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101 lines
4.7 KiB
C++
101 lines
4.7 KiB
C++
/*************************************************************************/
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/* spdlog - an extremely fast and easy to use c++11 logging library. */
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/* Copyright (c) 2014 Gabi Melman. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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//
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// spdlog usage example
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//
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#include <iostream>
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#include "spdlog/spdlog.h"
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int main(int, char* [])
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{
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namespace spd = spdlog;
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try
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{
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std::string filename = "logs/spdlog_example";
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// Set log level to all loggers to DEBUG and above
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spd::set_level(spd::level::DEBUG);
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//Create console, multithreaded logger
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auto console = spd::stdout_logger_mt("console");
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console->info("Welcome to spdlog!") ;
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console->info("An info message example {}..", 1);
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console->info() << "Streams are supported too " << 1;
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console->info("Easy padding in numbers like {:08d}", 12);
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console->info("Support for int: {0:d}; hex: {0:08x}; oct: {0:o}; bin: {0:b}", 42);
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console->info("Support for floats {:03.2f}", 1.23456);
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console->info("Positional args are {1} {0}..", "too", "supported");
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console->info("{:<30}", "left aligned");
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console->info("{:>30}", "right aligned");
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console->info("{:^30}", "centered");
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//Create a file rotating logger with 5mb size max and 3 rotated files
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auto file_logger = spd::rotating_logger_mt("file_logger", filename, 1024 * 1024 * 5, 3);
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file_logger->info("Log file message number", 1);
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for(int i = 0; i < 10; ++i)
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file_logger->info("{} * {} equals {:>10}", i, i, i*i);
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spd::set_pattern("*** [%H:%M:%S %z] [thread %t] %v ***");
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file_logger->info("This is another message with custom format");
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spd::get("console")->info("loggers can be retrieved from a global registry using the spdlog::get(logger_name) function");
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// Debug and trace macros to be turned on/off at compile time.
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// Evaluates to empty statements if not turned on
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// Define SPDLOG_DEBUG_ON or SPDLOG_TRACE_ON - before including spdlog.h
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SPDLOG_TRACE(console, "Enabled only #ifdef SPDLOG_TRACE_ON..{} ,{}", 1, 3.23);
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SPDLOG_DEBUG(console, "Enabled only #ifdef SPDLOG_DEBUG_ON.. {} ,{}", 1, 3.23);
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#ifdef __linux__
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// syslog example
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std::string ident = "spdlog_example"; // empty ident can be used to use current program name
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auto syslog_logger = spd::syslog_logger("syslog", ident, LOG_PID);
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syslog_logger->set_pattern("[%l] %v"); //syslog already put timestamps so set the pattern to minimum (log level and the message)
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syslog_logger->warn("This message that will end up in syslog. This is Linux only..");
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#endif
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// Asynchronous logging is easy..
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// Just call spdlog::set_async_mode(q_size) and all created loggers from now on will be asynchronous..
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// Note: queue size must be power of 2!
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size_t q_size = 1048576;
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spdlog::set_async_mode(q_size);
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auto async_file= spd::daily_logger_st("async_file_logger", "logs/async_log.txt");
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async_file->info() << "This is async log.." << "Should be very fast!";
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}
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catch (const spd::spdlog_ex& ex)
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{
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std::cout << "Log failed: " << ex.what() << std::endl;
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}
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return 0;
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}
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