unnecessary #include lines in it. Also, move some tuple routine prototypes and
macros to htup.h, which allows removal of heapam.h inclusion from some .c
files.
For this to work, a new header file access/sysattr.h needed to be created,
initially containing attribute numbers of system columns, for pg_dump usage.
While at it, make contrib ltree, intarray and hstore header files more
consistent with our header style.
Get rid of VARATT_SIZE and VARATT_DATA, which were simply redundant with
VARSIZE and VARDATA, and as a consequence almost no code was using the
longer names. Rename the length fields of struct varlena and various
derived structures to catch anyplace that was accessing them directly;
and clean up various places so caught. In itself this patch doesn't
change any behavior at all, but it is necessary infrastructure if we hope
to play any games with the representation of varlena headers.
Greg Stark and Tom Lane
functionality, but I still need to make another pass looking at places
that incidentally use arrays (such as ACL manipulation) to make sure they
are null-safe. Contrib needs work too.
I have not changed the behaviors that are still under discussion about
array comparison and what to do with lower bounds.