openssl/ssl/quic/quic_channel_local.h
Matt Caswell 2723d705b5 Replace use of the Dummy Handshake Layer with the real one
We start using the QUIC TLS implementation rather than the dummy one.

Reviewed-by: Hugo Landau <hlandau@openssl.org>
Reviewed-by: Tomas Mraz <tomas@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/19748)
2023-01-24 17:16:29 +00:00

291 lines
11 KiB
C

#ifndef OSSL_QUIC_CHANNEL_LOCAL_H
# define OSSL_QUIC_CHANNEL_LOCAL_H
# include "internal/quic_channel.h"
# ifndef OPENSSL_NO_QUIC
/* Represents the cause for a connection's termination. */
typedef struct quic_terminate_cause_st {
/*
* If we are in a TERMINATING or TERMINATED state, this is the error code
* associated with the error. This field is valid iff we are in the
* TERMINATING or TERMINATED states.
*/
uint64_t error_code;
/*
* If terminate_app is set and this is nonzero, this is the frame type which
* caused the connection to be terminated.
*/
uint64_t frame_type;
/* Is this error code in the transport (0) or application (1) space? */
unsigned int app : 1;
/*
* If set, the cause of the termination is a received CONNECTION_CLOSE
* frame. Otherwise, we decided to terminate ourselves and sent a
* CONNECTION_CLOSE frame (regardless of whether the peer later also sends
* one).
*/
unsigned int remote : 1;
} QUIC_TERMINATE_CAUSE;
/*
* QUIC Channel Structure
* ======================
*
* QUIC channel internals. It is intended that only the QUIC_CHANNEL
* implementation and the RX depacketiser be allowed to access this structure
* directly. As the RX depacketiser has no state of its own and computes over a
* QUIC_CHANNEL structure, it can be viewed as an extention of the QUIC_CHANNEL
* implementation. While the RX depacketiser could be provided with adequate
* accessors to do what it needs, this would weaken the abstraction provided by
* the QUIC_CHANNEL to other components; moreover the coupling of the RX
* depacketiser to QUIC_CHANNEL internals is too deep and bespoke to make this
* desirable.
*
* Other components should not include this header.
*/
struct quic_channel_st {
OSSL_LIB_CTX *libctx;
const char *propq;
/*
* The associated TLS 1.3 connection data. Used to provide the handshake
* layer; its 'network' side is plugged into the crypto stream for each EL
* (other than the 0-RTT EL).
*/
QUIC_TLS *qtls;
SSL *tls;
/*
* The transport parameter block we will send or have sent.
* Freed after sending or when connection is freed.
*/
unsigned char *local_transport_params;
/* Asynchronous I/O reactor. */
QUIC_REACTOR rtor;
/* Our current L4 peer address, if any. */
BIO_ADDR cur_peer_addr;
/* Network-side read and write BIOs. */
BIO *net_rbio, *net_wbio;
/*
* Subcomponents of the connection. All of these components are instantiated
* and owned by us.
*/
OSSL_QUIC_TX_PACKETISER *txp;
QUIC_TXPIM *txpim;
QUIC_CFQ *cfq;
/* Connection level FC. */
QUIC_TXFC conn_txfc;
QUIC_RXFC conn_rxfc;
QUIC_STREAM_MAP qsm;
OSSL_STATM statm;
OSSL_CC_DATA *cc_data;
const OSSL_CC_METHOD *cc_method;
OSSL_ACKM *ackm;
/*
* RX demuxer. We register incoming DCIDs with this. Since we currently only
* support client operation and use one L4 port per connection, we own the
* demuxer and register a single zero-length DCID with it.
*/
QUIC_DEMUX *demux;
/* Record layers in the TX and RX directions, plus the RX demuxer. */
OSSL_QTX *qtx;
OSSL_QRX *qrx;
/*
* Send and receive parts of the crypto streams.
* crypto_send[QUIC_PN_SPACE_APP] is the 1-RTT crypto stream. There is no
* 0-RTT crypto stream.
*/
QUIC_SSTREAM *crypto_send[QUIC_PN_SPACE_NUM];
QUIC_RSTREAM *crypto_recv[QUIC_PN_SPACE_NUM];
/*
* Our (currently only) application data stream. This is a bidirectional
* client-initiated stream and thus (in QUICv1) always has a stream ID of 0.
*/
QUIC_STREAM *stream0;
/* Internal state. */
/*
* Client: The DCID used in the first Initial packet we transmit as a client.
* Server: The DCID used in the first Initial packet the client transmitted.
* Randomly generated and required by RFC to be at least 8 bytes.
*/
QUIC_CONN_ID init_dcid;
/*
* Client: The SCID found in the first Initial packet from the server.
* Not valid for servers.
* Valid if have_received_enc_pkt is set.
*/
QUIC_CONN_ID init_scid;
/*
* Client only: The SCID found in an incoming Retry packet we handled.
* Not valid for servers.
*/
QUIC_CONN_ID retry_scid;
/* Server only: The DCID we currently use to talk to the peer. */
QUIC_CONN_ID cur_remote_dcid;
/* Server only: The DCID we currently expect the peer to use to talk to us. */
