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Rename fields of lock and lockholder structures to something a tad less
confusing, and clean up documentation.
This commit is contained in:
parent
2dbc457ef5
commit
64e6c60897
@ -1,4 +1,4 @@
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$Header: /cvsroot/pgsql/src/backend/storage/lmgr/README,v 1.4 2000/12/22 00:51:54 tgl Exp $
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$Header: /cvsroot/pgsql/src/backend/storage/lmgr/README,v 1.5 2001/01/16 06:11:34 tgl Exp $
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There are two fundamental lock structures: the per-lockable-object LOCK
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struct, and the per-lock-holder HOLDER struct. A LOCK object exists
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@ -44,51 +44,52 @@ tag -
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only a single table (see Gray's paper on 2 phase locking if
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you are puzzled about how multi-level lock tables work).
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mask -
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This field indicates what types of locks are currently held on the
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grantMask -
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This bitmask indicates what types of locks are currently held on the
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given lockable object. It is used (against the lock table's conflict
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table) to determine if the new lock request will conflict with existing
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table) to determine if a new lock request will conflict with existing
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lock types held. Conficts are determined by bitwise AND operations
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between the mask and the conflict table entry for the given lock type
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to be set. The current representation is that each bit (1 through 5)
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is set when that lock type (WRITE, READ, WRITE INTENT, READ INTENT, EXTEND)
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has been acquired for the lock.
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between the grantMask and the conflict table entry for the requested
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lock type. Bit i of grantMask is 1 if and only if granted[i] > 0.
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waitMask -
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This bitmask shows the types of locks being waited for. Bit i of waitMask
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is 1 if and only if requested[i] > granted[i].
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waitProcs -
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This is a shared memory queue of all process structures corresponding to
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a backend that is waiting (sleeping) until another backend releases this
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lock. The process structure holds the information needed to determine
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if it should be woken up when this lock is released. If, for example,
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we are releasing a read lock and the process is sleeping trying to acquire
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a read lock then there is no point in waking it since the lock being
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released isn't what caused it to sleep in the first place. There will
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be more on this below (when I get to releasing locks and waking sleeping
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process routines).
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if it should be woken up when this lock is released.
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nHolding -
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nRequested -
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Keeps a count of how many times this lock has been attempted to be
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acquired. The count includes attempts by processes which were put
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to sleep due to conflicts. It also counts the same backend twice
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if, for example, a backend process first acquires a read and then
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acquires a write.
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acquires a write, or acquires a read lock twice.
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holders -
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requested -
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Keeps a count of how many locks of each type have been attempted. Only
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elements 1 through MAX_LOCK_TYPES are used as they correspond to the lock
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type defined constants (WRITE through EXTEND). Summing the values of
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holders should come out equal to nHolding.
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elements 1 through MAX_LOCKMODES-1 are used as they correspond to the lock
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type defined constants. Summing the values of requested[] should come out
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equal to nRequested.
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nActive -
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Keeps a count of how many times this lock has been succesfully acquired.
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nGranted -
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Keeps count of how many times this lock has been successfully acquired.
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This count does not include attempts that are waiting due to conflicts,
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but can count the same backend twice (e.g. a read then a write -- since
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its the same transaction this won't cause a conflict)
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its the same transaction this won't cause a conflict).
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activeHolders -
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Keeps a count of how locks of each type are currently held. Once again
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only elements 1 through MAX_LOCK_TYPES are used (0 is not). Also, like
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holders, summing the values of activeHolders should total to the value
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of nActive.
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granted -
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Keeps count of how many locks of each type are currently held. Once again
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only elements 1 through MAX_LOCKMODES-1 are used (0 is not). Also, like
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requested, summing the values of granted should total to the value
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of nGranted.
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We should always have 0 <= nGranted <= nRequested, and
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0 <= granted[i] <= requested[i] for each i. If the request counts go to
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zero, the lock object is no longer needed and can be freed.
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---------------------------------------------------------------------------
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@ -116,14 +117,12 @@ tag -
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are always session locks, and we also use session locks for multi-
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transaction operations like VACUUM.
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holders -
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holding -
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The number of successfully acquired locks of each type for this holder.
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(CAUTION: the semantics are not the same as the LOCK's holder[], which
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counts both acquired and pending requests. Probably a different name
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should be used...)
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This should be <= the corresponding granted[] value of the lock object!
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nHolding -
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Sum of the holders[] array.
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Sum of the holding[] array.
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queue -
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List link for shared memory queue of all the HOLDER objects for the
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@ -8,7 +8,7 @@
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*
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*
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* IDENTIFICATION
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* $Header: /cvsroot/pgsql/src/backend/storage/lmgr/lock.c,v 1.77 2001/01/14 05:08:15 tgl Exp $
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* $Header: /cvsroot/pgsql/src/backend/storage/lmgr/lock.c,v 1.78 2001/01/16 06:11:34 tgl Exp $
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*
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* NOTES
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* Outside modules can create a lock table and acquire/release
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@ -43,8 +43,8 @@
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static int WaitOnLock(LOCKMETHOD lockmethod, LOCKMODE lockmode,
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LOCK *lock, HOLDER *holder);
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static void LockCountMyLocks(SHMEM_OFFSET lockOffset, PROC *proc,
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int *myHolders);
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static int LockGetMyHoldLocks(SHMEM_OFFSET lockOffset, PROC *proc);
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int *myHolding);
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static int LockGetMyHeldLocks(SHMEM_OFFSET lockOffset, PROC *proc);
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static char *lock_types[] =
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{
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@ -91,7 +91,7 @@ LOCK_DEBUG_ENABLED(const LOCK * lock)
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return
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(((LOCK_LOCKMETHOD(*lock) == DEFAULT_LOCKMETHOD && Trace_locks)
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|| (LOCK_LOCKMETHOD(*lock) == USER_LOCKMETHOD && Trace_userlocks))
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&& (lock->tag.relId >= Trace_lock_oidmin))
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&& (lock->tag.relId >= (Oid) Trace_lock_oidmin))
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|| (Trace_lock_table && (lock->tag.relId == Trace_lock_table));
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}
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@ -101,17 +101,18 @@ LOCK_PRINT(const char * where, const LOCK * lock, LOCKMODE type)
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{
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if (LOCK_DEBUG_ENABLED(lock))
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elog(DEBUG,
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"%s: lock(%lx) tbl(%d) rel(%u) db(%u) obj(%u) mask(%x) "
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"hold(%d,%d,%d,%d,%d,%d,%d)=%d "
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"act(%d,%d,%d,%d,%d,%d,%d)=%d wait(%d) type(%s)",
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"%s: lock(%lx) tbl(%d) rel(%u) db(%u) obj(%u) grantMask(%x) "
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"req(%d,%d,%d,%d,%d,%d,%d)=%d "
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"grant(%d,%d,%d,%d,%d,%d,%d)=%d wait(%d) type(%s)",
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where, MAKE_OFFSET(lock),
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lock->tag.lockmethod, lock->tag.relId, lock->tag.dbId,
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lock->tag.objId.blkno, lock->mask,
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lock->holders[1], lock->holders[2], lock->holders[3], lock->holders[4],
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lock->holders[5], lock->holders[6], lock->holders[7], lock->nHolding,
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lock->activeHolders[1], lock->activeHolders[2], lock->activeHolders[3],
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lock->activeHolders[4], lock->activeHolders[5], lock->activeHolders[6],
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lock->activeHolders[7], lock->nActive,
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lock->tag.objId.blkno, lock->grantMask,
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lock->requested[1], lock->requested[2], lock->requested[3],
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lock->requested[4], lock->requested[5], lock->requested[6],
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lock->requested[7], lock->nRequested,
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lock->granted[1], lock->granted[2], lock->granted[3],
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lock->granted[4], lock->granted[5], lock->granted[6],
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lock->granted[7], lock->nGranted,
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lock->waitProcs.size, lock_types[type]);
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}
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@ -122,7 +123,7 @@ HOLDER_PRINT(const char * where, const HOLDER * holderP)
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if (
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(((HOLDER_LOCKMETHOD(*holderP) == DEFAULT_LOCKMETHOD && Trace_locks)
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|| (HOLDER_LOCKMETHOD(*holderP) == USER_LOCKMETHOD && Trace_userlocks))
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&& (((LOCK *)MAKE_PTR(holderP->tag.lock))->tag.relId >= Trace_lock_oidmin))
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&& (((LOCK *)MAKE_PTR(holderP->tag.lock))->tag.relId >= (Oid) Trace_lock_oidmin))
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|| (Trace_lock_table && (((LOCK *)MAKE_PTR(holderP->tag.lock))->tag.relId == Trace_lock_table))
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)
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elog(DEBUG,
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@ -130,8 +131,9 @@ HOLDER_PRINT(const char * where, const HOLDER * holderP)
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where, MAKE_OFFSET(holderP), holderP->tag.lock,
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HOLDER_LOCKMETHOD(*(holderP)),
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holderP->tag.pid, holderP->tag.xid,
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holderP->holders[1], holderP->holders[2], holderP->holders[3], holderP->holders[4],
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holderP->holders[5], holderP->holders[6], holderP->holders[7], holderP->nHolding);
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holderP->holding[1], holderP->holding[2], holderP->holding[3],
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holderP->holding[4], holderP->holding[5], holderP->holding[6],
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holderP->holding[7], holderP->nHolding);
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}
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#else /* not LOCK_DEBUG */
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@ -146,7 +148,12 @@ HOLDER_PRINT(const char * where, const HOLDER * holderP)
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SPINLOCK LockMgrLock; /* in Shmem or created in
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* CreateSpinlocks() */
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/* This is to simplify/speed up some bit arithmetic */
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/*
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* These are to simplify/speed up some bit arithmetic.
