Lukas Rieger (Blue)
81fe41fd2b
Renderstate rewrite, and moving biomes to datapacks, mc-version and vanilla-resources and resource-extensions rewrite (wip)
2024-05-07 16:45:24 +02:00
Lukas Rieger (Blue)
a6402850c9
Fix delete statements doing a full table scan
2024-04-18 15:46:45 +02:00
Lukas Rieger (Blue)
37dd18190b
Fix sqlite purgepurgeMapTilesStatement
2024-04-17 00:06:03 +02:00
Lukas Rieger (Blue)
fa966c4363
Change popup-marker to always be in front of other markers
2024-04-08 13:37:34 +02:00
Lukas Rieger (Blue)
240ca6c00e
Fix some issues with the new sql-storage implementations
2024-04-07 12:55:41 +02:00
Lukas Rieger (Blue)
f18f7a9a16
Update vite
2024-04-06 01:36:26 +02:00
Lukas Rieger (Blue)
f66437ac83
Apply spotless fixes
2024-04-06 01:33:24 +02:00
Lukas Rieger (Blue)
fdf242acdf
Rework storages to make them extensible with addons
2024-04-06 01:26:16 +02:00
Lukas Rieger (Blue)
7e7b1e4f53
Fix workflow name
2024-04-04 02:13:03 +02:00
Lukas Rieger (Blue)
f097517320
Publish BlueMapCore and BlueMapCommon to BlueColored repo
2024-04-04 02:07:09 +02:00
Lukas Rieger (Blue)
ee3ab6ff9a
Make use of updated spigot api to send command-messages in a better way
2024-03-29 13:39:12 +01:00
Lukas Rieger (Blue)
498a4f3190
Minimum required Java version is now 16, drop support for spigot versions < 1.16.5
2024-03-29 13:08:59 +01:00
Lukas Rieger (Blue)
757979b7b4
Implement equals and hashCode for BlueMapMap and BlueMapWorld
2024-03-24 00:07:10 +01:00
Lukas Rieger (Blue)
6e8247ae3a
Tentative fix for flickering with some custom animated textures
2024-03-21 14:40:20 +01:00
Gerber Lóránt Viktor
a847e247e5
Add mechanism for retrieving BlockEntity data ( #524 )
...
* Add mechanism for retrieving BlockEntity data
This commit adds a mechanism for retrieving block entity data.
Block entity data is required to support for example text on signs,
banner patterns, or mods such as Domum Ornamentum.
* Fix the coordinate-packing for block entity-loading
This commit fixes the incorrect shifting of bits when
packing the chunk-local coordinates of a block entity
into a 64-bit long for lookups.
* Change mapping type of BlockEntity lookups
This commit changes the type stored for BlockEntity
mappings from a class of the type associated with the
ID to a method reference to its constructor.
* Tidy BlockEntity mappings
This commit introduces a small functional interface
to make the type less ungodly. Also silences the warning
about referencing subclasses in the superclass, it is
fine in this case, we're just storing a reference to
the constructor.
* Add missing license headers
The license headers were missing. Oops.
2024-03-20 23:23:03 +01:00
Lukas Rieger (Blue)
2689cd10e0
Merge branch 'master' of https://github.com/BlueMap-Minecraft/BlueMap
2024-03-20 22:05:51 +01:00
Lukas Rieger (Blue)
b60b14372f
Fix menu-title of player-markers not translatable
2024-03-20 22:05:38 +01:00
Gerber Lóránt Viktor
10fb88df4b
Make TextureVariable references align with game behaviour ( #525 )
...
While the current implementation of reference handling in
this class was the correct way to go (only handling
texture names starting with # as references), the game is
happy to accept references without a leading hashtag, since
it just chops it off and continues on the same code path
regardless.
This commit makes the reference handling in BlueMap align
with this behaviour, potentially allowing "broken" models
to render as they do in game.
This method works for reference resolving, since if a string
passed into the texture field contains a ':' then it must be
a namespaced key, and if it contains a '/' it has to be a
resource key, because the 'minecraft' namespace is implied
in these cases. The other way around, if someone were to pass
in a string like 'oak_planks', it is safe to assume it is a
reference, since the implied resource key would be
'minecraft:oak_planks', but textures aren't at the root level
in that namespace.
