a list of user commands or options, such as a +menu, a prominent item in the list meets this criterion. + + 1. Source Code. + + The "source code" for a work means the preferred form of the work +for making modifications to it. "Object code" means any non-source +form of a work. + + A "Standard Interface" means an interface that either is an official +standard defined by a recognized standards body, or, in the case of +interfaces specified for a particular programming language, one that +is widely used among developers working in that language. + + The "System Libraries" of an executable work include anything, other +than the work as a whole, that (a) is included in the normal form of +packaging a Major Component, but which is not part of that Major +Component, and (b) serves only to enable use of the work with that +Major Component, or to implement a Standard Interface for which an +implementation is available to the public in source code form. A +"Major Component", in this context, means a major essential component +(kernel, window system, and so on) of the specific operating system +(if any) on which the executable work runs, or a compiler used to +produce the work, or an object code interpreter used to run it. + + The "Corresponding Source" for a work in object code form means all +the source code needed to generate, install, and (for an executable +work) run the object code and to modify the work, including scripts to +control those activities. However, it does not include the work's +System Libraries, or general-purpose tools or generally available free +programs which are used unmodified in performing those activities but +which are not part of the work. For example, Corresponding Source +includes interface definition files associated with source files for +the work, and the source code for shared libraries and dynamically +linked subprograms that the work is specifically designed to require, +such as by intimate data communication or control flow between those +subprograms and other parts of the work. + + The Corresponding Source need not include anything that users +can regenerate automatically from other parts of the Corresponding +Source. + + The Corresponding Source for a work in source code form is that +same work. + + 2. Basic Permissions. + + All rights granted under this License are granted for the term of +copyright on the Program, and are irrevocable provided the stated +conditions are met. This License explicitly affirms your unlimited +permission to run the unmodified Program. The output from running a +covered work is covered by this License only if the output, given its +content, constitutes a covered work. This License acknowledges your +rights of fair use or other equivalent, as provided by copyright law. + + You may make, run and propagate covered works that you do not +convey, without conditions so long as your license otherwise remains +in force. You may convey covered works to others for the sole purpose +of having them make modifications exclusively for you, or provide you +with facilities for running those works, provided that you comply with +the terms of this License in conveying all material for which you do +not control copyright. Those thus making or running the covered works +for you must do so exclusively on your behalf, under your direction +and control, on terms that prohibit them from making any copies of +your copyrighted material outside their relationship with you. + + Conveying under any other circumstances is permitted solely under +the conditions stated below. Sublicensing is not allowed; section 10 +makes it unnecessary. + + 3. Protecting Users' Legal Rights From Anti-Circumvention Law. + + No covered work shall be deemed part of an effective technological +measure under any applicable law fulfilling obligations under article +11 of the WIPO copyright treaty adopted on 20 December 1996, or +similar laws prohibiting or restricting circumvention of such +measures. + + When you convey a covered work, you waive any legal power to forbid +circumvention of technological measures to the extent such circumvention +is effected by exercising rights under this License with respect to +the covered work, and you disclaim any intention to limit operation or +modification of the work as a means of enforcing, against the work's +users, your or third parties' legal rights to forbid circumvention of +technological measures. + + 4. Conveying Verbatim Copies. + + You may convey verbatim copies of the Program's source code as you +receive it, in any medium, provided that you conspicuously and +appropriately publish on each copy an appropriate copyright notice; +keep intact all notices stating that this License and any +non-permissive terms added in accord with section 7 apply to the code; +keep intact all notices of the absence of any warranty; and give all +recipients a copy of this License along with the Program. + + You may charge any price or no price for each copy that you convey, +and you may offer support or warranty protection for a fee. + + 5. Conveying Modified Source Versions. + + You may convey a work based on the Program, or the modifications to +produce it from the Program, in the form of source code under the +terms of section 4, provided that you also meet all of these conditions: + + a) The work must carry prominent notices stating that you modified + it, and giving a relevant date. + + b) The work must carry prominent notices stating that it is + released under this License and any conditions added under section + 7. This requirement modifies the requirement in section 4 to + "keep intact all notices". + + c) You must license the entire work, as a whole, under this + License to anyone who comes into possession of a copy. This + License will therefore apply, along with any applicable section 7 + additional terms, to the whole of the work, and all its parts, + regardless of how