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2723d705b5
We start using the QUIC TLS implementation rather than the dummy one. Reviewed-by: Hugo Landau <hlandau@openssl.org> Reviewed-by: Tomas Mraz <tomas@openssl.org> (Merged from https://github.com/openssl/openssl/pull/19748)
291 lines
11 KiB
C
291 lines
11 KiB
C
#ifndef OSSL_QUIC_CHANNEL_LOCAL_H
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# define OSSL_QUIC_CHANNEL_LOCAL_H
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# include "internal/quic_channel.h"
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# ifndef OPENSSL_NO_QUIC
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/* Represents the cause for a connection's termination. */
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typedef struct quic_terminate_cause_st {
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/*
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* If we are in a TERMINATING or TERMINATED state, this is the error code
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* associated with the error. This field is valid iff we are in the
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* TERMINATING or TERMINATED states.
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*/
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uint64_t error_code;
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/*
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* If terminate_app is set and this is nonzero, this is the frame type which
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* caused the connection to be terminated.
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*/
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uint64_t frame_type;
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/* Is this error code in the transport (0) or application (1) space? */
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unsigned int app : 1;
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/*
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* If set, the cause of the termination is a received CONNECTION_CLOSE
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* frame. Otherwise, we decided to terminate ourselves and sent a
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* CONNECTION_CLOSE frame (regardless of whether the peer later also sends
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* one).
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*/
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unsigned int remote : 1;
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} QUIC_TERMINATE_CAUSE;
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/*
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* QUIC Channel Structure
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* ======================
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*
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* QUIC channel internals. It is intended that only the QUIC_CHANNEL
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* implementation and the RX depacketiser be allowed to access this structure
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* directly. As the RX depacketiser has no state of its own and computes over a
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* QUIC_CHANNEL structure, it can be viewed as an extention of the QUIC_CHANNEL
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* implementation. While the RX depacketiser could be provided with adequate
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* accessors to do what it needs, this would weaken the abstraction provided by
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* the QUIC_CHANNEL to other components; moreover the coupling of the RX
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* depacketiser to QUIC_CHANNEL internals is too deep and bespoke to make this
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* desirable.
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*
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* Other components should not include this header.
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*/
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struct quic_channel_st {
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OSSL_LIB_CTX *libctx;
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const char *propq;
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/*
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* The associated TLS 1.3 connection data. Used to provide the handshake
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* layer; its 'network' side is plugged into the crypto stream for each EL
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* (other than the 0-RTT EL).
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*/
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QUIC_TLS *qtls;
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SSL *tls;
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/*
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* The transport parameter block we will send or have sent.
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* Freed after sending or when connection is freed.
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*/
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unsigned char *local_transport_params;
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/* Asynchronous I/O reactor. */
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QUIC_REACTOR rtor;
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/* Our current L4 peer address, if any. */
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BIO_ADDR cur_peer_addr;
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/* Network-side read and write BIOs. */
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BIO *net_rbio, *net_wbio;
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/*
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* Subcomponents of the connection. All of these components are instantiated
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* and owned by us.
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*/
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OSSL_QUIC_TX_PACKETISER *txp;
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QUIC_TXPIM *txpim;
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QUIC_CFQ *cfq;
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/* Connection level FC. */
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QUIC_TXFC conn_txfc;
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QUIC_RXFC conn_rxfc;
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QUIC_STREAM_MAP qsm;
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OSSL_STATM statm;
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OSSL_CC_DATA *cc_data;
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const OSSL_CC_METHOD *cc_method;
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OSSL_ACKM *ackm;
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/*
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* RX demuxer. We register incoming DCIDs with this. Since we currently only
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* support client operation and use one L4 port per connection, we own the
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* demuxer and register a single zero-length DCID with it.
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*/
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QUIC_DEMUX *demux;
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/* Record layers in the TX and RX directions, plus the RX demuxer. */
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OSSL_QTX *qtx;
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OSSL_QRX *qrx;
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/*
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* Send and receive parts of the crypto streams.
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* crypto_send[QUIC_PN_SPACE_APP] is the 1-RTT crypto stream. There is no
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* 0-RTT crypto stream.
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*/
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QUIC_SSTREAM *crypto_send[QUIC_PN_SPACE_NUM];
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QUIC_RSTREAM *crypto_recv[QUIC_PN_SPACE_NUM];
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/*
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* Our (currently only) application data stream. This is a bidirectional
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* client-initiated stream and thus (in QUICv1) always has a stream ID of 0.
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*/
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QUIC_STREAM *stream0;
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/* Internal state. */
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/*
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* Client: The DCID used in the first Initial packet we transmit as a client.
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* Server: The DCID used in the first Initial packet the client transmitted.
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* Randomly generated and required by RFC to be at least 8 bytes.
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*/
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QUIC_CONN_ID init_dcid;
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/*
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* Client: The SCID found in the first Initial packet from the server.
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* Not valid for servers.
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* Valid if have_received_enc_pkt is set.
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*/
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QUIC_CONN_ID init_scid;
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/*
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* Client only: The SCID found in an incoming Retry packet we handled.
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* Not valid for servers.