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*
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* XXX is a fetch from a static array really faster than a shift?
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* Wouldn't bet on it...
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*/
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static LOCKMASK BITS_OFF[MAX_LOCKMODES];
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static LOCKMASK BITS_ON[MAX_LOCKMODES];
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@ -471,7 +478,7 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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SPINLOCK masterLock;
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LOCKMETHODTABLE *lockMethodTable;
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int status;
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int myHolders[MAX_LOCKMODES];
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int myHolding[MAX_LOCKMODES];
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int i;
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#ifdef LOCK_DEBUG
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@ -517,20 +524,21 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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*/
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if (!found)
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{
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lock->mask = 0;
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lock->nHolding = 0;
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lock->nActive = 0;
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MemSet((char *) lock->holders, 0, sizeof(int) * MAX_LOCKMODES);
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MemSet((char *) lock->activeHolders, 0, sizeof(int) * MAX_LOCKMODES);
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lock->grantMask = 0;
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lock->waitMask = 0;
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lock->nRequested = 0;
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lock->nGranted = 0;
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MemSet((char *) lock->requested, 0, sizeof(int) * MAX_LOCKMODES);
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MemSet((char *) lock->granted, 0, sizeof(int) * MAX_LOCKMODES);
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ProcQueueInit(&(lock->waitProcs));
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LOCK_PRINT("LockAcquire: new", lock, lockmode);
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}
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else
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{
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LOCK_PRINT("LockAcquire: found", lock, lockmode);
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Assert((lock->nHolding > 0) && (lock->holders[lockmode] >= 0));
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Assert((lock->nActive > 0) && (lock->activeHolders[lockmode] >= 0));
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Assert(lock->nActive <= lock->nHolding);
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Assert((lock->nRequested >= 0) && (lock->requested[lockmode] >= 0));
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Assert((lock->nGranted >= 0) && (lock->granted[lockmode] >= 0));
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Assert(lock->nGranted <= lock->nRequested);
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}
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/* ------------------
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@ -561,15 +569,15 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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if (!found)
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{
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holder->nHolding = 0;
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MemSet((char *) holder->holders, 0, sizeof(int) * MAX_LOCKMODES);
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MemSet((char *) holder->holding, 0, sizeof(int) * MAX_LOCKMODES);
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ProcAddLock(&holder->queue);
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HOLDER_PRINT("LockAcquire: new", holder);
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}
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else
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{
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HOLDER_PRINT("LockAcquire: found", holder);
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Assert((holder->nHolding > 0) && (holder->holders[lockmode] >= 0));
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Assert(holder->nHolding <= lock->nActive);
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Assert((holder->nHolding >= 0) && (holder->holding[lockmode] >= 0));
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Assert(holder->nHolding <= lock->nGranted);
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#ifdef CHECK_DEADLOCK_RISK
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/*
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@ -588,7 +596,7 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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*/
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for (i = lockMethodTable->ctl->numLockModes; i > 0; i--)
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{
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if (holder->holders[i] > 0)
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if (holder->holding[i] > 0)
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{
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if (i >= (int) lockmode)
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break; /* safe: we have a lock >= req level */
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@ -603,21 +611,21 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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}
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/* ----------------
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* lock->nHolding and lock->holders count the total number of holders
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* either holding or waiting for the lock, so increment those immediately.
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* lock->nRequested and lock->requested[] count the total number of
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* requests, whether granted or waiting, so increment those immediately.
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* The other counts don't increment till we get the lock.
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* ----------------
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*/
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lock->nHolding++;
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lock->holders[lockmode]++;
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Assert((lock->nHolding > 0) && (lock->holders[lockmode] > 0));
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lock->nRequested++;
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lock->requested[lockmode]++;
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Assert((lock->nRequested > 0) && (lock->requested[lockmode] > 0));
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/* --------------------
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* If I'm the only one holding any lock on this object, then there
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* cannot be a conflict. The same is true if I already hold this lock.
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* --------------------
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*/
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if (holder->nHolding == lock->nActive || holder->holders[lockmode] != 0)
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if (holder->nHolding == lock->nGranted || holder->holding[lockmode] != 0)
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{
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GrantLock(lock, holder, lockmode);
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HOLDER_PRINT("LockAcquire: owning", holder);
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@ -630,8 +638,8 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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* then there is no conflict, either.
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* --------------------
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*/
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LockCountMyLocks(holder->tag.lock, MyProc, myHolders);
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if (myHolders[lockmode] != 0)
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LockCountMyLocks(holder->tag.lock, MyProc, myHolding);
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if (myHolding[lockmode] != 0)
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{
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GrantLock(lock, holder, lockmode);
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HOLDER_PRINT("LockAcquire: my other XID owning", holder);
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@ -650,7 +658,7 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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*/
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for (i = 1; i <= lockMethodTable->ctl->numLockModes; i++)
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{
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if (myHolders[i] > 0 &&
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if (myHolding[i] > 0 &&
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lockMethodTable->ctl->conflictTab[i] & lock->waitMask)
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break; /* yes, there is a conflict */
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}
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@ -664,12 +672,12 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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else
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status = LockResolveConflicts(lockmethod, lockmode,
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lock, holder,
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MyProc, myHolders);
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MyProc, myHolding);
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}
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else
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status = LockResolveConflicts(lockmethod, lockmode,
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lock, holder,
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MyProc, myHolders);
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MyProc, myHolding);
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if (status == STATUS_OK)
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GrantLock(lock, holder, lockmode);
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@ -694,11 +702,11 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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}
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else
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HOLDER_PRINT("LockAcquire: NHOLDING", holder);
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lock->nHolding--;
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lock->holders[lockmode]--;
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lock->nRequested--;
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lock->requested[lockmode]--;
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LOCK_PRINT("LockAcquire: user lock failed", lock, lockmode);
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Assert((lock->nHolding > 0) && (lock->holders[lockmode] >= 0));
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Assert(lock->nActive <= lock->nHolding);
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Assert((lock->nRequested > 0) && (lock->requested[lockmode] >= 0));
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Assert(lock->nGranted <= lock->nRequested);
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SpinRelease(masterLock);
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return FALSE;
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}
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@ -708,17 +716,17 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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* Construct bitmask of locks this process holds on this object.
