forked from mirror/BlueMap
Update README
This commit is contained in:
parent
8a43c3e596
commit
54364c40ee
@ -35,15 +35,13 @@ Just create a pull request with your changes :)
|
|||||||
### Todo / planned features
|
### Todo / planned features
|
||||||
Here is a *(surely incomplete)* list of things that i want to include in future versions. *(They are not in any specific order. There is no guarantee that any of those things will ever be included.)*
|
Here is a *(surely incomplete)* list of things that i want to include in future versions. *(They are not in any specific order. There is no guarantee that any of those things will ever be included.)*
|
||||||
|
|
||||||
|
- live player positions
|
||||||
|
- fabric version
|
||||||
- render more tile-entities (banners, shulker-chests, etc..)
|
- render more tile-entities (banners, shulker-chests, etc..)
|
||||||
- render entities (armor-stands, item-frames, maybe even cows and such..)
|
- render entities (armor-stands, item-frames, maybe even cows and such..)
|
||||||
- configurable markers / regions
|
|
||||||
- marker / region API
|
|
||||||
- free-flight-controls
|
- free-flight-controls
|
||||||
- live player positions
|
|
||||||
- more configurations
|
- more configurations
|
||||||
- easier mod-integration
|
- easier mod-integration
|
||||||
- BlueMap as forge mod
|
|
||||||
- ability to display the world-border
|
- ability to display the world-border
|
||||||
- animated textures (if feasible)
|
- animated textures (if feasible)
|
||||||
- add support for models in obj format (if feasible)
|
- add support for models in obj format (if feasible)
|
||||||
|
Loading…
Reference in New Issue
Block a user