they are packaged. This License gives no + permission to license the work in any other way, but it does not + invalidate such permission if you have separately received it. + + d) If the work has interactive user interfaces, each must display + Appropriate Legal Notices; however, if the Program has interactive + interfaces that do not display Appropriate Legal Notices, your + work need not make them do so. + + A compilation of a covered work with other separate and independent +works, which are not by their nature extensions of the covered work, +and which are not combined with it such as to form a larger program, +in or on a volume of a storage or distribution medium, is called an +"aggregate" if the compilation and its resulting copyright are not +used to limit the access or legal rights of the compilation's users +beyond what the individual works permit. Inclusion of a covered work +in an aggregate does not cause this License to apply to the other +parts of the aggregate. + + 6. Conveying Non-Source Forms. + + You may convey a covered work in object code form under the terms +of sections 4 and 5, provided that you also convey the +machine-readable Corresponding Source under the terms of this License, +in one of these ways: + + a) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by the + Corresponding Source fixed on a durable physical medium + customarily used for software interchange. + + b) Convey the object code in, or embodied in, a physical product + (including a physical distribution medium), accompanied by a + written offer, valid for at least three years and valid for as + long as you offer spare parts or customer support for that product + model, to give anyone who possesses the object code either (1) a + copy of the Corresponding Source for all the software in the + product that is covered by this License, on a durable physical + medium customarily used for software interchange, for a price no + more than your reasonable cost of physically performing this + conveying of source, or (2) access to copy the + Corresponding Source from a network server at no charge. + + c) Convey individual copies of the object code with a copy of the + written offer to provide the Corresponding Source. This + alternative is allowed only occasionally and noncommercially, and + only if you received the object code with such an offer, in accord + with subsection 6b. + + d) Convey the object code by offering access from a designated + place (gratis or for a charge), and offer equivalent access to the + Corresponding Source in the same way through the same place at no + further charge. You need not require recipients to copy the + Corresponding Source along with the object code. If the place to + copy the object code is a network server, the Corresponding Source + may be on a different server (operated by you or a third party) + that supports equivalent copying facilities, provided you maintain + clear directions next to the object code saying where to find the + Corresponding Source. Regardless of what server hosts the + Corresponding Source, you remain obligated to ensure that it is + available for as long as needed to satisfy these requirements. + + e) Convey the object code using peer-to-peer transmission, provided + you inform other peers where the object code and Corresponding + Source of the work are being offered to the general public at no + charge under subsection 6d. + + A separable portion of the object code, whose source code is excluded +from the Corresponding Source as a System Library, need not be +included in conveying the object code work. + + A "User Product" is either (1) a "consumer product", which means any +tangible personal property which is normally used for personal, family, +or household purposes, or (2) anything designed or sold for incorporation +into a dwelling. In determining whether a product is a consumer product, +doubtful cases shall be resolved in favor of coverage. For a particular +product received by a particular user, "normally used" refers to a +typical or common use of that class of product, regardless of the status +of the particular user or of the way in which the particular user +actually uses, or expects or is expected to use, the product. A product +is a consumer product regardless of whether the product has substantial +commercial, industrial or non-consumer uses, unless such uses represent +the only significant mode of use of the product. + + "Installation Information" for a User Product means any methods, +procedures, authorization keys, or other information required to install +and execute modified versions of a covered work in that User Product from +a modified version of its Corresponding Source. The information must +suffice to ensure that the continued functioning of the modified object +code is in no case prevented or interfered with solely because +modification has been made. + + If you convey an object code work under this section in, or with, or +specifically for use in, a User Product, and the conveying occurs as +part of a transaction in which the right of possession and use of the +User Product is transferred to the recipient in perpetuity or for a +fixed term (regardless of how the transaction is characterized), the +Corresponding Source conveyed under this section must be accompanied +by the Installation Information. But this requirement does not apply +if neither you nor any third party retains the ability to install +modified object code on the User Product (for example, the work has +been installed in ROM). + + The requirement to provide Installation Information does not include a +requirement to continue to provide support service, warranty, or updates +for a work that has been modified or installed by the recipient, or for +the User Product in which it has been modified or installed. Access to a +network may be denied when the modification itself materially and +adversely affects the operation of the network or violates the rules and +protocols for communication across the network. + + Corresponding Source conveyed, and Installation Information provided, +in accord with this section must be in a format that is publicly +documented (and with an implementation available to the public in +source code form), and must require no special password or key for +unpacking, reading or copying. + + 7. Additional Terms. + + "Additional permissions" are terms that supplement the terms of this +License by making exceptions from one or more of its conditions. +Additional permissions that are applicable to the entire Program shall +be treated as though they were included in this License, to the extent +that they are valid under applicable law. If additional permissions +apply only to part of the Program, that part may be used separately +under those permissions, but the entire Program remains governed by +this License without regard to the additional permissions. + + When you convey a copy of a covered work, you may at your option +remove any additional permissions from that copy, or from any part of +it. (Additional permissions may be written to require their own +removal in certain cases when you modify the work.) You may place +additional permissions on material, added by you to a covered work, +for which you have or can give appropriate copyright permission. + + Notwithstanding any other provision of this License, for material you +add to a covered work, you may (if authorized by the copyright holders of +that material) supplement the terms of this License with terms: + + a) Disclaiming warranty or limiting liability differently from the + terms of sections 15 and 16 of this License; or + + b) Requiring preservation of specified reasonable legal notices or + author attributions in that material or in the Appropriate Legal + Notices displayed by works containing it; or + + c) Prohibiting misrepresentation of the origin of that material, or + requiring that modified versions of such material be marked in + reasonable ways as different from the original version; or + + d) Limiting the use for publicity purposes of names of licensors or + authors of the material; or + + e) Declining to grant rights under trademark law for use of some + trade names, trademarks, or service marks; or + + f) Requiring indemnification of licensors and authors of that + material by anyone who conveys the material (or modified versions of + it) with contractual assumptions of liability to the recipient, for + any liability that these contractual assumptions directly impose on + those licensors and authors. + + All other non-permissive additional terms are considered "further +restrictions" within the meaning of section 10. If the Program as you +received it, or any part of it, contains a notice stating that it is +governed by this License along with a term that is a further +restriction, you may remove that term. If a license document contains +a further restriction but permits relicensing or conveying under this +License, you may add to a covered work material governed by the terms +of that license document, provided that the further restriction does +not survive such relicensing or conveying. + + If you add terms to a covered work in accord with this section, you +must place, in the relevant source files, a statement of the +additional terms that apply to those files, or a notice indicating +where to find the applicable terms. + + Additional terms, permissive or non-permissive, may be stated in the +form of a separately written license, or stated as exceptions; +the above requirements apply either way. + + 8. Termination. + + You may not propagate or modify a covered work except as expressly +provided under this License. Any attempt otherwise to propagate or +modify it is void, and will automatically terminate your rights under +this License (including any patent licenses granted under the third +paragraph of section 11). + + However, if you cease all violation of this License, then your +license from a particular copyright holder is reinstated (a) +provisionally, unless and until the copyright holder explicitly and +finally terminates your license, and (b) permanently, if the copyright +holder fails to notify you of the violation by some reasonable means +prior to 60 days after the cessation. + + Moreover, your license from a particular copyright holder is +reinstated permanently if the copyright holder notifies you of the +violation by some reasonable means, this is the first time you have +received notice of violation of this License (for any work) from that +copyright holder, and you cure the violation prior to 30 days after +your receipt of the notice. + + Termination of your rights under this section does not terminate the +licenses of parties who have received copies or rights from you under +this License. If your rights have been terminated and not permanently +reinstated, you do not qualify to receive new licenses for the same +material under section 10. + + 9. Acceptance Not Required for Having Copies. + + You are not required to accept this License in order to receive or +run a copy of the Program. Ancillary propagation of a covered work +occurring solely as a consequence of using peer-to-peer transmission +to receive a copy likewise does not require acceptance. However, +nothing other than this License grants you permission to propagate or +modify any covered work. These actions infringe copyright if you do +not accept this License. Therefore, by modifying or propagating a +covered work, you indicate your acceptance of this License to do so. + + 10. Automatic Licensing of Downstream Recipients. + + Each time you convey a covered work, the recipient automatically +receives a license from the original licensors, to run, modify and +propagate that work, subject to this License. You are not responsible +for