mirror of
https://github.com/openssl/openssl.git
synced 2024-12-21 06:09:35 +08:00
639e3970d0
This reverts commit 2c61a670eb
.
Not all OneCore based SKUs (or editions) of Windows (Server, XBOX, etc) require /APPCONTAINER. The /APPCONTAINER link option is only relevant for Universal Windows Platform (UWP) apps for which there are already dedicated configurations (VC-WIN32-UWP, VC-WIN64A-UWP, etc) where the /APPCONTAINER link option is added.
Reviewed-by: Tomas Mraz <tomas@openssl.org>
Reviewed-by: Todd Short <todd.short@me.com>
Reviewed-by: Hugo Landau <hlandau@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/20872)
138 lines
5.9 KiB
Perl
138 lines
5.9 KiB
Perl
## -*- mode: perl; -*-
|
|
# Windows OneCore targets.
|
|
#
|
|
# OneCore is new API stability "contract" that transcends Desktop, IoT and
|
|
# Mobile[?] Windows editions. It's a set up "umbrella" libraries that
|
|
# export subset of Win32 API that are common to all Windows 10 devices.
|
|
#
|
|
# OneCore Configuration temporarily dedicated for console applications
|
|
# due to disabled event logging, which is incompatible with one core.
|
|
# Error messages are provided via standard error only.
|
|
# TODO: extend error handling to use ETW based eventing
|
|
# (Or rework whole error messaging)
|
|
|
|
my $UWP_info = {};
|
|
sub UWP_info {
|
|
unless (%$UWP_info) {
|
|
my $SDKver = `powershell -Command \"& {\$(Get-Item \\\"hklm:\\SOFTWARE\\WOW6432Node\\Microsoft\\Microsoft SDKs\\Windows\\\").GetValue(\\\"CurrentVersion\\\")}\"`;
|
|
$SDKver =~ s|\R$||;
|
|
my @SDKver_split = split(/\./, $SDKver);
|
|
# SDK version older than 10.0.17763 don't support our ASM builds
|
|
if ($SDKver_split[0] < 10
|
|
|| ($SDKver_split[0] == 10
|
|
&& $SDKver_split[1] == 0
|
|
&& $SDKver_split[2] < 17763)) {
|
|
$UWP_info->{disable} = [ 'asm' ];
|
|
} else {
|
|
$UWP_info->{disable} = [ ];
|
|
}
|
|
}
|
|
return $UWP_info;
