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e2571e02d2
Use the address of the bind function as a DYNAMIC_ID, since the true name of the engine is not known before the bind function returns, but invoking the bind function before the engine is unloaded results in memory corruption. Fixes #17023 Reviewed-by: Tomas Mraz <tomas@openssl.org> Reviewed-by: Dmitry Belyavskiy <beldmit@gmail.com> (Merged from https://github.com/openssl/openssl/pull/17073)
162 lines
6.0 KiB
C
162 lines
6.0 KiB
C
/*
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* Copyright 2001-2021 The OpenSSL Project Authors. All Rights Reserved.
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* Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved
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*
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* Licensed under the Apache License 2.0 (the "License"). You may not use
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* this file except in compliance with the License. You can obtain a copy
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* in the file LICENSE in the source distribution or at
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* https://www.openssl.org/source/license.html
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*/
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#ifndef OSSL_CRYPTO_ENGINE_ENG_LOCAL_H
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# define OSSL_CRYPTO_ENGINE_ENG_LOCAL_H
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# include <openssl/trace.h>
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# include "internal/cryptlib.h"
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# include "crypto/engine.h"
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# include "internal/thread_once.h"
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# include "internal/refcount.h"
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extern CRYPTO_RWLOCK *global_engine_lock;
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/*
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* This prints the engine's pointer address, "struct" or "funct" to
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* indicate the reference type, the before and after reference count, and
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* the file:line-number pair. The "ENGINE_REF_PRINT" statements must come
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* *after* the change.
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*/
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# define ENGINE_REF_PRINT(e, isfunct, diff) \
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OSSL_TRACE6(ENGINE_REF_COUNT, \
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"engine: %p %s from %d to %d (%s:%d)\n", \
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(void *)(e), (isfunct ? "funct" : "struct"), \
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((isfunct) \
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? ((e)->funct_ref - (diff)) \
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: ((e)->struct_ref - (diff))), \
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((isfunct) ? (e)->funct_ref : (e)->struct_ref), \
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(OPENSSL_FILE), (OPENSSL_LINE))
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/*
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* Any code that will need cleanup operations should use these functions to
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* register callbacks. engine_cleanup_int() will call all registered
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* callbacks in order. NB: both the "add" functions assume the engine lock to
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* already be held (in "write" mode).
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*/
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typedef void (ENGINE_CLEANUP_CB) (void);
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typedef struct st_engine_cleanup_item {
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ENGINE_CLEANUP_CB *cb;
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} ENGINE_CLEANUP_ITEM;
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DEFINE_STACK_OF(ENGINE_CLEANUP_ITEM)
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void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb);
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void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb);
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/* We need stacks of ENGINEs for use in eng_table.c */
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DEFINE_STACK_OF(ENGINE)
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/*
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* This represents an implementation table. Dependent code should instantiate
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* it as a (ENGINE_TABLE *) pointer value set initially to NULL.
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*/
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typedef struct st_engine_table ENGINE_TABLE;
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int engine_table_register(ENGINE_TABLE **table, ENGINE_CLEANUP_CB *cleanup,
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ENGINE *e, const int *nids, int num_nids,
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int setdefault);
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void engine_table_unregister(ENGINE_TABLE **table, ENGINE *e);
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void engine_table_cleanup(ENGINE_TABLE **table);
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ENGINE *ossl_engine_table_select(ENGINE_TABLE **table, int nid,
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const char *f, int l);
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typedef void (engine_table_doall_cb) (int nid, STACK_OF(ENGINE) *sk,
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ENGINE *def, void *arg);
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void engine_table_doall(ENGINE_TABLE *table, engine_table_doall_cb *cb,
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void *arg);
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/*
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* Internal versions of API functions that have control over locking. These
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* are used between C files when functionality needs to be shared but the
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* caller may already be controlling of the engine lock.
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*/
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int engine_unlocked_init(ENGINE *e);
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int engine_unlocked_finish(ENGINE *e, int unlock_for_handlers);
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int engine_free_util(ENGINE *e, int not_locked);
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/*
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* This function will reset all "set"able values in an ENGINE to NULL. This
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* won't touch reference counts or ex_data, but is equivalent to calling all
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* the ENGINE_set_***() functions with a NULL value.
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*/
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void engine_set_all_null(ENGINE *e);
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/*
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* NB: Bitwise OR-able values for the "flags" variable in ENGINE are now
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* exposed in engine.h.
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*/
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/* Free up dynamically allocated public key methods associated with ENGINE */
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void engine_pkey_meths_free(ENGINE *e);
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void engine_pkey_asn1_meths_free(ENGINE *e);
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/* Once initialisation function */
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extern CRYPTO_ONCE engine_lock_init;
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DECLARE_RUN_ONCE(do_engine_lock_init)
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typedef void (*ENGINE_DYNAMIC_ID)(void);
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int engine_add_dynamic_id(ENGINE *e, ENGINE_DYNAMIC_ID dynamic_id,
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int not_locked);
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void engine_remove_dynamic_id(ENGINE *e, int not_locked);
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/*
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* This is a structure for storing implementations of various crypto
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* algorithms and functions.
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*/
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struct engine_st {
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const char *id;
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const char *name;
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const RSA_METHOD *rsa_meth;
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const DSA_METHOD *dsa_meth;
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const DH_METHOD *dh_meth;
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const EC_KEY_METHOD *ec_meth;
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const RAND_METHOD *rand_meth;
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/* Cipher handling is via this callback */
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ENGINE_CIPHERS_PTR ciphers;
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/* Digest handling is via this callback */
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ENGINE_DIGESTS_PTR digests;
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/* Public key handling via this callback */
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ENGINE_PKEY_METHS_PTR pkey_meths;
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/* ASN1 public key handling via this callback */
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ENGINE_PKEY_ASN1_METHS_PTR pkey_asn1_meths;
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ENGINE_GEN_INT_FUNC_PTR destroy;
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ENGINE_GEN_INT_FUNC_PTR init;
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ENGINE_GEN_INT_FUNC_PTR finish;
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ENGINE_CTRL_FUNC_PTR ctrl;
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ENGINE_LOAD_KEY_PTR load_privkey;
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ENGINE_LOAD_KEY_PTR load_pubkey;
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ENGINE_SSL_CLIENT_CERT_PTR load_ssl_client_cert;
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const ENGINE_CMD_DEFN *cmd_defns;
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int flags;
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/* reference count on the structure itself */
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CRYPTO_REF_COUNT struct_ref;
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/*
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* reference count on usability of the engine type. NB: This controls the
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* loading and initialisation of any functionality required by this
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* engine, whereas the previous count is simply to cope with
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* (de)allocation of this structure. Hence, running_ref <= struct_ref at
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* all times.
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*/
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int funct_ref;
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/* A place to store per-ENGINE data */
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CRYPTO_EX_DATA ex_data;
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/* Used to maintain the linked-list of engines. */
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struct engine_st *prev;
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struct engine_st *next;
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/* Used to maintain the linked-list of dynamic engines. */
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struct engine_st *prev_dyn;
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struct engine_st *next_dyn;
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ENGINE_DYNAMIC_ID dynamic_id;
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};
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typedef struct st_engine_pile ENGINE_PILE;
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DEFINE_LHASH_OF(ENGINE_PILE);
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#endif /* OSSL_CRYPTO_ENGINE_ENG_LOCAL_H */
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