新增椅子功能
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This commit is contained in:
zhangyuheng 2024-04-17 21:53:49 +08:00
parent 42ff27ae2a
commit cf5c9df1f3
5 changed files with 230 additions and 2 deletions

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@ -6,7 +6,7 @@
<groupId>cn.lunadeer</groupId>
<artifactId>EssentialsD</artifactId>
<version>1.14.4</version>
<version>1.15.7</version>
<packaging>jar</packaging>
<name>EssentialsD</name>

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@ -0,0 +1,198 @@
package cn.lunadeer.essentialsd;
import cn.lunadeer.essentialsd.utils.XLogger;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.type.Sign;
import org.bukkit.block.data.type.Stairs;
import org.bukkit.block.data.type.WallSign;
import org.bukkit.entity.*;
import org.bukkit.event.Event;
import org.bukkit.util.Vector;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import java.util.ArrayList;
import java.util.List;
public class ChairEvent implements Listener {
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!EssentialsD.config.getChairEnable()) {
return;
}
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) {
return;
}
Block block = event.getClickedBlock();
if (block == null) {
return;
}
Player player = event.getPlayer();
if (!(block.getState().getBlockData() instanceof Stairs)) {
return;
}
Stairs stairs = (Stairs) block.getState().getBlockData();
int chair_width = 1;
// Check if block beneath chair is solid.
if (block.getRelative(BlockFace.DOWN).isEmpty())
return;
// Check if player is sitting.
if (!player.isSneaking() && player.getVehicle() != null) {
player.getVehicle().remove();
return;
}
// Check for distance between player and chair.
if (player.getLocation().distance(block.getLocation().add(0.5, 0, 0.5)) > 2)
return;
// Check for signs.
if (EssentialsD.config.getChairSignCheck()) {
boolean sign1 = false;
boolean sign2 = false;
if (stairs.getFacing() == BlockFace.NORTH || stairs.getFacing() == BlockFace.SOUTH) {
sign1 = checkSign(block, BlockFace.EAST);
sign2 = checkSign(block, BlockFace.WEST);
} else if (stairs.getFacing() == BlockFace.EAST || stairs.getFacing() == BlockFace.WEST) {
sign1 = checkSign(block, BlockFace.NORTH);
sign2 = checkSign(block, BlockFace.SOUTH);
}
if (!(sign1 && sign2))
return;
}
// Check for maximal chair width.
if (EssentialsD.config.getChairMaxWidth() > 0) {
if (stairs.getFacing() == BlockFace.NORTH || stairs.getFacing() == BlockFace.SOUTH) {
chair_width += getChairWidth(block, BlockFace.EAST);
chair_width += getChairWidth(block, BlockFace.WEST);
} else if (stairs.getFacing() == BlockFace.EAST || stairs.getFacing() == BlockFace.WEST) {
chair_width += getChairWidth(block, BlockFace.NORTH);
chair_width += getChairWidth(block, BlockFace.SOUTH);
}
if (chair_width > EssentialsD.config.getChairMaxWidth())
return;
}
// Sit-down process.
if (player.getVehicle() != null)
player.getVehicle().remove();
ArmorStand drop = dropSeat(block);
// Changing the drop material is only necessary for the item merge feature of CB++
// The client won't update the material, though.
if (!drop.addPassenger(player)) {
XLogger.debug("Failed to make player " + player.getName() + " sit on a chair.");
} else {
XLogger.debug("Player " + player.getName() + " is sitting on a chair.");
}
// Cancel BlockPlaceEvent Result, if player is rightclicking with a block in his hand.
event.setUseInteractedBlock(Event.Result.DENY);
}
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
if (!EssentialsD.config.getChairEnable()) {
return;
}
if (!(event.getBlock().getState().getBlockData() instanceof Stairs)) {
return;
}
clearSeat(event.getBlock());
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
if (!EssentialsD.config.getChairEnable()) {
return;
}
Entity vehicle = event.getPlayer().getVehicle();
// Let players stand up when leaving the server.
if (vehicle instanceof Item)
vehicle.remove();
}
private ArmorStand dropSeat(Block chair) {
clearSeat(chair);
Location location = chair.getLocation().add(0.5, (EssentialsD.config.getChairSitHeight() + 0.5), 0.5);
switch (((Stairs) chair.getState().getBlockData()).getFacing()) {
case SOUTH:
location.setDirection(new Vector(0, 0, -1));
break;
case WEST:
location.setDirection(new Vector(1, 0, 0));
break;
case NORTH:
location.setDirection(new Vector(0, 0, 1));
break;
case EAST:
location.setDirection(new Vector(-1, 0, 0));
break;
}
ArmorStand armorStand = (ArmorStand) chair.getWorld().spawnEntity(location, EntityType.ARMOR_STAND);
if (!EssentialsD.config.isDebug()) {
armorStand.setVisible(false);
}
armorStand.setGravity(false);
armorStand.setInvulnerable(true);
armorStand.setSmall(true);
XLogger.debug("Chair dropped at " + location.toString());
return armorStand;
}
private void clearSeat(Block chair) {
Location location = chair.getLocation().add(0.5, (EssentialsD.config.getChairSitHeight() + 0.5), 0.5);
for (Entity e : location.getWorld().getNearbyEntities(location, 0.4, 0.4, 0.4)) {
if (e instanceof ArmorStand) {
e.remove();
}
}
}
private int getChairWidth(Block block, BlockFace face) {
int width = 0;
// Go through the blocks next to the clicked block and check if there are any further stairs.
for (int i = 1; i <= EssentialsD.config.getChairMaxWidth(); i++) {
Block relative = block.getRelative(face, i);
if (!(relative.getState().getBlockData() instanceof Stairs)) {
break;
}
if (((Stairs) relative.getState().getBlockData()).getFacing() == ((Stairs) block.getState().getBlockData()).getFacing())
width++;
else
break;
}
return width;
}
private boolean checkSign(Block block, BlockFace face) {
// Go through the blocks next to the clicked block and check if are signs on the end.
for (int i = 1; i <= EssentialsD.config.getChairMaxWidth(); i++) {
Block relative = block.getRelative(face, i);
if (relative.getState().getBlockData() instanceof Stairs) {
continue;
}
return relative.getState().getBlockData() instanceof WallSign;
}
return false;
}
}