enforcing compliance by third parties with this License. + + An "entity transaction" is a transaction transferring control of an +organization, or substantially all assets of one, or subdividing an +organization, or merging organizations. If propagation of a covered +work results from an entity transaction, each party to that +transaction who receives a copy of the work also receives whatever +licenses to the work the party's predecessor in interest had or could +give under the previous paragraph, plus a right to possession of the +Corresponding Source of the work from the predecessor in interest, if +the predecessor has it or can get it with reasonable efforts. + + You may not impose any further restrictions on the exercise of the +rights granted or affirmed under this License. For example, you may +not impose a license fee, royalty, or other charge for exercise of +rights granted under this License, and you may not initiate litigation +(including a cross-claim or counterclaim in a lawsuit) alleging that +any patent claim is infringed by making, using, selling, offering for +sale, or importing the Program or any portion of it. + + 11. Patents. + + A "contributor" is a copyright holder who authorizes use under this +License of the Program or a work on which the Program is based. The +work thus licensed is called the contributor's "contributor version". + + A contributor's "essential patent claims" are all patent claims +owned or controlled by the contributor, whether already acquired or +hereafter acquired, that would be infringed by some manner, permitted +by this License, of making, using, or selling its contributor version, +but do not include claims that would be infringed only as a +consequence of further modification of the contributor version. For +purposes of this definition, "control" includes the right to grant +patent sublicenses in a manner consistent with the requirements of +this License. + + Each contributor grants you a non-exclusive, worldwide, royalty-free +patent license under the contributor's essential patent claims, to +make, use, sell, offer for sale, import and otherwise run, modify and +propagate the contents of its contributor version. + + In the following three paragraphs, a "patent license" is any express +agreement or commitment, however denominated, not to enforce a patent +(such as an express permission to practice a patent or covenant not to +sue for patent infringement). To "grant" such a patent license to a +party means to make such an agreement or commitment not to enforce a +patent against the party. + + If you convey a covered work, knowingly relying on a patent license, +and the Corresponding Source of the work is not available for anyone +to copy, free of charge and under the terms of this License, through a +publicly available network server or other readily accessible means, +then you must either (1) cause the Corresponding Source to be so +available, or (2) arrange to deprive yourself of the benefit of the +patent license for this particular work, or (3) arrange, in a manner +consistent with the requirements of this License, to extend the patent +license to downstream recipients. "Knowingly relying" means you have +actual knowledge that, but for the patent license, your conveying the +covered work in a country, or your recipient's use of the covered work +in a country, would infringe one or more identifiable patents in that +country that you have reason to believe are valid. + + If, pursuant to or in connection with a single transaction or +arrangement, you convey, or propagate by procuring conveyance of, a +covered work, and grant a patent license to some of the parties +receiving the covered work authorizing them to use, propagate, modify +or convey a specific copy of the covered work, then the patent license +you grant is automatically extended to all recipients of the covered +work and works based on it. + + A patent license is "discriminatory" if it does not include within +the scope of its coverage, prohibits the exercise of, or is +conditioned on the non-exercise of one or more of the rights that are +specifically granted under this License. You may not convey a covered +work if you are a party to an arrangement with a third party that is +in the business of distributing software, under which you make payment +to the third party based on the extent of your activity of conveying +the work, and under which the third party grants, to any of the +parties who would receive the covered work from you, a discriminatory +patent license (a) in connection with copies of the covered work +conveyed by you (or copies made from those copies), or (b) primarily +for and in connection with specific products or compilations that +contain the covered work, unless you entered into that arrangement, +or that patent license was granted, prior to 28 March 2007. + + Nothing in this License shall be construed as excluding or limiting +any implied license or other defenses to infringement that may +otherwise be available to you under applicable patent law. + + 12. No Surrender of Others' Freedom. + + If conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot convey a +covered work so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you may +not convey it at all. For example, if you agree to terms that obligate you +to collect a royalty for further conveying from those to whom you convey +the Program, the only way you could satisfy both those terms and this +License would be to refrain entirely from conveying the Program. + + 13. Use with the GNU Affero General Public License. + + Notwithstanding any other provision of this License, you have +permission to link or combine any covered work with a work licensed +under version 3 of the GNU Affero General Public License into a single +combined work, and to convey the resulting work. The terms of this +License will continue to apply to the part which