ClashX/Pods/CocoaLumberjack/Classes/DDLog+LOGV.h

84 lines
3.8 KiB
Objective-C

// Software License Agreement (BSD License)
//
// Copyright (c) 2010-2016, Deusty, LLC
// All rights reserved.
//
// Redistribution and use of this software in source and binary forms,
// with or without modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Neither the name of Deusty nor the names of its contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission of Deusty, LLC.
// Disable legacy macros
#ifndef DD_LEGACY_MACROS
#define DD_LEGACY_MACROS 0
#endif
#import "DDLog.h"
/**
* The constant/variable/method responsible for controlling the current log level.
**/
#ifndef LOG_LEVEL_DEF
#define LOG_LEVEL_DEF ddLogLevel
#endif
/**
* Whether async should be used by log messages, excluding error messages that are always sent sync.
**/
#ifndef LOG_ASYNC_ENABLED
#define LOG_ASYNC_ENABLED YES
#endif
/**
* This is the single macro that all other macros below compile into.
* This big multiline macro makes all the other macros easier to read.
**/
#define LOGV_MACRO(isAsynchronous, lvl, flg, ctx, atag, fnct, frmt, avalist) \
[DDLog log : isAsynchronous \
level : lvl \
flag : flg \
context : ctx \
file : __FILE__ \
function : fnct \
line : __LINE__ \
tag : atag \
format : frmt \
args : avalist]
/**
* Define version of the macro that only execute if the log level is above the threshold.
* The compiled versions essentially look like this:
*
* if (logFlagForThisLogMsg & ddLogLevel) { execute log message }
*
* When LOG_LEVEL_DEF is defined as ddLogLevel.
*
* As shown further below, Lumberjack actually uses a bitmask as opposed to primitive log levels.
* This allows for a great amount of flexibility and some pretty advanced fine grained logging techniques.
*
* Note that when compiler optimizations are enabled (as they are for your release builds),
* the log messages above your logging threshold will automatically be compiled out.
*
* (If the compiler sees LOG_LEVEL_DEF/ddLogLevel declared as a constant, the compiler simply checks to see
* if the 'if' statement would execute, and if not it strips it from the binary.)
*
* We also define shorthand versions for asynchronous and synchronous logging.
**/
#define LOGV_MAYBE(async, lvl, flg, ctx, tag, fnct, frmt, avalist) \
do { if(lvl & flg) LOGV_MACRO(async, lvl, flg, ctx, tag, fnct, frmt, avalist); } while(0)
/**
* Ready to use log macros with no context or tag.
**/
#define DDLogVError(frmt, avalist) LOGV_MAYBE(NO, LOG_LEVEL_DEF, DDLogFlagError, 0, nil, __PRETTY_FUNCTION__, frmt, avalist)
#define DDLogVWarn(frmt, avalist) LOGV_MAYBE(LOG_ASYNC_ENABLED, LOG_LEVEL_DEF, DDLogFlagWarning, 0, nil, __PRETTY_FUNCTION__, frmt, avalist)
#define DDLogVInfo(frmt, avalist) LOGV_MAYBE(LOG_ASYNC_ENABLED, LOG_LEVEL_DEF, DDLogFlagInfo, 0, nil, __PRETTY_FUNCTION__, frmt, avalist)
#define DDLogVDebug(frmt, avalist) LOGV_MAYBE(LOG_ASYNC_ENABLED, LOG_LEVEL_DEF, DDLogFlagDebug, 0, nil, __PRETTY_FUNCTION__, frmt, avalist)
#define DDLogVVerbose(frmt, avalist) LOGV_MAYBE(LOG_ASYNC_ENABLED, LOG_LEVEL_DEF, DDLogFlagVerbose, 0, nil, __PRETTY_FUNCTION__, frmt, avalist)