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*/
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{
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int holdLock = 0;
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int heldLocks = 0;
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int tmpMask;
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for (i = 1, tmpMask = 2;
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i <= lockMethodTable->ctl->numLockModes;
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i++, tmpMask <<= 1)
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{
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if (myHolders[i] > 0)
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holdLock |= tmpMask;
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if (myHolding[i] > 0)
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heldLocks |= tmpMask;
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}
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MyProc->holdLock = holdLock;
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MyProc->heldLocks = heldLocks;
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}
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/*
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@ -736,7 +744,7 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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* Check the holder entry status, in case something in the ipc
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* communication doesn't work correctly.
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*/
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if (!((holder->nHolding > 0) && (holder->holders[lockmode] > 0)))
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if (!((holder->nHolding > 0) && (holder->holding[lockmode] > 0)))
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{
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HOLDER_PRINT("LockAcquire: INCONSISTENT", holder);
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LOCK_PRINT("LockAcquire: INCONSISTENT", lock, lockmode);
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@ -763,7 +771,7 @@ LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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* determining whether or not any new lock acquired conflicts with
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* the old ones.
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*
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* The caller can optionally pass the process's total holders counts, if
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* The caller can optionally pass the process's total holding counts, if
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* known. If NULL is passed then these values will be computed internally.
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* ----------------------------
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*/
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@ -773,28 +781,28 @@ LockResolveConflicts(LOCKMETHOD lockmethod,
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LOCK *lock,
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HOLDER *holder,
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PROC *proc,
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int *myHolders) /* myHolders[] array or NULL */
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int *myHolding) /* myHolding[] array or NULL */
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{
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LOCKMETHODCTL *lockctl = LockMethodTable[lockmethod]->ctl;
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int numLockModes = lockctl->numLockModes;
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int bitmask;
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int i,
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tmpMask;
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int localHolders[MAX_LOCKMODES];
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int localHolding[MAX_LOCKMODES];
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Assert((holder->nHolding >= 0) && (holder->holders[lockmode] >= 0));
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Assert((holder->nHolding >= 0) && (holder->holding[lockmode] >= 0));
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/* ----------------------------
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* first check for global conflicts: If no locks conflict
|
||||
* with mine, then I get the lock.
|
||||
*
|
||||
* Checking for conflict: lock->mask represents the types of
|
||||
* Checking for conflict: lock->grantMask represents the types of
|
||||
* currently held locks. conflictTable[lockmode] has a bit
|
||||
* set for each type of lock that conflicts with mine. Bitwise
|
||||
* compare tells if there is a conflict.
|
||||
* ----------------------------
|
||||
*/
|
||||
if (!(lockctl->conflictTab[lockmode] & lock->mask))
|
||||
if (!(lockctl->conflictTab[lockmode] & lock->grantMask))
|
||||
{
|
||||
HOLDER_PRINT("LockResolveConflicts: no conflict", holder);
|
||||
return STATUS_OK;
|
||||
@ -807,11 +815,11 @@ LockResolveConflicts(LOCKMETHOD lockmethod,
|
||||
* process under another XID also count as "our own locks".
|
||||
* ------------------------
|
||||
*/
|
||||
if (myHolders == NULL)
|
||||
if (myHolding == NULL)
|
||||
{
|
||||
/* Caller didn't do calculation of total holding for me */
|
||||
LockCountMyLocks(holder->tag.lock, proc, localHolders);
|
||||
myHolders = localHolders;
|
||||
LockCountMyLocks(holder->tag.lock, proc, localHolding);
|
||||
myHolding = localHolding;
|
||||
}
|
||||
|
||||
/* Compute mask of lock types held by other processes */
|
||||
@ -819,7 +827,7 @@ LockResolveConflicts(LOCKMETHOD lockmethod,
|
||||
tmpMask = 2;
|
||||
for (i = 1; i <= numLockModes; i++, tmpMask <<= 1)
|
||||
{
|
||||
if (lock->activeHolders[i] != myHolders[i])
|
||||
if (lock->granted[i] != myHolding[i])
|
||||
bitmask |= tmpMask;
|
||||
}
|
||||
|
||||
@ -852,20 +860,20 @@ LockResolveConflicts(LOCKMETHOD lockmethod,
|
||||
* be a net slowdown.
|
||||
*/
|
||||
static void
|
||||
LockCountMyLocks(SHMEM_OFFSET lockOffset, PROC *proc, int *myHolders)
|
||||
LockCountMyLocks(SHMEM_OFFSET lockOffset, PROC *proc, int *myHolding)
|
||||
{
|
||||
HOLDER *holder = NULL;
|
||||
HOLDER *nextHolder = NULL;
|
||||
SHM_QUEUE *lockQueue = &(proc->lockQueue);
|
||||
SHMEM_OFFSET end = MAKE_OFFSET(lockQueue);
|
||||
SHM_QUEUE *holderQueue = &(proc->holderQueue);
|
||||
SHMEM_OFFSET end = MAKE_OFFSET(holderQueue);
|
||||
int i;
|
||||
|
||||
MemSet(myHolders, 0, MAX_LOCKMODES * sizeof(int));
|
||||
MemSet(myHolding, 0, MAX_LOCKMODES * sizeof(int));
|
||||
|
||||
if (SHMQueueEmpty(lockQueue))
|
||||
if (SHMQueueEmpty(holderQueue))
|
||||
return;
|
||||
|
||||
SHMQueueFirst(lockQueue, (Pointer *) &holder, &holder->queue);
|
||||
SHMQueueFirst(holderQueue, (Pointer *) &holder, &holder->queue);
|
||||
|
||||
do
|
||||
{
|
||||
@ -885,7 +893,7 @@ LockCountMyLocks(SHMEM_OFFSET lockOffset, PROC *proc, int *myHolders)
|
||||
{
|
||||
for (i = 1; i < MAX_LOCKMODES; i++)
|
||||
{
|
||||
myHolders[i] += holder->holders[i];
|
||||
myHolding[i] += holder->holding[i];
|
||||
}
|
||||
}
|
||||
|
||||
@ -894,47 +902,47 @@ LockCountMyLocks(SHMEM_OFFSET lockOffset, PROC *proc, int *myHolders)
|
||||
}
|
||||
|
||||
/*
|
||||
* LockGetMyHoldLocks -- compute bitmask of lock types held by a process
|
||||
* LockGetMyHeldLocks -- compute bitmask of lock types held by a process
|
||||
* for a given lockable object.
|
||||
*/
|
||||
static int
|
||||
LockGetMyHoldLocks(SHMEM_OFFSET lockOffset, PROC *proc)
|
||||
LockGetMyHeldLocks(SHMEM_OFFSET lockOffset, PROC *proc)
|
||||
{
|
||||
int myHolders[MAX_LOCKMODES];
|
||||
int holdLock = 0;
|
||||
int myHolding[MAX_LOCKMODES];
|
||||
int heldLocks = 0;
|
||||
int i,
|
||||
tmpMask;
|
||||
|
||||
LockCountMyLocks(lockOffset, proc, myHolders);
|
||||
LockCountMyLocks(lockOffset, proc, myHolding);
|
||||
|
||||
for (i = 1, tmpMask = 2;
|
||||
i < MAX_LOCKMODES;
|
||||
i++, tmpMask <<= 1)
|
||||
{
|
||||
if (myHolders[i] > 0)
|
||||
holdLock |= tmpMask;
|
||||
if (myHolding[i] > 0)
|
||||
heldLocks |= tmpMask;
|
||||
}
|
||||
return holdLock;
|
||||
return heldLocks;
|
||||
}
|
||||
|
||||
/*
|
||||
* GrantLock -- update the lock and holder data structures to show
|
||||
* the new lock has been granted.
|
||||
* the lock request has been granted.
