修改了隐形发光展示框合成表
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zhangyuheng 2024-04-19 09:55:36 +08:00
parent 9a678ea736
commit 18d9018796
3 changed files with 8 additions and 9 deletions

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@ -24,9 +24,9 @@ EssentialsX其中D代表Deer。
![image-20240118174020596](https://ssl.lunadeer.cn:14437/i/2024/01/18/65a8f204dcb15.png) ![image-20240118174020596](https://ssl.lunadeer.cn:14437/i/2024/01/18/65a8f204dcb15.png)
可以通过`八个木棍`+`一个玻璃板`合成隐形展示框![](https://ssl.lunadeer.cn:14437/i/2024/01/16/65a62829e167b.png) 可以通过`八个木棍`+`一个玻璃板`合成隐形展示框![](https://ssl.lunadeer.cn:14437/i/2024/04/19/6621ce4eeabbf.png)
或者`八个烈焰棒`+`一个玻璃板`合成隐形发光展示框![](https://ssl.lunadeer.cn:14437/i/2024/01/16/65a628356722d.png) 或者`一个隐形展示框`+`一个萤石粉`合成隐形发光展示框![](https://ssl.lunadeer.cn:14437/i/2024/04/19/6621ce915ef3c.png)
当隐形展示框中没有东西时和普通展示框没有区别,**只有在将要展示的物品放置在隐形展示框中时展示框才会自动隐形** 当隐形展示框中没有东西时和普通展示框没有区别,**只有在将要展示的物品放置在隐形展示框中时展示框才会自动隐形**
。取下展示框中的物品后展示框会自动恢复到现形状态,避免找不到隐形的空展示框。 。取下展示框中的物品后展示框会自动恢复到现形状态,避免找不到隐形的空展示框。

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@ -6,7 +6,7 @@
<groupId>cn.lunadeer</groupId> <groupId>cn.lunadeer</groupId>
<artifactId>EssentialsD</artifactId> <artifactId>EssentialsD</artifactId>
<version>1.15.8</version> <version>1.15.10</version>
<packaging>jar</packaging> <packaging>jar</packaging>
<name>EssentialsD</name> <name>EssentialsD</name>

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@ -6,6 +6,7 @@ import org.bukkit.Material;
import org.bukkit.NamespacedKey; import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.ShapedRecipe; import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.inventory.ShapelessRecipe;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataType; import org.bukkit.persistence.PersistentDataType;
@ -13,14 +14,12 @@ import java.util.ArrayList;
import java.util.List; import java.util.List;
public class InvisibleGlowItemFrame { public class InvisibleGlowItemFrame {
public static ShapelessRecipe getRecipe() {
public static ShapedRecipe getRecipe() {
NamespacedKey key = new NamespacedKey(EssentialsD.instance, "invisible_glow_item_frame"); NamespacedKey key = new NamespacedKey(EssentialsD.instance, "invisible_glow_item_frame");
ItemStack item = getItemStack(); ItemStack item = getItemStack();
ShapedRecipe recipe = new ShapedRecipe(key, item); ShapelessRecipe recipe = new ShapelessRecipe(key, item);
recipe.shape("sss","sgs","sss"); recipe.addIngredient(InvisibleItemFrame.getItemStack());
recipe.setIngredient('s',Material.BLAZE_ROD); recipe.addIngredient(Material.GLOWSTONE_DUST);
recipe.setIngredient('g',Material.GLASS_PANE);
return recipe; return recipe;
} }