corresponding struct definitions. This allows other headers to avoid including
certain highly-loaded headers such as rel.h and relscan.h, instead using just
relcache.h, heapam.h or genam.h, which are more lightweight and thus cause less
unnecessary dependencies.
unnecessary #include lines in it. Also, move some tuple routine prototypes and
macros to htup.h, which allows removal of heapam.h inclusion from some .c
files.
For this to work, a new header file access/sysattr.h needed to be created,
initially containing attribute numbers of system columns, for pg_dump usage.
While at it, make contrib ltree, intarray and hstore header files more
consistent with our header style.
but no database changes have been made since the last CommandCounterIncrement.
This should result in a significant improvement in the number of "commands"
that can typically be performed within a transaction before hitting the 2^32
CommandId size limit. In particular this buys back (and more) the possible
adverse consequences of my previous patch to fix plan caching behavior.
The implementation requires tracking whether the current CommandCounter
value has been "used" to mark any tuples. CommandCounter values stored into
snapshots are presumed not to be used for this purpose. This requires some
small executor changes, since the executor used to conflate the curcid of
the snapshot it was using with the command ID to mark output tuples with.
Separating these concepts allows some small simplifications in executor APIs.
Something for the TODO list: look into having CommandCounterIncrement not do
AcceptInvalidationMessages. It seems fairly bogus to be doing it there,
but exactly where to do it instead isn't clear, and I'm disinclined to mess
with asynchronous behavior during late beta.