QUIC_CONN_ID cur_local_dcid;
/* Transport parameter values received from server. */
uint64_t init_max_stream_data_bidi_local;
uint64_t init_max_stream_data_bidi_remote;
uint64_t init_max_stream_data_uni_remote;
uint64_t rx_max_ack_delay; /* ms */
unsigned char rx_ack_delay_exp;
/*
* Temporary staging area to store information about the incoming packet we
* are currently processing.
*/
OSSL_QRX_PKT *qrx_pkt;
/*
* Current limit on number of streams we may create. Set by transport
* parameters initially and then by MAX_STREAMS frames.
*/
uint64_t max_local_streams_bidi;
uint64_t max_local_streams_uni;
/* The negotiated maximum idle timeout in milliseconds. */
uint64_t max_idle_timeout;
/*
* Maximum payload size in bytes for datagrams sent to our peer, as
* negotiated by transport parameters.
*/
uint64_t rx_max_udp_payload_size;
/* Maximum active CID limit, as negotiated by transport parameters. */
uint64_t rx_active_conn_id_limit;
/* Valid if we are in the TERMINATING or TERMINATED states. */
QUIC_TERMINATE_CAUSE terminate_cause;
/*
* Deadline at which we move to TERMINATING state. Valid if in the
* TERMINATING state.
*/
OSSL_TIME terminate_deadline;
/*
* Deadline at which connection dies due to idle timeout if no further
* events occur.
*/
OSSL_TIME idle_deadline;
/*
* State tracking. QUIC connection-level state is best represented based on
* whether various things have happened yet or not, rather than as an
* explicit FSM. We do have a coarse state variable which tracks the basic
* state of the connection's lifecycle, but more fine-grained conditions of
* the Active state are tracked via flags below. For more details, see
* doc/designs/quic-design/connection-state-machine.md. We are in the Open
* state if the state is QUIC_CSM_STATE_ACTIVE and handshake_confirmed is
* set.
*/
unsigned int state : 3;
/*
* Have we received at least one encrypted packet from the peer?
* (If so, Retry and Version Negotiation messages should no longer
* be received and should be ignored if they do occur.)
*/
unsigned int have_received_enc_pkt : 1;
/*
* Have we sent literally any packet yet? If not, there is no point polling
* RX.
*/
unsigned int have_sent_any_pkt : 1;
/*
* Are we currently doing proactive version negotiation?
*/
unsigned int doing_proactive_ver_neg : 1;
/* We have received transport parameters from the peer. */
unsigned int got_remote_transport_params : 1;
/*
* This monotonically transitions to 1 once the TLS state machine is
* 'complete', meaning that it has both sent a Finished and successfully
* verified the peer's Finished (see RFC 9001 s. 4.1.1). Note that it
* does not transition to 1 at both peers simultaneously.
*
* Handshake completion is not the same as handshake confirmation (see
* below).
*/
unsigned int handshake_complete : 1;
/*
* This monotonically transitions to 1 once the handshake is confirmed.
* This happens on the client when we receive a HANDSHAKE_DONE frame.
* At our option, we may also take acknowledgement of any 1-RTT packet
* we sent as a handshake confirmation.
*/
unsigned int handshake_confirmed : 1;
/*
* We are sending Initial packets based on a Retry. This means we definitely
* should not receive another Retry, and if we do it is an error.
*/
unsigned int doing_retry : 1;
/*
* We don't store the current EL here; the TXP asks the QTX which ELs
* are provisioned to determine which ELs to use.
*/
/* Have statm, qsm been initialised? Used to track cleanup. */
unsigned int have_statm : 1;
unsigned int have_qsm : 1;
/*
* Preferred ELs for transmission and reception. This is not strictly needed
* as it can be inferred from what keys we have provisioned, but makes
* determining the current EL simpler and faster. A separate EL for
* transmission and reception is not strictly necessary but makes things
* easier for interoperation with the handshake layer, which likes to invoke
* the yield secret callback at different times for TX and RX.
*/
unsigned int tx_enc_level : 3;
unsigned int rx_enc_level : 3;
/* If bit n is set, EL n has been discarded. */
unsigned int el_discarded : 4;
/*
* While in TERMINATING - CLOSING, set when we should generate a connection
* close frame.
*/
unsigned int conn_close_queued : 1;
/* Are we in server mode? Never changes after instantiation. */
unsigned int is_server : 1;
/*
* Set temporarily when the handshake layer has given us a new RX secret.
* Used to determine if we need to check our RX queues again.
*/
unsigned int have_new_rx_secret : 1;
};
# endif
#endif