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Under linux, use the much faster CLOCK_REALTIME_COARSE clock by default (SPDLOG_CLOCK_COARSE is defined in common.h)
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@ -36,6 +36,14 @@
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#define SPDLOG_NOEXCEPT
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#endif
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// under linux, use the much faster CLOCK_REALTIME_COARSE clock.
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// this clock is less accurate - resolution is 1ms under i386 and x86_64.
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// comment to use the regular (and slower) clock
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#ifdef __linux__
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#define SPDLOG_CLOCK_COARSE
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#endif
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namespace spdlog
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{
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@ -26,9 +26,6 @@
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#include <type_traits>
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#include "../common.h"
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#include "../logger.h"
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#ifdef SPDLOG_CLOCK_COARSE
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#include <time.h>
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#endif
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// Line logger class - aggregates operator<< calls to fast ostream
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@ -67,15 +64,7 @@ public:
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if (_enabled)
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{
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_log_msg.logger_name = _callback_logger->name();
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#ifndef SPDLOG_CLOCK_COARSE
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_log_msg.time = log_clock::now();
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#else
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timespec ts;
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::clock_gettime(CLOCK_REALTIME_COARSE, &ts);
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_log_msg.time = std::chrono::time_point<log_clock, typename log_clock::duration>(
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std::chrono::duration_cast<typename log_clock::duration>(
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std::chrono::seconds(ts.tv_sec) + std::chrono::nanoseconds(ts.tv_nsec)));
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#endif
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_log_msg.time = os::now();
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_callback_logger->_log_msg(_log_msg);
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}
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}
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@ -23,7 +23,6 @@
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/*************************************************************************/
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#pragma once
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#include<string>
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#include<cstdio>
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#include<ctime>
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@ -35,6 +34,8 @@
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# include <Windows.h>
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#endif
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#include "..\common.h"
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namespace spdlog
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{
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namespace details
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@ -42,6 +43,21 @@ namespace details
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namespace os
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{
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inline spdlog::log_clock::time_point now()
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{
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#ifdef SPDLOG_CLOCK_COARSE
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timespec ts;
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::clock_gettime(CLOCK_REALTIME_COARSE, &ts);
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return std::chrono::time_point<log_clock, typename log_clock::duration>(
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std::chrono::duration_cast<typename log_clock::duration>(
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std::chrono::seconds(ts.tv_sec) + std::chrono::nanoseconds(ts.tv_nsec)));
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#else
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return log_clock::now();
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#endif
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}
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inline std::tm localtime(const std::time_t &time_tt)
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{
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