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@ -22,6 +22,7 @@ public final class EssentialsD extends JavaPlugin {
tpManager = new TeleportManager();
Bukkit.getPluginManager().registerEvents(new Events(), this);
Bukkit.getPluginManager().registerEvents(new ChairEvent(), this);
Objects.requireNonNull(Bukkit.getPluginCommand("suicide")).setExecutor(new Suicide());
Objects.requireNonNull(Bukkit.getPluginCommand("hat")).setExecutor(new Hat());
Objects.requireNonNull(Bukkit.getPluginCommand("showitem")).setExecutor(new ShowItem());

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@ -29,6 +29,10 @@ public class ConfigManager {
_tp_cool_down = _file.getInt("Teleport.CoolDown", 0);
_tp_expire = _file.getInt("Teleport.Expire", 30);
_loot_table_ratio = _file.getInt("LootTableRatio", 1);
_chair_enable = _file.getBoolean("Chair.Enable", true);
_chair_max_width = _file.getInt("Chair.MaxWidth", 4);
_chair_sign_check = _file.getBoolean("Chair.SignCheck", false);
_chair_sit_height = (float) _file.getDouble("Chair.SitHeight", -0.95);
}
public Boolean isDebug() {
@ -81,6 +85,22 @@ public class ConfigManager {
return _loot_table_ratio;
}
public Boolean getChairEnable() {
return _chair_enable;
}
public Integer getChairMaxWidth() {
return _chair_max_width;
}
public Boolean getChairSignCheck() {
return _chair_sign_check;
}
public Float getChairSitHeight() {
return _chair_sit_height;
}
public void ApplyForceLoadChunks() {
if (_chunk_operate_delay < 0) {
XLogger.info("加载区块操作已禁用");
@ -131,5 +151,8 @@ public class ConfigManager {
private Integer _tp_delay;
private Integer _tp_cool_down;
private Integer _loot_table_ratio;
private Boolean _chair_enable;
private Integer _chair_max_width;
private Boolean _chair_sign_check;
private Float _chair_sit_height;
}

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@ -23,4 +23,10 @@ Teleport:
# 冷却时间 秒
CoolDown: 0
Chair:
Enable: true
MaxWidth: 4
SignCheck: false
SitHeight: -0.95
Debug: false