|
||||
*/
|
||||
void
|
||||
GrantLock(LOCK *lock, HOLDER *holder, LOCKMODE lockmode)
|
||||
{
|
||||
lock->nActive++;
|
||||
lock->activeHolders[lockmode]++;
|
||||
lock->mask |= BITS_ON[lockmode];
|
||||
if (lock->activeHolders[lockmode] == lock->holders[lockmode])
|
||||
lock->nGranted++;
|
||||
lock->granted[lockmode]++;
|
||||
lock->grantMask |= BITS_ON[lockmode];
|
||||
if (lock->granted[lockmode] == lock->requested[lockmode])
|
||||
lock->waitMask &= BITS_OFF[lockmode];
|
||||
LOCK_PRINT("GrantLock", lock, lockmode);
|
||||
Assert((lock->nActive > 0) && (lock->activeHolders[lockmode] > 0));
|
||||
Assert(lock->nActive <= lock->nHolding);
|
||||
holder->holders[lockmode]++;
|
||||
Assert((lock->nGranted > 0) && (lock->granted[lockmode] > 0));
|
||||
Assert(lock->nGranted <= lock->nRequested);
|
||||
holder->holding[lockmode]++;
|
||||
holder->nHolding++;
|
||||
Assert((holder->nHolding > 0) && (holder->holders[lockmode] > 0));
|
||||
Assert((holder->nHolding > 0) && (holder->holding[lockmode] > 0));
|
||||
}
|
||||
|
||||
/*
|
||||
@ -952,14 +960,6 @@ WaitOnLock(LOCKMETHOD lockmethod, LOCKMODE lockmode,
|
||||
|
||||
Assert(lockmethod < NumLockMethods);
|
||||
|
||||
/*
|
||||
* the waitqueue is ordered by priority. I insert myself according to
|
||||
* the priority of the lock I am acquiring.
|
||||
*
|
||||
* SYNC NOTE: I am assuming that the lock table spinlock is sufficient
|
||||
* synchronization for this queue. That will not be true if/when
|
||||
* people can be deleted from the queue by a SIGINT or something.
|
||||
*/
|
||||
LOCK_PRINT("WaitOnLock: sleeping on lock", lock, lockmode);
|
||||
|
||||
old_status = pstrdup(get_ps_display());
|
||||
@ -971,7 +971,7 @@ WaitOnLock(LOCKMETHOD lockmethod, LOCKMODE lockmode,
|
||||
/*
|
||||
* NOTE: Think not to put any lock state cleanup after the call to
|
||||
* ProcSleep, in either the normal or failure path. The lock state
|
||||
* must be fully set by the lock grantor, or by HandleDeadlock if we
|
||||
* must be fully set by the lock grantor, or by HandleDeadLock if we
|
||||
* give up waiting for the lock. This is necessary because of the
|
||||
* possibility that a cancel/die interrupt will interrupt ProcSleep
|
||||
* after someone else grants us the lock, but before we've noticed it.
|
||||
@ -1074,9 +1074,6 @@ LockRelease(LOCKMETHOD lockmethod, LOCKTAG *locktag,
|
||||
return FALSE;
|
||||
}
|
||||
LOCK_PRINT("LockRelease: found", lock, lockmode);
|
||||
Assert((lock->nHolding > 0) && (lock->holders[lockmode] >= 0));
|
||||
Assert((lock->nActive > 0) && (lock->activeHolders[lockmode] >= 0));
|
||||
Assert(lock->nActive <= lock->nHolding);
|
||||
|
||||
/*
|
||||
* Find the holder entry for this holder.
|
||||
@ -1107,29 +1104,32 @@ LockRelease(LOCKMETHOD lockmethod, LOCKTAG *locktag,
|
||||
* Check that we are actually holding a lock of the type we want to
|
||||
* release.
|
||||
*/
|
||||
if (!(holder->holders[lockmode] > 0))
|
||||
if (!(holder->holding[lockmode] > 0))
|
||||
{
|
||||
SpinRelease(masterLock);
|
||||
HOLDER_PRINT("LockRelease: WRONGTYPE", holder);
|
||||
elog(NOTICE, "LockRelease: you don't own a lock of type %s",
|
||||
lock_types[lockmode]);
|
||||
Assert(holder->holders[lockmode] >= 0);
|
||||
Assert(holder->holding[lockmode] >= 0);
|
||||
return FALSE;
|
||||
}
|
||||
Assert(holder->nHolding > 0);
|
||||
Assert((lock->nRequested > 0) && (lock->requested[lockmode] > 0));
|
||||
Assert((lock->nGranted > 0) && (lock->granted[lockmode] > 0));
|
||||
Assert(lock->nGranted <= lock->nRequested);
|
||||
|
||||
/*
|
||||
* fix the general lock stats
|
||||
*/
|
||||
lock->nHolding--;
|
||||
lock->holders[lockmode]--;
|
||||
lock->nActive--;
|
||||
lock->activeHolders[lockmode]--;
|
||||
lock->nRequested--;
|
||||
lock->requested[lockmode]--;
|
||||
lock->nGranted--;
|
||||
lock->granted[lockmode]--;
|
||||
|
||||
if (!(lock->activeHolders[lockmode]))
|
||||
if (lock->granted[lockmode] == 0)
|
||||
{
|
||||
/* change the conflict mask. No more of this lock type. */
|
||||
lock->mask &= BITS_OFF[lockmode];
|
||||
lock->grantMask &= BITS_OFF[lockmode];
|
||||
}
|
||||
|
||||
#ifdef NOT_USED
|
||||
@ -1139,14 +1139,14 @@ LockRelease(LOCKMETHOD lockmethod, LOCKTAG *locktag,
|
||||
* with the remaining locks.
|
||||
* --------------------------
|
||||
*/
|
||||
if (lock->activeHolders[lockmode])
|
||||
if (lock->granted[lockmode])
|
||||
wakeupNeeded = false;
|
||||
else
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Above is not valid any more (due to MVCC lock modes). Actually
|
||||
* we should compare activeHolders[lockmode] with number of
|
||||
* we should compare granted[lockmode] with number of
|
||||
* waiters holding lock of this type and try to wakeup only if
|
||||
* these numbers are equal (and lock released conflicts with locks
|
||||
* requested by waiters). For the moment we only check the last
|
||||
@ -1156,11 +1156,11 @@ LockRelease(LOCKMETHOD lockmethod, LOCKTAG *locktag,
|
||||
wakeupNeeded = true;
|
||||
|
||||
LOCK_PRINT("LockRelease: updated", lock, lockmode);
|
||||
Assert((lock->nHolding >= 0) && (lock->holders[lockmode] >= 0));
|
||||
Assert((lock->nActive >= 0) && (lock->activeHolders[lockmode] >= 0));
|
||||
Assert(lock->nActive <= lock->nHolding);
|
||||
Assert((lock->nRequested >= 0) && (lock->requested[lockmode] >= 0));
|
||||
Assert((lock->nGranted >= 0) && (lock->granted[lockmode] >= 0));
|
||||
Assert(lock->nGranted <= lock->nRequested);
|
||||
|
||||
if (!lock->nHolding)
|
||||
if (!lock->nRequested)
|
||||
{
|
||||
/* ------------------
|
||||
* if there's no one waiting in the queue,
|
||||
@ -1180,10 +1180,10 @@ LockRelease(LOCKMETHOD lockmethod, LOCKTAG *locktag,
|
||||
/*
|
||||
* Now fix the per-holder lock stats.
