diff --git a/pom.xml b/pom.xml
index 09aab82..c109d0b 100644
--- a/pom.xml
+++ b/pom.xml
@@ -6,7 +6,7 @@
site.deercloud
LiteWorldEdit
- 2.3.5.2
+ 2.3.5.6
jar
LiteWorldEdit
diff --git a/src/main/java/site/deercloud/liteworldedit/Jobs/Place.java b/src/main/java/site/deercloud/liteworldedit/Jobs/Place.java
index 3b4485f..b16b583 100644
--- a/src/main/java/site/deercloud/liteworldedit/Jobs/Place.java
+++ b/src/main/java/site/deercloud/liteworldedit/Jobs/Place.java
@@ -35,8 +35,8 @@ public class Place extends Job {
}
// 跳过非空气方块
Block raw_block = _world.getBlockAt(_location);
- if (!raw_block.isEmpty()) {
- LoggerX.debug("目标方块不是空气!");
+ if (!raw_block.isEmpty() && !raw_block.isLiquid()) {
+ LoggerX.debug("目标方块不是空气或流体!");
return JobErrCode.NOT_AIR_BLOCK;
}
// 获取到玩家物品中材料的第一个堆叠
diff --git a/src/main/java/site/deercloud/liteworldedit/Managers/JobQueue.java b/src/main/java/site/deercloud/liteworldedit/Managers/JobQueue.java
index 3755973..7cd58d0 100644
--- a/src/main/java/site/deercloud/liteworldedit/Managers/JobQueue.java
+++ b/src/main/java/site/deercloud/liteworldedit/Managers/JobQueue.java
@@ -20,6 +20,10 @@ public class JobQueue {
int total = 0;
int ms_last_pop;
+ int time_remain_count = 0;
+
+ int time_s_remaining = 0;
+ int time_m_remaining = 0;
Player player;
@@ -44,7 +48,6 @@ public class JobQueue {
}
Job job = queue.pop();
updateBarProgressBar();
- ms_last_pop = (int) System.currentTimeMillis();
return job;
}
@@ -76,11 +79,16 @@ public class JobQueue {
private void updateBarProgressBar() {
bar.setProgress((total - queue.size()) * 1.0 / total);
- int delta_time_ms = (int) System.currentTimeMillis() - ms_last_pop;
- int time_s_remaining = queue.size() * delta_time_ms / 1000;
- int time_m_remaining = time_s_remaining / 60;
- int time_s_remaining_mod = time_s_remaining % 60;
- bar.setTitle("§a§lLiteWorldEdit [正在运行] 剩余任务: " + queue.size() + " 预计剩余时间: " + time_m_remaining + "分" + time_s_remaining_mod + "秒");
+ time_remain_count++;
+ if (time_remain_count >= 100) {
+ time_remain_count = 0;
+ int delta_time_ms = (int) System.currentTimeMillis() - ms_last_pop;
+ time_s_remaining = queue.size() * delta_time_ms / 100 / 1000;
+ time_m_remaining = time_s_remaining / 60;
+ time_s_remaining = time_s_remaining % 60;
+ ms_last_pop = (int) System.currentTimeMillis();
+ }
+ bar.setTitle("§a§lLiteWorldEdit [正在运行] 剩余任务: " + queue.size() + " 预计剩余时间: " + time_m_remaining + "分" + time_s_remaining + "秒");
bar.setVisible(queue.size() != 0);
}