移除了战利品倍率掉落
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This commit is contained in:
zhangyuheng 2024-04-19 16:57:51 +08:00
parent b976339687
commit fd13d20676
10 changed files with 61 additions and 58 deletions

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@ -168,9 +168,6 @@ ForceLoadChunks:
# 附魔瓶经验值倍率
ExpBottleRatio: 1.0
# 战利品倍率 (当大于1时会自动阻止怪物拾东西避免刷物品)
LootTableRatio: 1
# 强加载区块列表
ForceLoadChunks:
# - world:0:0

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@ -6,7 +6,7 @@
<groupId>cn.lunadeer</groupId>
<artifactId>EssentialsD</artifactId>
<version>1.15.12</version>
<version>1.17.0</version>
<packaging>jar</packaging>
<name>EssentialsD</name>

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@ -2,25 +2,22 @@ package cn.lunadeer.essentialsd;
import cn.lunadeer.essentialsd.utils.XLogger;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Sign;
import org.bukkit.block.data.type.Stairs;
import org.bukkit.block.data.type.WallSign;
import org.bukkit.entity.*;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.util.Vector;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.util.Vector;
public class ChairEvent implements Listener {

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@ -5,7 +5,6 @@ import cn.lunadeer.essentialsd.recipes.*;
import cn.lunadeer.essentialsd.utils.ConfigManager;
import cn.lunadeer.essentialsd.utils.Scheduler;
import cn.lunadeer.essentialsd.utils.XLogger;
import io.papermc.paper.threadedregions.scheduler.GlobalRegionScheduler;
import org.bukkit.Bukkit;
import org.bukkit.plugin.java.JavaPlugin;
@ -39,6 +38,7 @@ public final class EssentialsD extends JavaPlugin {
Objects.requireNonNull(Bukkit.getPluginCommand("storm")).setExecutor(new Storm());
Objects.requireNonNull(Bukkit.getPluginCommand("enderchest")).setExecutor(new EnderChest());
Objects.requireNonNull(Bukkit.getPluginCommand("tpa")).setExecutor(new Teleport());
Objects.requireNonNull(Bukkit.getPluginCommand("inspect")).setExecutor(new Inspect());
this.getServer().addRecipe(InvisibleItemFrame.getRecipe());
this.getServer().addRecipe(InvisibleGlowItemFrame.getRecipe());

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@ -5,7 +5,6 @@ import cn.lunadeer.essentialsd.recipes.Crowbar;
import cn.lunadeer.essentialsd.recipes.InvisibleGlowItemFrame;
import cn.lunadeer.essentialsd.recipes.InvisibleItemFrame;
import cn.lunadeer.essentialsd.utils.Notification;
import cn.lunadeer.essentialsd.utils.XLogger;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.block.Block;
@ -16,22 +15,18 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.entity.ExpBottleEvent;
import org.bukkit.event.hanging.HangingBreakByEntityEvent;
import org.bukkit.event.hanging.HangingPlaceEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.world.LootGenerateEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import java.util.List;
import java.util.Objects;
public class Events implements Listener {
@ -197,33 +192,4 @@ public class Events implements Listener {
}
event.setExperience((int) (exp * EssentialsD.config.getExpBottleRatio()));
}
@EventHandler(priority = EventPriority.HIGHEST)
public void lootTableRation(EntityDeathEvent event) {
XLogger.debug("LootGenerateEvent");
Integer ratio = EssentialsD.config.getLootTableRatio();
if (ratio < 0) {
return;
}
XLogger.debug("ratio: " + ratio);
List<ItemStack> loots = event.getDrops();
for (ItemStack loot : loots) {
XLogger.debug("LootGenerateEvent: " + loot.getType().name());
loot.setAmount(loot.getAmount() * ratio);
XLogger.debug("LootGenerateEvent: " + loot.getAmount());
}
event.setDroppedExp(event.getDroppedExp() * ratio);
}
@EventHandler(priority = EventPriority.HIGHEST) // prevent mob pick up item for duplication
public void mobPickUpItem(EntityPickupItemEvent event) {
if (!(event.getEntity() instanceof Mob)) {
return;
}
Integer ratio = EssentialsD.config.getLootTableRatio();
if (ratio > 1) {
XLogger.debug("prevent mobPickUpItem");
event.setCancelled(true);
}
}
}

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@ -0,0 +1,50 @@
package cn.lunadeer.essentialsd.commands;
import cn.lunadeer.essentialsd.EssentialsD;
import cn.lunadeer.essentialsd.utils.Notification;
import cn.lunadeer.essentialsd.utils.XLogger;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.jetbrains.annotations.NotNull;
import static cn.lunadeer.essentialsd.commands.Apis.opCommandGetPlayer;
public class Inspect implements CommandExecutor {
/**
* Executes the given command, returning its success.
* <br>
* If false is returned, then the "usage" plugin.yml entry for this command
* (if defined) will be sent to the player.
*
* @param sender Source of the command
* @param command Command which was executed
* @param label Alias of the command which was used
* @param args Passed command arguments
* @return true if a valid command, otherwise false
*/
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!(sender instanceof Player)) {
Notification.error(sender, "只有玩家才能使用这个命令");
return false;
}
Player op = (Player) sender;
if (!op.isOp()) {
XLogger.warn("玩家 " + op.getName() + " 试图使用检查命令");
Notification.error(op, "你没有权限使用这个命令");
return false;
}
EssentialsD.scheduler.global.run(EssentialsD.instance, (instance) -> {
Player target = opCommandGetPlayer(sender, args);
if (target == null) {
return;
}
Inventory inv = target.getInventory();
op.openInventory(inv);
});
return true;
}
}

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@ -5,7 +5,6 @@ import net.kyori.adventure.text.Component;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.inventory.ShapelessRecipe;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataType;

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@ -7,7 +7,6 @@ import org.bukkit.configuration.file.FileConfiguration;
import java.util.Collection;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
public class ConfigManager {
public ConfigManager(EssentialsD plugin) {
@ -28,7 +27,6 @@ public class ConfigManager {
_tp_delay = _file.getInt("Teleport.Delay", 0);
_tp_cool_down = _file.getInt("Teleport.CoolDown", 0);
_tp_expire = _file.getInt("Teleport.Expire", 30);
_loot_table_ratio = _file.getInt("LootTableRatio", 1);
_chair_enable = _file.getBoolean("Chair.Enable", true);
_chair_max_width = _file.getInt("Chair.MaxWidth", 4);
_chair_sign_check = _file.getBoolean("Chair.SignCheck", false);
@ -81,9 +79,6 @@ public class ConfigManager {
return _tp_expire;
}
public Integer getLootTableRatio() {
return _loot_table_ratio;
}
public Boolean getChairEnable() {
return _chair_enable;
@ -150,7 +145,6 @@ public class ConfigManager {
private Integer _tp_expire;
private Integer _tp_delay;
private Integer _tp_cool_down;
private Integer _loot_table_ratio;
private Boolean _chair_enable;
private Integer _chair_max_width;
private Boolean _chair_sign_check;

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@ -1,9 +1,6 @@
# 附魔瓶经验值倍率
ExpBottleRatio: 1.0
# 战利品倍率 (当大于1时会自动阻止怪物拾东西避免刷物品)
LootTableRatio: 1
# 强加载区块列表
ForceLoadChunks:
# - world:0:0

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@ -55,3 +55,6 @@ commands:
tpa:
description: 发起传送请求
usage: /tpa <player>
inspect:
description: 检查玩家背包
usage: /inspect <player>