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*/
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QUIC_CONN_ID retry_scid;
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/* Server only: The DCID we currently use to talk to the peer. */
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QUIC_CONN_ID cur_remote_dcid;
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/* Server only: The DCID we currently expect the peer to use to talk to us. */
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QUIC_CONN_ID cur_local_dcid;
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/* Transport parameter values received from server. */
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uint64_t init_max_stream_data_bidi_local;
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uint64_t init_max_stream_data_bidi_remote;
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uint64_t init_max_stream_data_uni_remote;
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uint64_t rx_max_ack_delay; /* ms */
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unsigned char rx_ack_delay_exp;
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/*
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* Temporary staging area to store information about the incoming packet we
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* are currently processing.
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*/
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OSSL_QRX_PKT *qrx_pkt;
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/*
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* Current limit on number of streams we may create. Set by transport
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* parameters initially and then by MAX_STREAMS frames.
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*/
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uint64_t max_local_streams_bidi;
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uint64_t max_local_streams_uni;
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/* The negotiated maximum idle timeout in milliseconds. */
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uint64_t max_idle_timeout;
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/*
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* Maximum payload size in bytes for datagrams sent to our peer, as
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* negotiated by transport parameters.
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*/
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uint64_t rx_max_udp_payload_size;
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/* Maximum active CID limit, as negotiated by transport parameters. */
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uint64_t rx_active_conn_id_limit;
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/* Valid if we are in the TERMINATING or TERMINATED states. */
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QUIC_TERMINATE_CAUSE terminate_cause;
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/*
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* Deadline at which we move to TERMINATING state. Valid if in the
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* TERMINATING state.
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*/
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OSSL_TIME terminate_deadline;
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/*
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* Deadline at which connection dies due to idle timeout if no further
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* events occur.
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*/
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OSSL_TIME idle_deadline;
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/*
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* State tracking. QUIC connection-level state is best represented based on
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* whether various things have happened yet or not, rather than as an
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* explicit FSM. We do have a coarse state variable which tracks the basic
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* state of the connection's lifecycle, but more fine-grained conditions of
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* the Active state are tracked via flags below. For more details, see
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* doc/designs/quic-design/connection-state-machine.md. We are in the Open
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* state if the state is QUIC_CSM_STATE_ACTIVE and handshake_confirmed is
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* set.
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*/
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unsigned int state : 3;
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/*
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* Have we received at least one encrypted packet from the peer?
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* (If so, Retry and Version Negotiation messages should no longer
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* be received and should be ignored if they do occur.)
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*/
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unsigned int have_received_enc_pkt : 1;
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/*
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* Have we sent literally any packet yet? If not, there is no point polling
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* RX.
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*/
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unsigned int have_sent_any_pkt : 1;
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/*
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* Are we currently doing proactive version negotiation?
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*/
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unsigned int doing_proactive_ver_neg : 1;
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/* We have received transport parameters from the peer. */
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unsigned int got_remote_transport_params : 1;
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/*
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* This monotonically transitions to 1 once the TLS state machine is
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* 'complete', meaning that it has both sent a Finished and successfully
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* verified the peer's Finished (see RFC 9001 s. 4.1.1). Note that it
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* does not transition to 1 at both peers simultaneously.
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*
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* Handshake completion is not the same as handshake confirmation (see
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* below).
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*/
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unsigned int handshake_complete : 1;
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/*
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* This monotonically transitions to 1 once the handshake is confirmed.
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* This happens on the client when we receive a HANDSHAKE_DONE frame.
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* At our option, we may also take acknowledgement of any 1-RTT packet
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* we sent as a handshake confirmation.
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*/
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unsigned int handshake_confirmed : 1;
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/*
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* We are sending Initial packets based on a Retry. This means we definitely
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* should not receive another Retry, and if we do it is an error.
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*/
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unsigned int doing_retry : 1;
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/*
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* We don't store the current EL here; the TXP asks the QTX which ELs
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* are provisioned to determine which ELs to use.
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*/
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/* Have statm, qsm been initialised? Used to track cleanup. */
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unsigned int have_statm : 1;
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unsigned int have_qsm : 1;
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/*
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* Preferred ELs for transmission and reception. This is not strictly needed
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* as it can be inferred from what keys we have provisioned, but makes
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* determining the current EL simpler and faster. A separate EL for
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* transmission and reception is not strictly necessary but makes things
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* easier for interoperation with the handshake layer, which likes to invoke
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* the yield secret callback at different times for TX and RX.
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*/
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unsigned int tx_enc_level : 3;
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unsigned int rx_enc_level : 3;
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/* If bit n is set, EL n has been discarded. */
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unsigned int el_discarded : 4;
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/*
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* While in TERMINATING - CLOSING, set when we should generate a connection
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* close frame.
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*/
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unsigned int conn_close_queued : 1;
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/* Are we in server mode? Never changes after instantiation. */
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unsigned int is_server : 1;
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/*
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* Set temporarily when the handshake layer has given us a new RX secret.
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* Used to determine if we need to check our RX queues again.
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*/
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unsigned int have_new_rx_secret : 1;
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};
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# endif
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#endif
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