|
||||
*/
|
||||
holder->holders[lockmode]--;
|
||||
holder->holding[lockmode]--;
|
||||
holder->nHolding--;
|
||||
HOLDER_PRINT("LockRelease: updated", holder);
|
||||
Assert((holder->nHolding >= 0) && (holder->holders[lockmode] >= 0));
|
||||
Assert((holder->nHolding >= 0) && (holder->holding[lockmode] >= 0));
|
||||
|
||||
/*
|
||||
* If this was my last hold on this lock, delete my entry in the holder
|
||||
@ -1236,8 +1236,8 @@ LockReleaseAll(LOCKMETHOD lockmethod, PROC *proc,
|
||||
{
|
||||
HOLDER *holder = NULL;
|
||||
HOLDER *nextHolder = NULL;
|
||||
SHM_QUEUE *lockQueue = &(proc->lockQueue);
|
||||
SHMEM_OFFSET end = MAKE_OFFSET(lockQueue);
|
||||
SHM_QUEUE *holderQueue = &(proc->holderQueue);
|
||||
SHMEM_OFFSET end = MAKE_OFFSET(holderQueue);
|
||||
SPINLOCK masterLock;
|
||||
LOCKMETHODTABLE *lockMethodTable;
|
||||
int i,
|
||||
@ -1260,7 +1260,7 @@ LockReleaseAll(LOCKMETHOD lockmethod, PROC *proc,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (SHMQueueEmpty(lockQueue))
|
||||
if (SHMQueueEmpty(holderQueue))
|
||||
return TRUE;
|
||||
|
||||
numLockModes = lockMethodTable->ctl->numLockModes;
|
||||
@ -1268,7 +1268,7 @@ LockReleaseAll(LOCKMETHOD lockmethod, PROC *proc,
|
||||
|
||||
SpinAcquire(masterLock);
|
||||
|
||||
SHMQueueFirst(lockQueue, (Pointer *) &holder, &holder->queue);
|
||||
SHMQueueFirst(holderQueue, (Pointer *) &holder, &holder->queue);
|
||||
|
||||
nleft = 0;
|
||||
|
||||
@ -1308,53 +1308,55 @@ LockReleaseAll(LOCKMETHOD lockmethod, PROC *proc,
|
||||
|
||||
HOLDER_PRINT("LockReleaseAll", holder);
|
||||
LOCK_PRINT("LockReleaseAll", lock, 0);
|
||||
Assert(lock->nHolding > 0);
|
||||
Assert(lock->nActive > 0);
|
||||
Assert(lock->nActive <= lock->nHolding);
|
||||
Assert(lock->nRequested >= 0);
|
||||
Assert(lock->nGranted >= 0);
|
||||
Assert(lock->nGranted <= lock->nRequested);
|
||||
Assert(holder->nHolding >= 0);
|
||||
Assert(holder->nHolding <= lock->nHolding);
|
||||
Assert(holder->nHolding <= lock->nRequested);
|
||||
|
||||
/* ------------------
|
||||
* fix the general lock stats
|
||||
* ------------------
|
||||
*/
|
||||
if (lock->nHolding != holder->nHolding)
|
||||
if (lock->nRequested != holder->nHolding)
|
||||
{
|
||||
for (i = 1; i <= numLockModes; i++)
|
||||
{
|
||||
Assert(holder->holders[i] >= 0);
|
||||
lock->holders[i] -= holder->holders[i];
|
||||
lock->activeHolders[i] -= holder->holders[i];
|
||||
Assert((lock->holders[i] >= 0) \
|
||||
&&(lock->activeHolders[i] >= 0));
|
||||
if (!lock->activeHolders[i])
|
||||
lock->mask &= BITS_OFF[i];
|
||||
|
||||
/*
|
||||
* Read comments in LockRelease
|
||||
*/
|
||||
if (!wakeupNeeded && holder->holders[i] > 0 &&
|
||||
lockMethodTable->ctl->conflictTab[i] & lock->waitMask)
|
||||
wakeupNeeded = true;
|
||||
Assert(holder->holding[i] >= 0);
|
||||
if (holder->holding[i] > 0)
|
||||
{
|
||||
lock->requested[i] -= holder->holding[i];
|
||||
lock->granted[i] -= holder->holding[i];
|
||||
Assert(lock->requested[i] >= 0 && lock->granted[i] >= 0);
|
||||
if (lock->granted[i] == 0)
|
||||
lock->grantMask &= BITS_OFF[i];
|
||||
/*
|
||||
* Read comments in LockRelease
|
||||
*/
|
||||
if (!wakeupNeeded &&
|
||||
lockMethodTable->ctl->conflictTab[i] & lock->waitMask)
|
||||
wakeupNeeded = true;
|
||||
}
|
||||
}
|
||||
lock->nHolding -= holder->nHolding;
|
||||
lock->nActive -= holder->nHolding;
|
||||
Assert((lock->nHolding >= 0) && (lock->nActive >= 0));
|
||||
Assert(lock->nActive <= lock->nHolding);
|
||||
lock->nRequested -= holder->nHolding;
|
||||
lock->nGranted -= holder->nHolding;
|
||||
Assert((lock->nRequested >= 0) && (lock->nGranted >= 0));
|
||||
Assert(lock->nGranted <= lock->nRequested);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* --------------
|
||||
* set nHolding to zero so that we can garbage collect the lock
|
||||
* set nRequested to zero so that we can garbage collect the lock
|
||||
* down below...
|
||||
* --------------
|
||||
*/
|
||||
lock->nHolding = 0;
|
||||
lock->nRequested = 0;
|
||||
lock->nGranted = 0;
|
||||
/* Fix the lock status, just for next LOCK_PRINT message. */
|
||||
for (i = 1; i <= numLockModes; i++)
|
||||
{
|
||||
Assert(lock->holders[i] == lock->activeHolders[i]);
|
||||
lock->holders[i] = lock->activeHolders[i] = 0;
|
||||
Assert(lock->requested[i] == lock->granted[i]);
|
||||
lock->requested[i] = lock->granted[i] = 0;
|
||||
}
|
||||
}
|
||||
LOCK_PRINT("LockReleaseAll: updated", lock, 0);
|
||||
@ -1380,11 +1382,11 @@ LockReleaseAll(LOCKMETHOD lockmethod, PROC *proc,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (!lock->nHolding)
|
||||
if (!lock->nRequested)
|
||||
{
|
||||
/* --------------------
|
||||
* if there's no one waiting in the queue, we've just released
|
||||
* the last lock.
|
||||
* We've just released the last lock, so garbage-collect the
|
||||
* lock object.
|
||||
* --------------------
|
||||
*/
|
||||
LOCK_PRINT("LockReleaseAll: deleting", lock, 0);
|
||||
@ -1413,12 +1415,13 @@ next_item:
|
||||
{
|
||||
#ifdef LOCK_DEBUG
|
||||
if (lockmethod == USER_LOCKMETHOD ? Trace_userlocks : Trace_locks)
|
||||
elog(DEBUG, "LockReleaseAll: reinitializing lockQueue");
|
||||
elog(DEBUG, "LockReleaseAll: reinitializing holderQueue");
|
||||
#endif
|
||||
SHMQueueInit(lockQueue);
|
||||
SHMQueueInit(holderQueue);
|
||||
}
|
||||
|
||||
SpinRelease(masterLock);
|
||||
|
||||
#ifdef LOCK_DEBUG
|
||||
if (lockmethod == USER_LOCKMETHOD ? Trace_userlocks : Trace_locks)
|
||||
elog(DEBUG, "LockReleaseAll: done");
|
||||
@ -1457,16 +1460,17 @@ LockShmemSize(int maxBackends)
|
||||
}
|
||||
|
||||
/*
|
||||
* DeadlockCheck -- Checks for deadlocks for a given process
|
||||
*
|
||||
* We can't block on user locks, so no sense testing for deadlock
|
||||
* because there is no blocking, and no timer for the block.
|
||||
* DeadLockCheck -- Checks for deadlocks for a given process
|
||||
*
|
||||
* This code takes a list of locks a process holds, and the lock that
|
||||
* the process is sleeping on, and tries to find if any of the processes
|
||||
* waiting on its locks hold the lock it is waiting for. If no deadlock
|
||||
* is found, it goes on to look at all the processes waiting on their locks.
|
||||
*
|
||||
* We can't block on user locks, so no sense testing for deadlock
|
||||
* because there is no blocking, and no timer for the block. So,
|
||||
* only look at regular locks.
|
||||
*
|
||||
* We have already locked the master lock before being called.
|
||||
*/
|
||||
bool
|
||||
@ -1476,8 +1480,8 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
HOLDER *nextHolder = NULL;
|
||||
PROC *waitProc;
|
||||
PROC_QUEUE *waitQueue;
|
||||
SHM_QUEUE *lockQueue = &(thisProc->lockQueue);
|
||||
SHMEM_OFFSET end = MAKE_OFFSET(lockQueue);
|
||||
SHM_QUEUE *holderQueue = &(thisProc->holderQueue);
|
||||
SHMEM_OFFSET end = MAKE_OFFSET(holderQueue);
|
||||
LOCKMETHODCTL *lockctl = LockMethodTable[DEFAULT_LOCKMETHOD]->ctl;
|
||||
LOCK *lock;
|
||||
int i,
|
||||
@ -1494,10 +1498,13 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
nprocs = 1;
|
||||
}
|
||||
|
||||
if (SHMQueueEmpty(lockQueue))
|
||||
/*
|
||||
* Scan over all the locks held/awaited by thisProc.
