Go to file
Blue (Lukas Rieger) 32e25011a0 Fix version number
eclipse trolled me..
2020-08-20 20:26:39 +02:00
.github/workflows Only build on release-branches 2020-08-15 13:51:14 +02:00
BlueMapAPI@161fc1c968 Implement API 1.1.0 and fix flickering with markers when zoomed out 2020-04-23 18:08:19 +02:00
BlueMapBukkit Fix bstats implementation 2020-08-19 21:26:19 +02:00
BlueMapCLI Fix players not shown after spigot reload and tidy up a lot of exception-handling 2020-08-19 20:17:49 +02:00
BlueMapCommon Fix NPE trying to unload the plugin 2020-08-19 21:33:02 +02:00
BlueMapCore Fix players not shown after spigot reload and tidy up a lot of exception-handling 2020-08-19 20:17:49 +02:00
BlueMapFabric Disable plugin on load error 2020-08-19 20:31:20 +02:00
BlueMapForge Disable plugin on load error 2020-08-19 20:31:20 +02:00
BlueMapSponge Fix bstats implementation 2020-08-19 21:26:19 +02:00
gradle/wrapper Revert gradle and shadow-plugin downgrades 2020-01-15 20:37:03 +01:00
.gitattributes Add .gitattributes 2019-12-29 18:51:24 +01:00
.gitignore Implement API 1.1.0 and fix flickering with markers when zoomed out 2020-04-23 18:08:19 +02:00
.gitmodules Add BlueMapAPI submodule 2020-04-09 22:15:08 +02:00
build.gradle Add license-header check and fix all missing or invalid license headers 2020-08-03 17:51:07 +02:00
gradle.properties Fix version number 2020-08-20 20:26:39 +02:00
gradlew Add execute permission to gradlew file 2019-12-29 16:37:48 +01:00
gradlew.bat Add execute permission to gradlew file 2019-12-29 16:37:48 +01:00
HEADER Add license-header check and fix all missing or invalid license headers 2020-08-03 17:51:07 +02:00
LICENSE Initial commit: Merging Projects BlueMapCore, BlueMapCLI and BlueMapSponge into one 2019-11-02 17:23:48 +01:00
README.md Update readme 2020-08-15 13:42:11 +02:00
settings.gradle Start implementing a fabric target 2020-05-11 20:07:39 +02:00

title-banner

BlueMap is a tool that generates 3d-maps of your Minecraft worlds and displays them in your browser. Take a look at this demo. It is really easy to set up - almost plug-and-play - if you use the integrated web-server (optional).

The plugins/mods automatically update your map as soon as something changes in your world, as well as rendering newly generated terrain and managing the render-tasks.

BlueMap is currently in a BETA state!

It is however already quite stable and usable. There are just some features still missing, and some blocks - especially tile-entities - will not render correctly/at all. See below for a list of what is planned for future releases.

Download

You can choose a version and download BlueMap from here.

Using BlueMap

BlueMap can be used on the command-line, or as a plugin/mod for your Sponge/Spigot/Paper/Forge/Fabric-Server. Read the wiki to get started!

Clone

If you have git installed, simply use the command git clone --recursive https://github.com/BlueMap-Minecraft/BlueMap.git to clone BlueMap.

Build

In order to build BlueMap you simply need to run the ./gradlew clean build command in BlueMap's root directory. You can find the compiled JAR files in ./build/release.

Issues / Suggestions

You found a bug, have another issue or a suggestion? Please create an issue here!

Contributing

You are welcome to contribute! Just create a pull request with your changes :)

If you want to have your changes merged, make sure they are complete, documented and well tested!

Keep in mind that we have to maintain all new features and keep supporting them in the future. This means we always can decide to not accept a PR for any reason.

The master-branch is for the latest version of minecraft. The mc/xx-branches are for other minecraft-versions. Changes that apply to all versions should be based on the base branch. This branch can be merged into master and every other mc/xx branch.

Todo / planned features

Here is a (surely incomplete) list of things that i want to include in future versions. (They are not in any specific order. There is no guarantee that any of those things will ever be included.)

  • live player positions
  • render more tile-entities (banners, shulker-chests, etc..)
  • render entities (armor-stands, item-frames, maybe even cows and such..)
  • free-flight-controls
  • more configurations
  • easier mod-integration
  • ability to display the world-border
  • animated textures (if feasible)
  • add support for models in obj format (if feasible)

Wiki: https://bluecolo.red/map-wiki
Reddit: https://www.reddit.com/r/BlueMap
Discord: https://bluecolo.red/map-discord