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https://github.com/AUTOMATIC1111/stable-diffusion-webui.git
synced 2024-12-03 07:00:47 +08:00
Implemented workaround to allow the use of seeds with the mps/metal backend. Fixed img2img's use of unsupported precision float64 with mps backend.
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@ -1,3 +1,6 @@
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# Metal backend fixes written and placed
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# into the public domain by Elias Oenal <sd@eliasoenal.com>
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import contextlib
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import json
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import math
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@ -105,18 +108,32 @@ def create_random_tensors(shape, seeds, subseeds=None, subseed_strength=0.0, see
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for i, seed in enumerate(seeds):
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noise_shape = shape if seed_resize_from_h <= 0 or seed_resize_from_w <= 0 else (shape[0], seed_resize_from_h//8, seed_resize_from_w//8)
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# Pytorch currently doesn't handle seeting randomness correctly when the metal backend is used.
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if shared.device.type == 'mps':
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g = torch.Generator(device='cpu')
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subnoise = None
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if subseeds is not None:
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subseed = 0 if i >= len(subseeds) else subseeds[i]
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torch.manual_seed(subseed)
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subnoise = torch.randn(noise_shape, device=shared.device)
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if shared.device.type == 'mps':
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g.manual_seed(subseed)
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subnoise = torch.randn(noise_shape, generator=g, device='cpu').to('mps')
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else: # cpu or cuda
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torch.manual_seed(subseed)
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subnoise = torch.randn(noise_shape, device=shared.device)
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# randn results depend on device; gpu and cpu get different results for same seed;
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# the way I see it, it's better to do this on CPU, so that everyone gets same result;
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# but the original script had it like this, so I do not dare change it for now because
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# it will break everyone's seeds.
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torch.manual_seed(seed)
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noise = torch.randn(noise_shape, device=shared.device)
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# When using the mps backend falling back to the cpu device is needed, since mps currently
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# does not implement seeding properly.
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if shared.device.type == 'mps':
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g.manual_seed(seed)
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noise = torch.randn(noise_shape, generator=g, device='cpu').to('mps')
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else: # cpu or cuda
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torch.manual_seed(seed)
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x = torch.randn(shape, device=shared.device)
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if subnoise is not None:
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#noise = subnoise * subseed_strength + noise * (1 - subseed_strength)
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@ -127,8 +144,12 @@ def create_random_tensors(shape, seeds, subseeds=None, subseed_strength=0.0, see
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# noise_shape = (64, 80)
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# shape = (64, 72)
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torch.manual_seed(seed)
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x = torch.randn(shape, device=shared.device)
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if shared.device.type == 'mps':
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g.manual_seed(seed)
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x = torch.randn(shape, generator=g, device='cpu').to('mps')
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else:
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torch.manual_seed(seed)
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x = torch.randn(shape, device=shared.device)
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dx = (shape[2] - noise_shape[2]) // 2 # -4
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dy = (shape[1] - noise_shape[1]) // 2
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w = noise_shape[2] if dx >= 0 else noise_shape[2] + 2 * dx
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@ -463,7 +484,10 @@ class StableDiffusionProcessingImg2Img(StableDiffusionProcessing):
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if self.image_mask is not None:
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init_mask = latent_mask
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latmask = init_mask.convert('RGB').resize((self.init_latent.shape[3], self.init_latent.shape[2]))
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latmask = np.moveaxis(np.array(latmask, dtype=np.float64), 2, 0) / 255
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if shared.device.type == 'mps': # mps backend does not support float64
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latmask = np.moveaxis(np.array(latmask, dtype=np.float32), 2, 0) / 255
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else:
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latmask = np.moveaxis(np.array(latmask, dtype=np.float64), 2, 0) / 255
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latmask = latmask[0]
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latmask = np.around(latmask)
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latmask = np.tile(latmask[None], (4, 1, 1))
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