2024-03-17 14:56:32 +01:00
Lukas Rieger (Blue)
9fca7b9361
preserve lf lineseparator for config templates
2024-03-17 13:15:07 +01:00
Lukas Rieger (Blue)
a0e9180360
Fix paper-implementation not saving the world on the main thread
2024-03-14 09:17:22 +01:00
Lukas Rieger (Blue)
e9e7042aed
Fix spotless testing for root-modules
2024-03-04 13:10:00 +01:00
Lukas Rieger (Blue)
b27aedc4c2
Fix spotless error
2024-03-04 12:57:49 +01:00
Lukas Rieger (Blue)
0613037093
Fix paper-implementation not detecting additional worlds correctly
2024-03-04 12:50:03 +01:00
Lukas Rieger (Blue)
aecbd23ba7
Implement animated textures
2024-02-26 01:59:28 +01:00
Lukas Rieger (Blue)
2899646adc
Swap chunk-scan direction for future stuff :)
2024-02-25 18:12:27 +01:00
Lukas Rieger (Blue)
c9a8c83d6e
Fix map hires sometimes not loading when loading a map
2024-02-25 15:09:10 +01:00
Lukas Rieger (Blue)
ceb31b68eb
Add more cache-control headers to sql.php
2024-02-25 02:19:40 +01:00
Lukas Rieger (Blue)
b625af695c
Merge branch 'master' of https://github.com/BlueMap-Minecraft/BlueMap
2024-02-25 02:15:45 +01:00
Lukas Rieger (Blue)
908789a815
Add more cache-control headers to integrated webserver
2024-02-25 02:15:34 +01:00
Nikita
c0c946d154
Update ru translation ( #515 )
...
Co-authored-by: NikitaCartes-forks <66517597+NikitaCartes-forks@users.noreply.github.com>
2024-02-25 01:26:08 +01:00
Lukas Rieger (Blue)
b02b91d3bb
Use the global cache-hash for settings and textures .json requests
2024-02-25 01:00:20 +01:00
Antti Ellilä
b437684dbb
Workflow to check translations for outdated data and missing strings ( #514 )
...
* Workflow to check translations for outdated data and missing strings
* Run the workflow when checker changes too
2024-02-24 23:58:21 +01:00
Lukas Rieger (Blue)
5bb7a77fb9
Actually fix NPE when loading chunks sometimes
2024-02-24 23:51:23 +01:00
Lukas Rieger (Blue)
0d36a0f70b
Fix region file watcher ignoring linear files
2024-02-24 22:09:25 +01:00
Lukas Rieger (Blue)
35c236e9ce
Turn storage-enum into a registry
2024-02-24 14:11:56 +01:00
Lukas Rieger (Blue)
79ea7baba7
Fix biomes-packed array sometimes sized incorrectly
2024-02-24 13:37:02 +01:00
Lukas Rieger (Blue)
122ba83ebb
Correct content-type header and response for empty map tiles
2024-02-24 10:44:25 +01:00
Lukas Rieger (Blue)
d1aba560da
Fix possible self-supression
2024-02-23 23:55:17 +01:00
Lukas Rieger (Blue)
9e8dc8e5a8
Tentative fix for heightmap data being null
2024-02-23 23:55:01 +01:00
Lukas Rieger (Blue)
ec101feb94
Add relocation for bluenbt
2024-02-23 21:58:50 +01:00
Lukas Rieger (Blue)
97c6640721
Change metrics implementation key for paper and spigot
2024-02-23 21:52:41 +01:00
Lukas Rieger (Blue)
2c341fc894
Apply spotless fixes
2024-02-23 21:51:29 +01:00
Lukas Rieger (Blue)
40119127ee
Pack normals into one byte instead of 4 to save space :)
2024-02-23 18:02:29 +01:00
Lukas Rieger (Blue)
6e68a8f0e0
[breaking] Switch hires tile format to prbm (modified prwm)
2024-02-23 17:32:07 +01:00
Lukas Rieger (Blue)
3a1e723a51
Improve linear region efficiency by caching the whole region-file data
2024-02-23 00:55:11 +01:00
Lukas Rieger (Blue)
dbde93c9f5
Reimplement Linear region file format support
2024-02-22 23:23:56 +01:00
Lukas Rieger (Blue)
ff1e38a7e1
Fix Map-Updates not working correctly
2024-02-22 12:58:57 +01:00
TechnicJelle
2dd7a0a9c2
Log user-added Scrips & Styles when they load in ( #506 )
2024-02-14 21:23:27 +01:00
Lukas Rieger (Blue)
cc50e05262
Use floats for model-positions instead of doubles
2024-02-09 15:30:23 +01:00
Lukas Rieger (Blue)
73a77e5e0e
Do light/cave testing before face-culling to improve performance
2024-02-08 15:26:45 +01:00