is the covered work, +but the special requirements of the GNU Affero General Public License, +section 13, concerning interaction through a network will apply to the +combination as such. + + 14. Revised Versions of this License. + + The Free Software Foundation may publish revised and/or new versions of +the GNU General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + + Each version is given a distinguishing version number. If the +Program specifies that a certain numbered version of the GNU General +Public License "or any later version" applies to it, you have the +option of following the terms and conditions either of that numbered +version or of any later version published by the Free Software +Foundation. If the Program does not specify a version number of the +GNU General Public License, you may choose any version ever published +by the Free Software Foundation. + + If the Program specifies that a proxy can decide which future +versions of the GNU General Public License can be used, that proxy's +public statement of acceptance of a version permanently authorizes you +to choose that version for the Program. + + Later license versions may give you additional or different +permissions. However, no additional obligations are imposed on any +author or copyright holder as a result of your choosing to follow a +later version. + + 15. Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..c253c60 --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +# LoadAnother + 帮助玩家强加载另一个世界的对应区块。 diff --git a/pom.xml b/pom.xml new file mode 100644 index 0000000..514d1db --- /dev/null +++ b/pom.xml @@ -0,0 +1,76 @@ + + + 4.0.0 + + deercloud + LoadAnother + 1.0-SNAPSHOT + jar + + LoadAnother + + 帮助玩家强加载另一个世界的对应区块。 + + 1.8 + UTF-8 + + https://blog.deercloud.site + + + + + org.apache.maven.plugins + maven-compiler-plugin + 3.8.1 + + ${java.version} + ${java.version} + + + + org.apache.maven.plugins + maven-shade-plugin + 3.2.4 + + + package + + shade + + + false + + + + + + + + src/main/resources + true + + + + + + + spigotmc-repo + https://hub.spigotmc.org/nexus/content/repositories/snapshots/ + + + sonatype + https://oss.sonatype.org/content/groups/public/ + + + + + + org.spigotmc + spigot-api + 1.13-R0.1-SNAPSHOT + provided + + + diff --git a/src/main/java/deercloud/loadanother/BindChunk.java b/src/main/java/deercloud/loadanother/BindChunk.java new file mode 100644 index 0000000..51a2ccd --- /dev/null +++ b/src/main/java/deercloud/loadanother/BindChunk.java @@ -0,0 +1,84 @@ +package deercloud.loadanother; + +import org.bukkit.Chunk; +import org.bukkit.World; +import org.bukkit.entity.Entity; +import org.bukkit.entity.Player; + +public class BindChunk { + + public BindChunk(Player player, Chunk from, Chunk to) { + this.m_last_player = player; + if (from.getWorld().getEnvironment() == World.Environment.NORMAL) { + m_world_chunk = from; + m_nether_chunk = to; + } else if (from.getWorld().getEnvironment() == World.Environment.NETHER) { + m_world_chunk = to; + m_nether_chunk = from; + } + m_nether_chunk_hash = m_nether_chunk.hashCode(); + m_world_chunk_hash = m_world_chunk.hashCode(); + hash = m_nether_chunk_hash + m_world_chunk_hash; + m_state = State.FORCE; + } + + public Integer getHashCode() { + return hash; + } + + public void updateLastPlayer(Player player) { + m_last_player = player; + } + + public Player getContainingPlayer() { + Entity[] entities_world = m_world_chunk.getEntities(); + Entity[] entities_nether = m_nether_chunk.getEntities(); + Entity[] entities = new Entity[entities_world.length + entities_nether.length]; + System.arraycopy(entities_world, 0, entities, 0, entities_world.length); + System.arraycopy(entities_nether, 0, entities, entities_world.length, entities_nether.length); + for (Entity entity : entities) { + if (entity instanceof Player) { + return (Player) entity; + } + } + return null; + } + + public boolean isContain(Chunk chunk) { + return chunk.hashCode() == m_nether_chunk_hash || chunk.hashCode() == m_world_chunk_hash; + } + + public Player getLastPlayer() { + return m_last_player; + } + + public State getState() { + return m_state; + } + + public void setState(State state) { + m_state = state; + } + + public Chunk getWorldChunk() { + return m_world_chunk; + } + + public Chunk getNetherChunk() { + return m_nether_chunk; + } + + private Player m_last_player = null; + private Chunk m_world_chunk = null; + private Integer m_world_chunk_hash = null; + private Chunk m_nether_chunk = null; + private Integer m_nether_chunk_hash = null; + private State m_state = null; + int hash = 0; + enum State { + FORCE, // 一般强加载 + DELAY, // 延迟强加载 + UNLOAD // 可被卸载 + } + +} diff --git a/src/main/java/deercloud/loadanother/Commands.java b/src/main/java/deercloud/loadanother/Commands.java new file mode 100644 index 0000000..4449e4b --- /dev/null +++ b/src/main/java/deercloud/loadanother/Commands.java @@ -0,0 +1,181 @@ +package deercloud.loadanother; + +import org.bukkit.ChatColor; +import org.bukkit.command.Command; +import org.bukkit.command.CommandSender; +import org.bukkit.command.TabExecutor; +import org.bukkit.entity.Player; + +import java.lang.reflect.Array; +import java.util.