Benchmarks has shown that aligning the buffer descriptor array to
cache lines is important for scalability; especially on bigger,
multi-socket, machines.
Currently the array sometimes already happens to be aligned by
happenstance, depending how large previous shared memory allocations
were. That can lead to wildly varying performance results after minor
configuration changes.
In addition to aligning the start of descriptor array, also force the
size of individual descriptors to be of a common cache line size (64
bytes). That happens to already be the case on 64bit platforms, but
this way we can change the struct BufferDesc more easily.
As the alignment primarily matters in highly concurrent workloads
which probably all are 64bit these days, and the space wastage of
element alignment would be a bit more noticeable on 32bit systems, we
don't force the stride to be cacheline sized on 32bit platforms for
now. If somebody does actual performance testing, we can reevaluate
that decision by changing the definition of BUFFERDESC_PADDED_SIZE.
Discussion: 20140202151319.GD32123@awork2.anarazel.de
Per discussion with Bruce Momjan, Tom Lane, Robert Haas, and Peter
Geoghegan.
Since the dawn of time (aka Postgres95) multiple pins of the same
buffer by one backend have been optimized not to modify the shared
refcount more than once. This optimization has always used a NBuffer
sized array in each backend keeping track of a backend's pins.
That array (PrivateRefCount) was one of the biggest per-backend memory
allocations, depending on the shared_buffers setting. Besides the
waste of memory it also has proven to be a performance bottleneck when
assertions are enabled as we make sure that there's no remaining pins
left at the end of transactions. Also, on servers with lots of memory
and a correspondingly high shared_buffers setting the amount of random
memory accesses can also lead to poor cpu cache efficiency.
Because of these reasons a backend's buffers pins are now kept track
of in a small statically sized array that overflows into a hash table
when necessary. Benchmarks have shown neutral to positive performance
results with considerably lower memory usage.
Patch by me, review by Robert Haas.
Discussion: 20140321182231.GA17111@alap3.anarazel.de
The new column shows how many backends have a buffer pinned. That can
be useful during development or to diagnose production issues
e.g. caused by vacuum waiting for cleanup locks.
To handle upgrades transparently - the extension might be used in
views - deal with callers expecting the old number of columns.
Reviewed by Fujii Masao and Rajeev rastogi.
Because of gcc -Wmissing-prototypes, all functions in dynamically
loadable modules must have a separate prototype declaration. This is
meant to detect global functions that are not declared in header files,
but in cases where the function is called via dfmgr, this is redundant.
Besides filling up space with boilerplate, this is a frequent source of
compiler warnings in extension modules.
We can fix that by creating the function prototype as part of the
PG_FUNCTION_INFO_V1 macro, which such modules have to use anyway. That
makes the code of modules cleaner, because there is one less place where
the entry points have to be listed, and creates an additional check that
functions have the right prototype.
Remove now redundant prototypes from contrib and other modules.
This makes it possible to store lwlocks as part of some other data
structure in the main shared memory segment, or in a dynamic shared
memory segment. There is still a main LWLock array and this patch does
not move anything out of it, but it provides necessary infrastructure
for doing that in the future.
This change is likely to increase the size of LWLockPadded on some
platforms, especially 32-bit platforms where it was previously only
16 bytes.
Patch by me. Review by Andres Freund and KaiGai Kohei.
This reduces unnecessary exposure of other headers through htup.h, which
is very widely included by many files.
I have chosen to move the function prototypes to the new file as well,
because that means htup.h no longer needs to include tupdesc.h. In
itself this doesn't have much effect in indirect inclusion of tupdesc.h
throughout the tree, because it's also required by execnodes.h; but it's
something to explore in the future, and it seemed best to do the htup.h
change now while I'm busy with it.
and add a note about why. This is not tremendously important right now,
probably, but it will get more urgent if NUM_BUFFER_PARTITIONS is increased
as much as proposed.
pointers, to ensure that compilers won't rearrange accesses to occur
while we're not holding the buffer header spinlock. It's probably
not necessary to mark volatile in every single place in bufmgr.c,
but better safe than sorry. Per trouble report from Kevin Grittner.