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Add CHECK_FOR_INTERRUPTS() in scram_SaltedPassword() for the backend
scram_SaltedPassword() could take a long time to compute when the number of iterations used is large enough, and this code uses a tight loop to compute a salted password. Note that the same issue exists in libpq when using \password and a large iteration number, but this cannot be interrupted. A CFI in the backend is useful for server-side computations, at least. Backpatch down to 16, where the user-settable GUC scram_iterations has been added. Author: Bowen Shi Reviewed-by: Aleksander Alekseev, Daniel Gustafsson Discussion: https://postgr.es/m/CAM_vCueV6xfr08KczfaCEk5J_qeTZtgqN7+orkNLx=g+phE82Q@mail.gmail.com Backpatch-through: 16
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@ -22,6 +22,9 @@
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#include "common/base64.h"
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#include "common/hmac.h"
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#include "common/scram-common.h"
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#ifndef FRONTEND
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#include "miscadmin.h"
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#endif
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#include "port/pg_bswap.h"
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/*
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@ -73,6 +76,14 @@ scram_SaltedPassword(const char *password,
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/* Subsequent iterations */
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for (i = 2; i <= iterations; i++)
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{
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#ifndef FRONTEND
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/*
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* Make sure that this is interruptible as scram_iterations could be
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* set to a large value.
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*/
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CHECK_FOR_INTERRUPTS();
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#endif
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if (pg_hmac_init(hmac_ctx, (uint8 *) password, password_len) < 0 ||
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pg_hmac_update(hmac_ctx, (uint8 *) Ui_prev, key_length) < 0 ||
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pg_hmac_final(hmac_ctx, Ui, key_length) < 0)
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