|
|
}
|
|
|
|
my %targets = (
|
|
"VC-WIN32-ONECORE" => {
|
|
inherit_from => [ "VC-WIN32" ],
|
|
# /NODEFAULTLIB:kernel32.lib is needed, because MSVCRT.LIB has
|
|
# hidden reference to kernel32.lib, but we don't actually want
|
|
# it in "onecore" build.
|
|
lflags => add("/NODEFAULTLIB:kernel32.lib"),
|
|
defines => add("OPENSSL_SYS_WIN_CORE"),
|
|
ex_libs => "onecore.lib",
|
|
},
|
|
"VC-WIN64A-ONECORE" => {
|
|
inherit_from => [ "VC-WIN64A" ],
|
|
lflags => add("/NODEFAULTLIB:kernel32.lib"),
|
|
defines => add("OPENSSL_SYS_WIN_CORE"),
|
|
ex_libs => "onecore.lib",
|
|
},
|
|
|
|
# Windows on ARM targets. ARM compilers are additional components in
|
|
# VS2017, i.e. they are not installed by default. And when installed,
|
|
# there are no "ARM Tool Command Prompt"s on Start menu, you have
|
|
# to locate vcvarsall.bat and act accordingly. VC-WIN32-ARM has
|
|
# received limited testing with evp_test.exe on Windows 10 IoT Core,
|
|
# but not VC-WIN64-ARM, no hardware... In other words they are not
|
|
# actually supported...
|
|
#
|
|
# Another thing to keep in mind [in cross-compilation scenario such
|
|
# as this one] is that target's file system has nothing to do with
|
|
# compilation system's one. This means that you're are likely to use
|
|
# --prefix and --openssldir with target-specific values. 'nmake install'
|
|
# step is effectively meaningless in cross-compilation case, though
|
|
# it might be useful to 'nmake install DESTDIR=S:\ome\where' where you
|
|
# can point Visual Studio to when compiling custom application code.
|
|
|
|
"VC-WIN32-ARM" => {
|
|
inherit_from => [ "VC-noCE-common" ],
|
|
defines => add("_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE",
|
|
"OPENSSL_SYS_WIN_CORE"),
|
|
bn_ops => "BN_LLONG RC4_CHAR",
|
|
lflags => add("/NODEFAULTLIB:kernel32.lib"),
|
|
ex_libs => "onecore.lib",
|
|
multilib => "-arm",
|
|
},
|
|
"VC-WIN64-ARM" => {
|
|
inherit_from => [ "VC-noCE-common" ],
|
|
defines => add("_ARM_WINAPI_PARTITION_DESKTOP_SDK_AVAILABLE",
|
|
"OPENSSL_SYS_WIN_CORE"),
|
|
bn_ops => "SIXTY_FOUR_BIT RC4_CHAR",
|
|
lflags => add("/NODEFAULTLIB:kernel32.lib"),
|
|
ex_libs => "onecore.lib",
|
|
multilib => "-arm64",
|
|
},
|
|
|
|
# Universal Windows Platform (UWP) App Support
|
|
|
|
# TODO
|
|
#
|
|
# The 'disable' attribute should have 'uplink'.
|
|
# however, these are checked in some 'inherit_from', which is processed
|
|
# very early, before the 'disable' attributes are seen.
|
|
# This is a problem that needs to be resolved in Configure first.
|
|
#
|
|
# But if you want to build library with Windows 10 Version 1809 SDK or
|
|
# earlier, the 'disable' attribute should also have 'asm'.
|
|
|
|
"VC-WIN32-UWP" => {
|
|
inherit_from => [ "VC-WIN32-ONECORE" ],
|
|
lflags => add("/APPCONTAINER"),
|
|
defines => add("WINAPI_FAMILY=WINAPI_FAMILY_APP",
|
|
"_WIN32_WINNT=0x0A00"),
|
|
dso_scheme => "",
|
|
disable => sub { [ 'ui-console', 'stdio', 'async', 'uplink',
|
|
@{ UWP_info()->{disable} } ] },
|
|
ex_libs => "WindowsApp.lib",
|
|
},
|
|
"VC-WIN64A-UWP" => {
|
|
inherit_from => [ "VC-WIN64A-ONECORE" ],
|
|
lflags => add("/APPCONTAINER"),
|
|
defines => add("WINAPI_FAMILY=WINAPI_FAMILY_APP",
|
|
"_WIN32_WINNT=0x0A00"),
|
|
dso_scheme => "",
|
|
disable => sub { [ 'ui-console', 'stdio', 'async', 'uplink',
|
|
@{ UWP_info()->{disable} } ] },
|
|
ex_libs => "WindowsApp.lib",
|
|
},
|
|
"VC-WIN32-ARM-UWP" => {
|
|
inherit_from => [ "VC-WIN32-ARM" ],
|
|
lflags => add("/APPCONTAINER"),
|
|
defines => add("WINAPI_FAMILY=WINAPI_FAMILY_APP",
|
|
"_WIN32_WINNT=0x0A00"),
|
|
dso_scheme => "",
|
|
disable => sub { [ 'ui-console', 'stdio', 'async', 'uplink',
|
|
@{ UWP_info()->{disable} } ] },
|
|
ex_libs => "WindowsApp.lib",
|
|
},
|
|
"VC-WIN64-ARM-UWP" => {
|
|
inherit_from => [ "VC-WIN64-ARM" ],
|
|
lflags => add("/APPCONTAINER"),
|
|
defines => add("WINAPI_FAMILY=WINAPI_FAMILY_APP",
|
|
"_WIN32_WINNT=0x0A00"),
|
|
dso_scheme => "",
|
|
disable => sub { [ 'ui-console', 'stdio', 'async', 'uplink',
|
|
@{ UWP_info()->{disable} } ] },
|
|
ex_libs => "WindowsApp.lib",
|
|
},
|
|
);
|