*; + +public class Commands implements TabExecutor { + @Override + public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { + switch (args[0]) { + case "help": + if (sender instanceof Player) { + Player player = (Player) sender; + if (player.isOp()) { + printHelpInfoOP(sender); + } else { + printHelpInfoPlayer(player); + } + } else { + printHelpInfoOP(sender); + } + break; + case "enable": + if (sender instanceof Player) { + Player player = (Player) sender; + m_work_manager.playerEnable(player); + m_logger.info(player, "已启用 LoadAnother 区块强加载"); + } else { + m_logger.error("此命令只能由玩家执行"); + } + break; + case "disable": + if (sender instanceof Player) { + Player player = (Player) sender; + m_work_manager.playerDisable(player); + m_logger.warn(player, "已禁用 LoadAnother 区块强加载"); + } else { + m_logger.error("此命令只能由玩家执行"); + } + break; + case "setLoadTime": + if (sender instanceof Player) { + Player player = (Player) sender; + if (player.isOp()) { + if (args.length == 2) { + try { + int time = Integer.parseInt(args[1]); + m_config_manager.setLoadTime(time); + m_logger.info(player, "已设置 LoadAnother 区块强加载时间为 " + time + " 秒"); + } catch (NumberFormatException e) { + m_logger.error(player, "参数错误"); + } + } else { + m_logger.error(player, "参数错误"); + } + } else { + m_logger.error(player, "你没有权限执行此命令"); + } + } else { + try { + int time = Integer.parseInt(args[1]); + m_config_manager.setLoadTime(time); + m_logger.info("已设置 LoadAnother 区块强加载时间为 " + time + " 秒"); + } catch (NumberFormatException e) { + m_logger.error("参数错误"); + } + } + break; + case "setDelay": + if (sender instanceof Player) { + Player player = (Player) sender; + if (player.isOp()) { + setDelay(player, args); + } else { + m_logger.error(player, "你没有权限执行此命令"); + } + } else { + setDelay(sender, args); + } + break; + case "reload": + if (sender instanceof Player) { + Player player = (Player) sender; + if (player.isOp()) { + m_logger.info(player, "正在重载 LoadAnother 配置文件"); + m_config_manager.reload(); + m_logger.info(player, "已重新加载 LoadAnother 配置文件"); + } else { + m_logger.error(player, "你没有权限执行此命令"); + } + } else { + sender.sendMessage(ChatColor.GREEN + "正在重载 LoadAnother 配置文件"); + m_config_manager.reload(); + sender.sendMessage(ChatColor.GREEN + "已重新加载 LoadAnother 配置文件"); + } + break; + case "status": + if (sender instanceof Player) { + Player player = (Player) sender; + if (player.isOp()) { + m_work_manager.printStatusOP(sender); + } else { + m_work_manager.printStatusPlayer(player); + } + } else { + m_work_manager.printStatusOP(sender); + } + } + return true; + } + + private void setDelay(CommandSender sender, String[] args) { + if (args.length == 2) { + try { + int time = Integer.parseInt(args[1]); + m_config_manager.setDelay(time); + sender.sendMessage(ChatColor.GREEN + "已设置 LoadAnother 区块强加载延迟为 " + time + " 秒"); + } catch (NumberFormatException e) { + sender.sendMessage(ChatColor.RED + "参数错误"); + } + } else { + sender.sendMessage(ChatColor.RED + "参数错误"); + } + } + + private void printHelpInfoOP(CommandSender sender) { + if (sender instanceof Player){ + Player player = (Player) sender; + m_logger.info(player,"| ===== LoadAnother 命令帮助 ====="); + m_logger.info(player,"| /loadanother help - 显示帮助"); + m_logger.info(player,"| /loadanother reload - 重载配置文件"); + m_logger.info(player,"| /loadanother enable - 启用插件"); + m_logger.info(player,"| /loadanother disable - 禁用插件"); + m_logger.info(player,"| /loadanother status - 查看状态"); + m_logger.info(player,"| /loadanother setLoadTime <整数> - 设置强加载持续时间(0 代表不限制)"); + m_logger.info(player,"| /loadanother setDelay <整数>- 设置玩家离开后卸载延迟时间"); + } else { + m_logger.info("| ===== LoadAnother 命令帮助 ====="); + m_logger.info("| /loadanother help - 显示帮助"); + m_logger.info("| /loadanother reload - 重载配置文件"); + m_logger.info("| /loadanother enable - 启用插件"); + m_logger.info("| /loadanother disable - 禁用插件"); + m_logger.info("| /loadanother status - 查看状态"); + m_logger.info("| /loadanother setLoadTime <整数> - 设置强加载持续时间(0 代表不限制)"); + m_logger.info("| /loadanother setDelay <整数>- 设置玩家离开后卸载延迟时间"); + } + + } + + private void printHelpInfoPlayer(Player player) { + m_logger.info(player, "| ===== LoadAnother 命令帮助 ====="); + m_logger.info(player, "| /loadanother help - 显示帮助"); + m_logger.info(player, "| /loadanother enable - 启用强加载"); + m_logger.info(player, "| /loadanother disable - 禁用强加载"); + m_logger.info(player, "| /loadanother status - 查看状态"); + } + + @Override + public List onTabComplete(CommandSender sender, Command command, String alias, String[] args) { + if (args.length == 1) { + return Arrays.asList("help", "reload", "enable", "disable", "setLoadTime", "setDelay", "status"); + } else if (args.length == 2) { + if (args[0].equals("setLoadTime")) { + return Collections.singletonList("请输入整数 (单位:秒) 设置强加载持续时间(0为不限制)"); + } + if (args[0].equals("setDelay")) { + return Collections.singletonList("请输入整数 (单位:秒) 设置玩家离开后延迟卸载时间(0为立即卸载)"); + } + } + return null; + } + + private MyLogger m_logger = LoadAnother.getInstance().getMyLogger(); + private WorkManager m_work_manager = LoadAnother.getInstance().getWorkManager(); + private ConfigManager m_config_manager = LoadAnother.getInstance().getConfigManager(); +} diff --git a/src/main/java/deercloud/loadanother/ConfigManager.java b/src/main/java/deercloud/loadanother/ConfigManager.java new file mode 100644 index 0000000..31065d7 --- /dev/null +++ b/src/main/java/deercloud/loadanother/ConfigManager.java @@ -0,0 +1,55 @@ +package deercloud.loadanother; + +import org.bukkit.configuration.file.FileConfiguration; + +public class ConfigManager { + + public ConfigManager(LoadAnother plugin) { + this.m_plugin = plugin; + m_logger = m_plugin.getMyLogger(); + m_plugin.saveDefaultConfig(); + reload(); + } + + public void reload() { + m_plugin.reloadConfig(); + m_config_file = m_plugin.getConfig(); + m_enable = m_config_file.getBoolean("enable", true); + m_load_time = m_config_file.getInt("loadTime", 0); + m_delay = m_config_file.getInt("delay", 0); + m_logger.info("加载配置文件完成"); + m_logger.info(" - 是否启用功能 :" + m_enable); + m_logger.info(" - 加载持续时间 :" + m_load_time + "秒(0 代表不限制)"); + m_logger.info(" - 延迟卸载时间 :" + m_delay + "秒"); + } + + public boolean getEnable() { + return m_enable; + } + + public int getLoadTime() { + return m_load_time; + } + public void setLoadTime(int load_time) { + m_load_time = load_time; + m_config_file.set("loadTime", load_time); + m_plugin.saveConfig(); + } + public int getDelay() { + return m_delay; + } + public void setDelay(int delay) { + m_delay = delay; + m_config_file.set("delay", delay); + m_plugin.saveConfig(); + } + + private LoadAnother m_plugin = null; + private MyLogger m_logger = null; + private FileConfiguration m_config_file; + + private