|
||||
*/
|
||||
if (SHMQueueEmpty(holderQueue))
|
||||
return false;
|
||||
|
||||
SHMQueueFirst(lockQueue, (Pointer *) &holder, &holder->queue);
|
||||
SHMQueueFirst(holderQueue, (Pointer *) &holder, &holder->queue);
|
||||
|
||||
do
|
||||
{
|
||||
@ -1525,7 +1532,7 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
LOCK_PRINT("DeadLockCheck", lock, 0);
|
||||
|
||||
/*
|
||||
* waitLock is always in lockQueue of waiting proc, if !first_run
|
||||
* waitLock is always in holderQueue of waiting proc, if !first_run
|
||||
* then upper caller will handle waitProcs queue of waitLock.
|
||||
*/
|
||||
if (thisProc->waitLock == lock && !first_run)
|
||||
@ -1542,13 +1549,13 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
Assert(holder->nHolding > 0);
|
||||
for (lm = 1; lm <= lockctl->numLockModes; lm++)
|
||||
{
|
||||
if (holder->holders[lm] > 0 &&
|
||||
if (holder->holding[lm] > 0 &&
|
||||
lockctl->conflictTab[lm] & findlock->waitMask)
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
* Else - get the next lock from thisProc's lockQueue
|
||||
* Else - get the next lock from thisProc's holderQueue
|
||||
*/
|
||||
goto nxtl;
|
||||
}
|
||||
@ -1557,6 +1564,8 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
waitProc = (PROC *) MAKE_PTR(waitQueue->links.prev);
|
||||
|
||||
/*
|
||||
* Inner loop scans over all processes waiting for this lock.
|
||||
*
|
||||
* NOTE: loop must count down because we want to examine each item
|
||||
* in the queue even if waitQueue->size decreases due to waking up
|
||||
* some of the processes.
|
||||
@ -1573,14 +1582,14 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
if (lock == findlock) /* first_run also true */
|
||||
{
|
||||
/*
|
||||
* If me blocked by his holdlock...
|
||||
* If I'm blocked by his heldLocks...
|
||||
*/
|
||||
if (lockctl->conflictTab[MyProc->waitLockMode] & waitProc->holdLock)
|
||||
if (lockctl->conflictTab[MyProc->waitLockMode] & waitProc->heldLocks)
|
||||
{
|
||||
/* and he blocked by me -> deadlock */
|
||||
if (lockctl->conflictTab[waitProc->waitLockMode] & MyProc->holdLock)
|
||||
if (lockctl->conflictTab[waitProc->waitLockMode] & MyProc->heldLocks)
|
||||
return true;
|
||||
/* we shouldn't look at lockQueue of our blockers */
|
||||
/* we shouldn't look at holderQueue of our blockers */
|
||||
goto nextWaitProc;
|
||||
}
|
||||
|
||||
@ -1591,11 +1600,11 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
* implicitly). Note that we don't do like test if
|
||||
* !first_run (when thisProc is holder and non-waiter on
|
||||
* lock) and so we call DeadLockCheck below for every
|
||||
* waitProc in thisProc->lockQueue, even for waitProc-s
|
||||
* waitProc in thisProc->holderQueue, even for waitProc-s
|
||||
* un-blocked by thisProc. Should we? This could save us
|
||||
* some time...
|
||||
*/
|
||||
if (!(lockctl->conflictTab[waitProc->waitLockMode] & MyProc->holdLock) &&
|
||||
if (!(lockctl->conflictTab[waitProc->waitLockMode] & MyProc->heldLocks) &&
|
||||
!(lockctl->conflictTab[waitProc->waitLockMode] & (1 << MyProc->waitLockMode)))
|
||||
goto nextWaitProc;
|
||||
}
|
||||
@ -1609,13 +1618,13 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
goto nextWaitProc;
|
||||
}
|
||||
|
||||
/* Recursively check this process's lockQueue. */
|
||||
/* Recursively check this process's holderQueue. */
|
||||
Assert(nprocs < MAXBACKENDS);
|
||||
checked_procs[nprocs++] = waitProc;
|
||||
|
||||
if (DeadLockCheck(waitProc, findlock))
|
||||
{
|
||||
int holdLock;
|
||||
int heldLocks;
|
||||
|
||||
/*
|
||||
* Ok, but is waitProc waiting for me (thisProc) ?
|
||||
@ -1623,15 +1632,15 @@ DeadLockCheck(PROC *thisProc, LOCK *findlock)
|
||||
if (thisProc->waitLock == lock)
|
||||
{
|
||||
Assert(first_run);
|
||||
holdLock = thisProc->holdLock;
|
||||
heldLocks = thisProc->heldLocks;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* should we cache holdLock to speed this up? */
|
||||
holdLock = LockGetMyHoldLocks(holder->tag.lock, thisProc);
|
||||
Assert(holdLock != 0);
|
||||
/* should we cache heldLocks to speed this up? */
|
||||
heldLocks = LockGetMyHeldLocks(holder->tag.lock, thisProc);
|
||||
Assert(heldLocks != 0);
|
||||
}
|
||||
if (lockctl->conflictTab[waitProc->waitLockMode] & holdLock)
|
||||
if (lockctl->conflictTab[waitProc->waitLockMode] & heldLocks)
|
||||
{
|
||||
/*
|
||||
* Last attempt to avoid deadlock: try to wakeup myself.
|
||||
@ -1703,7 +1712,7 @@ nxtl:
|
||||
|
||||
#ifdef LOCK_DEBUG
|
||||
/*
|
||||
* Dump all locks in the proc->lockQueue. Must have already acquired
|
||||
* Dump all locks in the proc->holderQueue. Must have already acquired
|
||||
* the masterLock.
|
||||
*/
|
||||
void
|
||||
@ -1711,7 +1720,7 @@ DumpLocks(void)
|
||||
{
|
||||
SHMEM_OFFSET location;
|
||||
PROC *proc;
|
||||
SHM_QUEUE *lockQueue;
|
||||
SHM_QUEUE *holderQueue;
|
||||
HOLDER *holder = NULL;
|
||||
HOLDER *nextHolder = NULL;
|
||||
SHMEM_OFFSET end;
|
||||
@ -1725,8 +1734,8 @@ DumpLocks(void)
|
||||
proc = (PROC *) MAKE_PTR(location);
|
||||
if (proc != MyProc)
|
||||
return;
|
||||
lockQueue = &proc->lockQueue;
|
||||
end = MAKE_OFFSET(lockQueue);
|
||||
holderQueue = &proc->holderQueue;
|
||||
end = MAKE_OFFSET(holderQueue);
|
||||
|
||||
Assert(lockmethod < NumLockMethods);
|
||||
lockMethodTable = LockMethodTable[lockmethod];
|
||||
@ -1736,10 +1745,10 @@ DumpLocks(void)
|
||||
if (proc->waitLock)
|
||||
LOCK_PRINT("DumpLocks: waiting on", proc->waitLock, 0);
|
||||
|
||||
if (SHMQueueEmpty(lockQueue))
|
||||
if (SHMQueueEmpty(holderQueue))
|
||||
return;
|
||||
|
||||
SHMQueueFirst(lockQueue, (Pointer *) &holder, &holder->queue);
|
||||
SHMQueueFirst(holderQueue, (Pointer *) &holder, &holder->queue);
|
||||
|
||||
do
|
||||
{
|
||||
|
@ -8,7 +8,7 @@
|
||||
*
|
||||
*
|
||||
* IDENTIFICATION
|
||||
* $Header: /cvsroot/pgsql/src/backend/storage/lmgr/proc.c,v 1.92 2001/01/14 05:08:16 tgl Exp $
|
||||
* $Header: /cvsroot/pgsql/src/backend/storage/lmgr/proc.c,v 1.93 2001/01/16 06:11:34 tgl Exp $
|
||||
*
|
||||
*-------------------------------------------------------------------------
|
||||
*/
|
||||
@ -48,7 +48,7 @@
|
||||
* This is so that we can support more backends. (system-wide semaphore
|
||||
* sets run out pretty fast.) -ay 4/95
|
||||
*
|
||||
* $Header: /cvsroot/pgsql/src/backend/storage/lmgr/proc.c,v 1.92 2001/01/14 05:08:16 tgl Exp $
|
||||
* $Header: /cvsroot/pgsql/src/backend/storage/lmgr/proc.c,v 1.93 2001/01/16 06:11:34 tgl Exp $
|
||||
*/
|
||||
#include "postgres.h"
|
||||
|
||||
@ -230,7 +230,7 @@ InitProcess(void)
|
||||
}
|
||||
|
||||
/* this cannot be initialized until after the buffer pool */
|
||||
SHMQueueInit(&(MyProc->lockQueue));
|
||||
SHMQueueInit(&(MyProc->holderQueue));
|
||||
}
|
||||
|
||||
/*
|
||||
@ -311,8 +311,8 @@ ZeroProcSemaphore(PROC *proc)
|
||||
* Locktable lock must be held by caller.
