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Doc: improve documentation about random().
We didn't explicitly say that random() uses a randomly-chosen seed
if you haven't called setseed(). Do so.
Also, remove ref/set.sgml's no-longer-accurate (and never very
relevant) statement that the seed value is multiplied by 2^31-1.
Back-patch to v12 where set.sgml's claim stopped being true.
The claim that we use a source of random bits as seed was debatable
before 4203842a1
, too, so v12 seems like a good place to stop.
Per question from Carl Sopchak.
Discussion: https://postgr.es/m/f37bb937-9d99-08f0-4de7-80c91a3cfc2e@sopchak.me
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@ -1841,6 +1841,9 @@ repeat('Pg', 4) <returnvalue>PgPgPgPg</returnvalue>
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subsequent <function>random()</function> calls in the current session
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can be repeated by re-issuing <function>setseed()</function> with the same
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argument.
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Without any prior <function>setseed()</function> call in the same
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session, the first <function>random()</function> call obtains a seed
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from a platform-dependent source of random bits.
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</para>
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<para>
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@ -177,8 +177,7 @@ SET [ SESSION | LOCAL ] TIME ZONE { <replaceable class="parameter">timezone</rep
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<para>
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Sets the internal seed for the random number generator (the
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function <function>random</function>). Allowed values are
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floating-point numbers between -1 and 1, which are then
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multiplied by 2<superscript>31</superscript>-1.
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floating-point numbers between -1 and 1 inclusive.
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</para>
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<para>
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