boolean m_enable = false; + private int m_load_time = 0; + private int m_delay = 0; + +} diff --git a/src/main/java/deercloud/loadanother/Events.java b/src/main/java/deercloud/loadanother/Events.java new file mode 100644 index 0000000..b3b8be6 --- /dev/null +++ b/src/main/java/deercloud/loadanother/Events.java @@ -0,0 +1,33 @@ +package deercloud.loadanother; + +import org.bukkit.event.EventHandler; +import org.bukkit.event.Listener; +import org.bukkit.event.player.PlayerJoinEvent; +import org.bukkit.event.player.PlayerPortalEvent; +import org.bukkit.event.player.PlayerQuitEvent; +import org.bukkit.event.world.ChunkUnloadEvent; + +public class Events implements Listener { + + @EventHandler + public void onPlayerPortalEvent(PlayerPortalEvent event) { + m_work.playerPortalController(event); + } + + @EventHandler + public void onChunkUnloadEvent(ChunkUnloadEvent event) { + m_work.chunkUnloadController(event); + } + + @EventHandler + public void onPlayerJoinEvent(PlayerJoinEvent event) { + m_work.playerJoinController(event.getPlayer()); + } + + @EventHandler + public void onPlayerQuitEvent(PlayerQuitEvent event) { + m_work.playerQuitController(event.getPlayer()); + } + WorkManager m_work = LoadAnother.getInstance().getWorkManager(); + +} diff --git a/src/main/java/deercloud/loadanother/LoadAnother.java b/src/main/java/deercloud/loadanother/LoadAnother.java new file mode 100644 index 0000000..07dc3af --- /dev/null +++ b/src/main/java/deercloud/loadanother/LoadAnother.java @@ -0,0 +1,51 @@ +package deercloud.loadanother; + +import org.bukkit.plugin.java.JavaPlugin; + +import java.util.Objects; + +public final class LoadAnother extends JavaPlugin { + + @Override + public void onEnable() { + // Plugin startup logic + instance = this; + m_logger = new MyLogger(this); + m_config = new ConfigManager(this); + m_work = new WorkManager(this); + + // 注册事件 + getServer().getPluginManager().registerEvents(new Events(), this); + // 注册命令 + Objects.requireNonNull(getCommand("loadanother")).setExecutor(new Commands()); + + m_logger.info("LoadAnother 启动完成"); + + } + + @Override + public void onDisable() { + // Plugin shutdown logic + } + + public ConfigManager getConfigManager() { + return m_config; + } + + public MyLogger getMyLogger() { + return m_logger; + } + + public WorkManager getWorkManager() { + return m_work; + } + + public static LoadAnother getInstance() { + return instance; + } + + private ConfigManager m_config = null; + private MyLogger m_logger = null; + private WorkManager m_work = null; + private static LoadAnother instance = null; +} diff --git a/src/main/java/deercloud/loadanother/MyLogger.java b/src/main/java/deercloud/loadanother/MyLogger.java new file mode 100644 index 0000000..8cadd08 --- /dev/null +++ b/src/main/java/deercloud/loadanother/MyLogger.java @@ -0,0 +1,42 @@ +package deercloud.loadanother; + +import org.bukkit.ChatColor; +import org.bukkit.entity.Player; + +import java.util.logging.Logger; + +public class MyLogger { + + public MyLogger(LoadAnother plugin) { + this.m_plugin = plugin; + m_logger = m_plugin.getLogger(); + } + + public void info(Player player, String msg) { + m_logger.info(ChatColor.GREEN + msg); + player.sendMessage(ChatColor.GREEN + msg); + } + public void info(String msg) { + m_logger.info(ChatColor.GREEN + msg); + } + + public void warn(Player player, String msg) { + m_logger.warning(ChatColor.YELLOW + msg); + player.sendMessage(ChatColor.YELLOW + msg); + } + public void warn(String msg) { + m_logger.warning(ChatColor.YELLOW + msg); + } + + public void error(Player player, String msg) { + m_logger.severe(ChatColor.RED + msg); + player.sendMessage(ChatColor.RED + msg); + } + public void error(String msg) { + m_logger.severe(ChatColor.RED + msg); + } + + private LoadAnother m_plugin = null; + private Logger m_logger = null; + +} diff --git a/src/main/java/deercloud/loadanother/WorkManager.java b/src/main/java/deercloud/loadanother/WorkManager.java new file mode 100644 index 0000000..c634834 --- /dev/null +++ b/src/main/java/deercloud/loadanother/WorkManager.java @@ -0,0 +1,207 @@ +package deercloud.loadanother; + +import org.bukkit.ChatColor; +import org.bukkit.Chunk; +import org.bukkit.command.CommandSender; +import org.bukkit.entity.Player; +import org.bukkit.event.player.PlayerPortalEvent; +import org.bukkit.event.world.ChunkUnloadEvent; +import org.bukkit.scheduler.BukkitRunnable; + +import java.util.HashMap; +import java.util.Map; + +public class WorkManager { + + public WorkManager(LoadAnother plugin) { + this.m_plugin = plugin; + m_config = m_plugin.getConfigManager(); + m_logger = m_plugin.getMyLogger(); + } + + public void chunkUnloadController(ChunkUnloadEvent event) { + Chunk chunk = event.getChunk(); + BindChunk bind_chunk = null; + for (Map.Entry entry : m_bind_chunks.entrySet()) { + BindChunk bind_chunk_t = entry.getValue(); + if (bind_chunk_t.isContain(chunk)) { + bind_chunk = bind_chunk_t; + break; + } + } + // 如果被卸载的区块不在强加载列表里则忽略 + if (bind_chunk == null) { + return; + } + switch (bind_chunk.getState()) { + case FORCE: + event.setCancelled(true); + if (m_config.getDelay() > 0) { + m_logger.warn(bind_chunk.getLastPlayer(), "您已离开强加载区块,如果不在" + m_config.getDelay() + "秒内返回则区块" + bind_chunk.getHashCode() + "将被卸载"); + } + bind_chunk.setState(BindChunk.State.DELAY); + delayTask task = new delayTask(bind_chunk); + task.runTaskLater(m_plugin, m_config.getDelay() * 20L); + break; + case DELAY: + event.setCancelled(true); + break; + case UNLOAD: + m_bind_chunks.remove(bind_chunk.getHashCode()); + break; + } + } + + public void playerPortalController(PlayerPortalEvent event) { + Player player = event.getPlayer(); + if (!player_setting.get(player)){ + return; // 如果玩家设置了不强加载则忽略 + } + Chunk from = event.getFrom().getChunk(); + Chunk to = event.getTo().getChunk(); + BindChunk bindChunk = new BindChunk(player, from, to); + m_bind_chunks.put(bindChunk.getHashCode(), bindChunk); + if (m_config.getLoadTime() > 