|
||||
*
|
||||
* NB: this does not remove the process' holder object, nor the lock object,
|
||||
* even though their holder counts might now have gone to zero. That will
|
||||
* happen during a subsequent LockReleaseAll call, which we expect will happen
|
||||
* even though their counts might now have gone to zero. That will happen
|
||||
* during a subsequent LockReleaseAll call, which we expect will happen
|
||||
* during transaction cleanup. (Removal of a proc from its wait queue by
|
||||
* this routine can only happen if we are aborting the transaction.)
|
||||
*/
|
||||
@ -331,14 +331,14 @@ RemoveFromWaitQueue(PROC *proc)
|
||||
SHMQueueDelete(&(proc->links));
|
||||
waitLock->waitProcs.size--;
|
||||
|
||||
/* Undo increments of holder counts by waiting process */
|
||||
Assert(waitLock->nHolding > 0);
|
||||
Assert(waitLock->nHolding > proc->waitLock->nActive);
|
||||
waitLock->nHolding--;
|
||||
Assert(waitLock->holders[lockmode] > 0);
|
||||
waitLock->holders[lockmode]--;
|
||||
/* Undo increments of request counts by waiting process */
|
||||
Assert(waitLock->nRequested > 0);
|
||||
Assert(waitLock->nRequested > proc->waitLock->nGranted);
|
||||
waitLock->nRequested--;
|
||||
Assert(waitLock->requested[lockmode] > 0);
|
||||
waitLock->requested[lockmode]--;
|
||||
/* don't forget to clear waitMask bit if appropriate */
|
||||
if (waitLock->activeHolders[lockmode] == waitLock->holders[lockmode])
|
||||
if (waitLock->granted[lockmode] == waitLock->requested[lockmode])
|
||||
waitLock->waitMask &= ~(1 << lockmode);
|
||||
|
||||
/* Clean up the proc's own state */
|
||||
@ -546,7 +546,7 @@ ProcSleep(LOCKMETHODCTL *lockctl,
|
||||
int waitMask = lock->waitMask;
|
||||
PROC *proc;
|
||||
int i;
|
||||
int aheadHolders[MAX_LOCKMODES];
|
||||
int aheadGranted[MAX_LOCKMODES];
|
||||
bool selfConflict = (lockctl->conflictTab[lockmode] & myMask),
|
||||
prevSame = false;
|
||||
#ifndef __BEOS__
|
||||
@ -559,7 +559,7 @@ ProcSleep(LOCKMETHODCTL *lockctl,
|
||||
MyProc->waitLock = lock;
|
||||
MyProc->waitHolder = holder;
|
||||
MyProc->waitLockMode = lockmode;
|
||||
/* We assume the caller set up MyProc->holdLock */
|
||||
/* We assume the caller set up MyProc->heldLocks */
|
||||
|
||||
proc = (PROC *) MAKE_PTR(waitQueue->links.prev);
|
||||
|
||||
@ -567,57 +567,61 @@ ProcSleep(LOCKMETHODCTL *lockctl,
|
||||
if (!(lockctl->conflictTab[lockmode] & waitMask))
|
||||
goto ins;
|
||||
|
||||
/* otherwise, determine where we should go into the queue */
|
||||
for (i = 1; i < MAX_LOCKMODES; i++)
|
||||
aheadHolders[i] = lock->activeHolders[i];
|
||||
(aheadHolders[lockmode])++;
|
||||
aheadGranted[i] = lock->granted[i];
|
||||
(aheadGranted[lockmode])++;
|
||||
|
||||
for (i = 0; i < waitQueue->size; i++)
|
||||
{
|
||||
/* am I waiting for him ? */
|
||||
if (lockctl->conflictTab[lockmode] & proc->holdLock)
|
||||
LOCKMODE procWaitMode = proc->waitLockMode;
|
||||
|
||||
/* must I wait for him ? */
|
||||
if (lockctl->conflictTab[lockmode] & proc->heldLocks)
|
||||
{
|
||||
/* is he waiting for me ? */
|
||||
if (lockctl->conflictTab[proc->waitLockMode] & MyProc->holdLock)
|
||||
if (lockctl->conflictTab[procWaitMode] & MyProc->heldLocks)
|
||||
{
|
||||
/* Yes, report deadlock failure */
|
||||
MyProc->errType = STATUS_ERROR;
|
||||
goto rt;
|
||||
}
|
||||
/* being waiting for him - go past */
|
||||
/* I must go after him in queue - so continue loop */
|
||||
}
|
||||
/* if he waits for me */
|
||||
else if (lockctl->conflictTab[proc->waitLockMode] & MyProc->holdLock)
|
||||
/* if he waits for me, go before him in queue */
|
||||
else if (lockctl->conflictTab[procWaitMode] & MyProc->heldLocks)
|
||||
break;
|
||||
/* if conflicting locks requested */
|
||||
else if (lockctl->conflictTab[proc->waitLockMode] & myMask)
|
||||
else if (lockctl->conflictTab[procWaitMode] & myMask)
|
||||
{
|
||||
|
||||
/*
|
||||
* If I request non self-conflicting lock and there are others
|
||||
* requesting the same lock just before me - stay here.
|
||||
* requesting the same lock just before this guy - stop here.
|
||||
*/
|
||||
if (!selfConflict && prevSame)
|
||||
break;
|
||||
}
|
||||
|
||||
/*
|
||||
* Last attempt to don't move any more: if we don't conflict with
|
||||
* rest waiters in queue.
|
||||
* Last attempt to not move any further to the back of the queue:
|
||||
* if we don't conflict with remaining waiters, stop here.
|
||||
*/
|
||||
else if (!(lockctl->conflictTab[lockmode] & waitMask))
|
||||
break;
|
||||
|
||||
prevSame = (proc->waitLockMode == lockmode);
|
||||
(aheadHolders[proc->waitLockMode])++;
|
||||
if (aheadHolders[proc->waitLockMode] == lock->holders[proc->waitLockMode])
|
||||
waitMask &= ~(1 << proc->waitLockMode);
|
||||
/* Move past this guy, and update state accordingly */
|
||||
prevSame = (procWaitMode == lockmode);
|
||||
(aheadGranted[procWaitMode])++;
|
||||
if (aheadGranted[procWaitMode] == lock->requested[procWaitMode])
|
||||
waitMask &= ~(1 << procWaitMode);
|
||||
proc = (PROC *) MAKE_PTR(proc->links.prev);
|
||||
}
|
||||
|
||||
ins:;
|
||||
/* -------------------
|
||||
* Insert self into queue. These operations are atomic (because
|
||||
* of the spinlock).
|
||||
* Insert self into queue, ahead of the given proc.
|
||||
* These operations are atomic (because of the spinlock).
|
||||
* -------------------
|
||||
*/
|
||||
SHMQueueInsertTL(&(proc->links), &(MyProc->links));
|
||||
@ -838,7 +842,7 @@ nextProc:
|
||||
void
|
||||
ProcAddLock(SHM_QUEUE *elem)
|
||||
{
|
||||
SHMQueueInsertTL(&MyProc->lockQueue, elem);
|
||||
SHMQueueInsertTL(&MyProc->holderQueue, elem);
|
||||
}
|
||||
|
||||
/* --------------------
|
||||
|
@ -7,7 +7,7 @@
|
||||
* Portions Copyright (c) 1996-2000, PostgreSQL, Inc
|
||||
* Portions Copyright (c) 1994, Regents of the University of California
|
||||
*
|
||||
* $Id: lock.h,v 1.40 2000/12/22 00:51:54 tgl Exp $
|
||||
* $Id: lock.h,v 1.41 2001/01/16 06:11:34 tgl Exp $
|
||||
*
|
||||
*-------------------------------------------------------------------------
|
||||
*/
|
||||
@ -150,26 +150,28 @@ typedef struct LOCKTAG
|
||||
* Per-locked-object lock information:
|
||||
*
|
||||
* tag -- uniquely identifies the object being locked
|
||||
* mask -- union of the conflict masks of all lock types
|
||||
* currently held on this object.
|
||||
* waitProcs -- queue of processes waiting for this lock
|
||||
* holders -- count of each lock type currently held on the
|
||||
* lock.
|
||||
* nHolding -- total locks of all types.
|
||||
* grantMask -- bitmask for all lock types currently granted on this object.
|
||||
* waitMask -- bitmask for all lock types currently awaited on this object.
|
||||
* waitProcs -- queue of processes waiting for this lock.
|
||||
* requested -- count of each lock type currently requested on the lock
|
||||
* (includes requests already granted!!).
|
||||
* nRequested -- total requested locks of all types.
|
||||
* granted -- count of each lock type currently granted on the lock.
|
||||
* nGranted -- total granted locks of all types.
|
||||
*/
|
||||
typedef struct LOCK
|
||||
{
|
||||
/* hash key */
|
||||
LOCKTAG tag;
|
||||
LOCKTAG tag; /* unique identifier of lockable object */
|
||||
|
||||
/* data */
|
||||
int mask;
|
||||
int waitMask;
|
||||
PROC_QUEUE waitProcs;
|
||||
int holders[MAX_LOCKMODES];
|
||||
int nHolding;
|
||||
int activeHolders[MAX_LOCKMODES];
|
||||
int nActive;
|
||||
int grantMask; /* bitmask for lock types already granted */
|
||||
int waitMask; /* bitmask for lock types awaited */
|
||||
PROC_QUEUE waitProcs; /* list of PROC objects waiting on lock */
|
||||
int requested[MAX_LOCKMODES]; /* counts of requested locks */
|
||||
int nRequested; /* total of requested[] array */
|
||||
int granted[MAX_LOCKMODES]; /* counts of granted locks */
|
||||
int nGranted; /* total of granted[] array */
|
||||
} LOCK;
|
||||
|
||||
#define SHMEM_LOCKTAB_KEYSIZE sizeof(LOCKTAG)
|
||||
@ -193,6 +195,12 @@ typedef struct LOCK
|
||||
* Currently, session holders are used for user locks and for cross-xact
|
||||
* locks obtained for VACUUM. We assume that a session lock never conflicts
|
||||
* with per-transaction locks obtained by the same backend.
|
||||
*
|
||||
* The holding[] array counts the granted locks (of each type) represented
|
||||
* by this holder. Note that there will be a holder object, possibly with
|
||||
* zero holding[], for any lock that the process is currently waiting on.
|
||||
* Otherwise, holder objects whose counts have gone to zero are recycled
|
||||
* as soon as convenient.
|
||||
*/
|
||||
typedef struct HOLDERTAG
|
||||
{
|
||||
@ -204,12 +212,12 @@ typedef struct HOLDERTAG
|
||||
typedef struct HOLDER
|
||||
{
|
||||
/* tag */
|
||||
HOLDERTAG tag;
|
||||
HOLDERTAG tag; /* unique identifier of holder object */
|
||||
|
||||
/* data */
|
||||
int holders[MAX_LOCKMODES];
|
||||
int nHolding;
|
||||
SHM_QUEUE queue;
|
||||
int holding[MAX_LOCKMODES]; /* count of locks currently held */
|
||||
int nHolding; /* total of holding[] array */
|
||||
SHM_QUEUE queue; /* list link for process' list of holders */
|
||||
} HOLDER;
|
||||
|
||||
#define SHMEM_HOLDERTAB_KEYSIZE sizeof(HOLDERTAG)
|
||||
@ -241,7 +249,7 @@ extern bool LockReleaseAll(LOCKMETHOD lockmethod, PROC *proc,
|
||||
bool allxids, TransactionId xid);
|
||||
extern int LockResolveConflicts(LOCKMETHOD lockmethod, LOCKMODE lockmode,
|
||||
LOCK *lock, HOLDER *holder, PROC *proc,
|
||||
int *myHolders);
|
||||
int *myHolding);
|
||||
extern void GrantLock(LOCK *lock, HOLDER *holder, LOCKMODE lockmode);
|
||||
extern int LockShmemSize(int maxBackends);
|
||||
extern bool DeadLockCheck(PROC *thisProc, LOCK *findlock);
|
||||
|
@ -7,7 +7,7 @@
|
||||
* Portions Copyright (c) 1996-2000, PostgreSQL, Inc
|
||||
* Portions Copyright (c) 1994, Regents of the University of California
|
||||
*
|
||||
* $Id: proc.h,v 1.34 2001/01/14 05:08:16 tgl Exp $
|
||||
* $Id: proc.h,v 1.35 2001/01/16 06:11:34 tgl Exp $
|
||||
*
|
||||
*-------------------------------------------------------------------------
|
||||
*/
|
||||
@ -27,13 +27,20 @@ typedef struct
|
||||
} SEMA;
|
||||
|
||||
/*
|
||||
* Each backend has:
|
||||
* Each backend has a PROC struct in shared memory. There is also a list
|
||||
* of currently-unused PROC structs that will be reallocated to new backends
|
||||
* (a fairly pointless optimization, but it's there anyway).
|
||||
*
|
||||
* links: list link for any list the PROC is in. When waiting for a lock,
|
||||
* the PROC is linked into that lock's waitProcs queue. A recycled PROC
|
||||
* is linked into ProcGlobal's freeProcs list.
|
||||
*/
|
||||
struct proc
|
||||
{
|
||||
/* proc->links MUST BE THE FIRST ELEMENT OF STRUCT (see ProcWakeup()) */
|
||||
|
||||
SHM_QUEUE links; /* proc can be waiting for one event(lock) */
|
||||
SHM_QUEUE links; /* list link if process is in a list */
|
||||
|
||||
SEMA sem; /* ONE semaphore to sleep on */
|
||||
int errType; /* error code tells why we woke up */
|
||||
|
||||
@ -48,16 +55,17 @@ struct proc
|
||||
|
||||
/* Info about lock the process is currently waiting for, if any */
|
||||
LOCK *waitLock; /* Lock object we're sleeping on ... */
|
||||
HOLDER *waitHolder; /* Per-holder info for our lock */
|
||||
HOLDER *waitHolder; /* Per-holder info for awaited lock */
|
||||
LOCKMODE waitLockMode; /* type of lock we're waiting for */
|
||||
LOCKMASK holdLock; /* bitmask for lock types already held */
|
||||
LOCKMASK heldLocks; /* bitmask for lock types already held on
|
||||
* this lock object by this backend */
|
||||
|
||||
int pid; /* This backend's process id */
|
||||
Oid databaseId; /* OID of database this backend is using */
|
||||
|
||||
short sLocks[MAX_SPINS]; /* Spin lock stats */
|
||||
SHM_QUEUE lockQueue; /* locks associated with current
|
||||
* transaction */
|
||||
SHM_QUEUE holderQueue; /* list of HOLDER objects for locks held or
|
||||
* awaited by this backend */
|
||||
};
|
||||
|
||||
/* NOTE: "typedef struct proc PROC" appears in storage/lock.h. */
|
||||
|
Loading…
Reference in New Issue
Block a user