0) { + loadTimeTask task = new loadTimeTask(bindChunk); + task.runTaskLater(m_plugin, m_config.getLoadTime() * 20L); + } + m_logger.info(player, ChatColor.GREEN + "| 强加载开启 - " + bindChunk.getHashCode()); + m_logger.info(player, ChatColor.GREEN + "| 当前所在世界区块 " + to.getX() + ", " + to.getZ()); + m_logger.info(player, ChatColor.GREEN + "| 对应另一维度区块 " + from.getX() + ", " + from.getZ()); + } + + public void playerJoinController(Player player) { + if (m_config.getEnable()) { + playerEnable(player); + m_logger.info(player, ChatColor.GREEN + "| 强加载已开启 使用 /loadanother help 查看帮助"); + } else { + playerDisable(player); + m_logger.info(player, ChatColor.RED + "| 强加载已关闭 使用 /loadanother help 查看帮助"); + } + } + + public void playerQuitController(Player player) { + BindChunk bind_chunk = null; + for (Map.Entry entry : m_bind_chunks.entrySet()) { + BindChunk bind_chunk_t = entry.getValue(); + if (bind_chunk_t.getLastPlayer() == player) { + bind_chunk = bind_chunk_t; + break; + } + } + // 如果被卸载的区块不在强加载列表里则忽略 + if (bind_chunk== null) { + return; + } + m_logger.info(ChatColor.YELLOW + "| 由于玩家退出,区块 " + bind_chunk.getHashCode() + " 强加载结束"); + m_bind_chunks.remove(bind_chunk.getHashCode()); + player_setting.remove(player); + } + + public void playerEnable(Player player) { + player_setting.put(player, true); + } + + public void playerDisable(Player player) { + player_setting.put(player, false); + } + + // 延迟卸载处理器 + private static class delayTask extends BukkitRunnable { + public delayTask(BindChunk chunk) { this.m_bind_chunk = chunk; } + @Override + public void run() { + BindChunk.State state = m_bind_chunk.getState(); + // 如果不是DELAY状态则忽略 + if (state != BindChunk.State.DELAY) { + this.cancel(); + return; + } + // 如果区块内存在玩家则把状态改回FORCE 否则改为UNLOAD + Player player = m_bind_chunk.getContainingPlayer(); + if (player != null) { + m_bind_chunk.updateLastPlayer(player); + m_bind_chunk.setState(BindChunk.State.FORCE); + } else { + m_bind_chunk.setState(BindChunk.State.UNLOAD); + } + this.cancel(); + } + BindChunk m_bind_chunk; + } + + // 强加载持续时间处理器 + private static class loadTimeTask extends BukkitRunnable { + public loadTimeTask(BindChunk chunk) { this.m_bind_chunk = chunk; } + @Override + public void run() { + BindChunk.State state = m_bind_chunk.getState(); + // 如果不是FORCE状态则忽略 + if (state == BindChunk.State.UNLOAD) { + this.cancel(); + return; + } + m_bind_chunk.setState(BindChunk.State.UNLOAD); + this.cancel(); + } + BindChunk m_bind_chunk; + } + + public void printStatusPlayer(Player player) { + m_logger.info(player, "| =====插件配置====="); + m_logger.info(player, "| 强加载状态: " + (player_setting.get(player) ? "开启" : "关闭")); + m_logger.info(player, "| 强加载持续时间: " + m_config.getLoadTime() + "秒(0 代表不限制)"); + m_logger.info(player, "| 强加载延迟卸载时间: " + m_config.getDelay() + "秒"); + m_logger.info(player, "| =====强加载内容====="); + for (Map.Entry entry : m_bind_chunks.entrySet()) { + BindChunk bind_chunk = entry.getValue(); + if (bind_chunk.getLastPlayer() == player) { + m_logger.info(player, "| 强加载区块Hash " + bind_chunk.getHashCode()); + m_logger.info(player, "| 当前所在世界区块 " + bind_chunk.getWorldChunk().getX() + ", " + bind_chunk.getWorldChunk().getZ()); + m_logger.info(player, "| 对应另一维度区块 " + bind_chunk.getNetherChunk().getX() + ", " + bind_chunk.getNetherChunk().getZ()); + return; + } + } + m_logger.info(player, "| 无,使用地狱门跳跃后可查看"); + } + + public void printStatusOP(CommandSender sender) { + if (sender instanceof Player) { + Player player = (Player) sender; + m_logger.info(player, "| =====插件配置====="); + m_logger.info(player, "| 默认强加载状态: " + (m_config.getEnable() ? "开启" : "关闭")); + m_logger.info(player, "| 强加载持续时间: " + m_config.getLoadTime() + "秒(0 代表不限制)"); + m_logger.info(player, "| 强加载延迟卸载时间: " + m_config.getDelay() + "秒"); + m_logger.info(player, "| =====强加载区块列表====="); + for (Map.Entry entry : m_bind_chunks.entrySet()) { + BindChunk bind_chunk = entry.getValue(); + m_logger.info(player, "| 强加载区块Hash: " + bind_chunk.getHashCode()); + m_logger.info(player, "| | World : " + bind_chunk.getWorldChunk().getX() + ", " + bind_chunk.getWorldChunk().getZ()); + m_logger.info(player, "| | Nether: " + bind_chunk.getNetherChunk().getX() + ", " + bind_chunk.getNetherChunk().getZ()); + } + } else { + m_logger.info("| =====插件配置====="); + m_logger.info("| 默认强加载状态: " + (m_config.getEnable() ? "开启" : "关闭")); + m_logger.info("| 强加载持续时间: " + m_config.getLoadTime() + "秒(0 代表不限制)"); + m_logger.info("| 强加载延迟卸载时间: " + m_config.getDelay() + "秒"); + m_logger.info("| =====强加载区块列表====="); + for (Map.Entry entry : m_bind_chunks.entrySet()) { + BindChunk bind_chunk = entry.getValue(); + m_logger.info("| 强加载区块Hash: " + bind_chunk.getHashCode()); + m_logger.info("| | World : " + bind_chunk.getWorldChunk().getX() + ", " + bind_chunk.getWorldChunk().getZ()); + m_logger.info("| | Nether: " + bind_chunk.getNetherChunk().getX() + ", " + bind_chunk.getNetherChunk().getZ()); + } + } + } + + LoadAnother m_plugin = null; + ConfigManager m_config = null; + MyLogger m_logger = null; + + // 正在强加载的区块 + Map m_bind_chunks = new HashMap<>(); + + // 保存玩家设置 + Map player_setting = new HashMap<>(); + +} diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml new file mode 100644 index 0000000..6f9e0a6 --- /dev/null +++ b/src/main/resources/config.yml @@ -0,0 +1,8 @@ +# 玩家默认是否启用插件 +enable: true + +# 强加载持续时间 (单位:秒)(0 为不限制 直到玩家离开) +loadTime: 600 + +# 玩家离开后卸载的延时 (单位:秒)(0 为立即卸载) +delay: 20 \ No newline at end of file diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml new file mode 100644 index 0000000..85bb1ff --- /dev/null +++ b/src/main/resources/plugin.yml @@ -0,0 +1,14 @@ +name: LoadAnother +version: '${project.version}' +main: deercloud.loadanother.LoadAnother +api-version: 1.13 +prefix: LoadAnother +load: STARTUP +authors: [ Luming ] +description: 帮助玩家强加载另一个世界的对应区块。 +website: https://blog.deercloud.site +commands: + loadanother: + description: 帮助玩家强加载另一个世界的对应区块。 + usage: /loadanother + aliases: [la]