openssl/crypto/modes/xts128gb.c
Xu Yizhou 2788b56f0c providers: Add SM4 XTS implementation
Signed-off-by: Xu Yizhou <xuyizhou1@huawei.com>

Reviewed-by: Hugo Landau <hlandau@openssl.org>
Reviewed-by: Tomas Mraz <tomas@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/19619)
2022-11-29 16:17:30 +01:00

200 lines
5.4 KiB
C

/*
* Copyright 2022 The OpenSSL Project Authors. All Rights Reserved.
*
* Licensed under the Apache License 2.0 (the "License"). You may not use
* this file except in compliance with the License. You can obtain a copy
* in the file LICENSE in the source distribution or at
* https://www.openssl.org/source/license.html
*/
#include <string.h>
#include <openssl/crypto.h>
#include "internal/endian.h"
#include "crypto/modes.h"
#ifndef STRICT_ALIGNMENT
# ifdef __GNUC__
typedef u64 u64_a1 __attribute((__aligned__(1)));
# else
typedef u64 u64_a1;
# endif
#endif
int ossl_crypto_xts128gb_encrypt(const XTS128_CONTEXT *ctx,
const unsigned char iv[16],
const unsigned char *inp, unsigned char *out,
size_t len, int enc)
{
DECLARE_IS_ENDIAN;
union {
u64 u[2];
u32 d[4];
u8 c[16];
} tweak, scratch;
unsigned int i;
if (len < 16)
return -1;
memcpy(tweak.c, iv, 16);
(*ctx->block2) (tweak.c, tweak.c, ctx->key2);
if (!enc && (len % 16))
len -= 16;
while (len >= 16) {
#if defined(STRICT_ALIGNMENT)
memcpy(scratch.c, inp, 16);
scratch.u[0] ^= tweak.u[0];
scratch.u[1] ^= tweak.u[1];
#else
scratch.u[0] = ((u64_a1 *)inp)[0] ^ tweak.u[0];
scratch.u[1] = ((u64_a1 *)inp)[1] ^ tweak.u[1];
#endif
(*ctx->block1) (scratch.c, scratch.c, ctx->key1);
#if defined(STRICT_ALIGNMENT)
scratch.u[0] ^= tweak.u[0];
scratch.u[1] ^= tweak.u[1];
memcpy(out, scratch.c, 16);
#else
((u64_a1 *)out)[0] = scratch.u[0] ^= tweak.u[0];
((u64_a1 *)out)[1] = scratch.u[1] ^= tweak.u[1];
#endif
inp += 16;
out += 16;
len -= 16;
if (len == 0)
return 0;
if (IS_LITTLE_ENDIAN) {
u8 res;
u64 hi, lo;
#ifdef BSWAP8
hi = BSWAP8(tweak.u[0]);
lo = BSWAP8(tweak.u[1]);
#else
u8 *p = tweak.c;
hi = (u64)GETU32(p) << 32 | GETU32(p + 4);
lo = (u64)GETU32(p + 8) << 32 | GETU32(p + 12);
#endif
res = (u8)lo & 1;
tweak.u[0] = (lo >> 1) | (hi << 63);
tweak.u[1] = hi >> 1;
if (res)
tweak.c[15] ^= 0xe1;
#ifdef BSWAP8
hi = BSWAP8(tweak.u[0]);
lo = BSWAP8(tweak.u[1]);
#else
p = tweak.c;
hi = (u64)GETU32(p) << 32 | GETU32(p + 4);
lo = (u64)GETU32(p + 8) << 32 | GETU32(p + 12);
#endif
tweak.u[0] = lo;
tweak.u[1] = hi;
} else {
u8 carry, res;
carry = 0;
for (i = 0; i < 16; ++i) {
res = (tweak.c[i] << 7) & 0x80;
tweak.c[i] = ((tweak.c[i] >> 1) + carry) & 0xff;
carry = res;
}
if (res)
tweak.c[0] ^= 0xe1;
}
}
if (enc) {
for (i = 0; i < len; ++i) {
u8 c = inp[i];
out[i] = scratch.c[i];
scratch.c[i] = c;
}
scratch.u[0] ^= tweak.u[0];
scratch.u[1] ^= tweak.u[1];
(*ctx->block1) (scratch.c, scratch.c, ctx->key1);
scratch.u[0] ^= tweak.u[0];
scratch.u[1] ^= tweak.u[1];
memcpy(out - 16, scratch.c, 16);
} else {
union {
u64 u[2];
u8 c[16];
} tweak1;
if (IS_LITTLE_ENDIAN) {
u8 res;
u64 hi, lo;
#ifdef BSWAP8
hi = BSWAP8(tweak.u[0]);
lo = BSWAP8(tweak.u[1]);
#else
u8 *p = tweak.c;
hi = (u64)GETU32(p) << 32 | GETU32(p + 4);
lo = (u64)GETU32(p + 8) << 32 | GETU32(p + 12);
#endif
res = (u8)lo & 1;
tweak1.u[0] = (lo >> 1) | (hi << 63);
tweak1.u[1] = hi >> 1;
if (res)
tweak1.c[15] ^= 0xe1;
#ifdef BSWAP8
hi = BSWAP8(tweak1.u[0]);
lo = BSWAP8(tweak1.u[1]);
#else
p = tweak1.c;
hi = (u64)GETU32(p) << 32 | GETU32(p + 4);
lo = (u64)GETU32(p + 8) << 32 | GETU32(p + 12);
#endif
tweak1.u[0] = lo;
tweak1.u[1] = hi;
} else {
u8 carry, res;
carry = 0;
for (i = 0; i < 16; ++i) {
res = (tweak.c[i] << 7) & 0x80;
tweak1.c[i] = ((tweak.c[i] >> 1) + carry) & 0xff;
carry = res;
}
if (res)
tweak1.c[0] ^= 0xe1;
}
#if defined(STRICT_ALIGNMENT)
memcpy(scratch.c, inp, 16);
scratch.u[0] ^= tweak1.u[0];
scratch.u[1] ^= tweak1.u[1];
#else
scratch.u[0] = ((u64_a1 *)inp)[0] ^ tweak1.u[0];
scratch.u[1] = ((u64_a1 *)inp)[1] ^ tweak1.u[1];
#endif
(*ctx->block1) (scratch.c, scratch.c, ctx->key1);
scratch.u[0] ^= tweak1.u[0];
scratch.u[1] ^= tweak1.u[1];
for (i = 0; i < len; ++i) {
u8 c = inp[16 + i];
out[16 + i] = scratch.c[i];
scratch.c[i] = c;
}
scratch.u[0] ^= tweak.u[0];
scratch.u[1] ^= tweak.u[1];
(*ctx->block1) (scratch.c, scratch.c, ctx->key1);
#if defined(STRICT_ALIGNMENT)
scratch.u[0] ^= tweak.u[0];
scratch.u[1] ^= tweak.u[1];
memcpy(out, scratch.c, 16);
#else
((u64_a1 *)out)[0] = scratch.u[0] ^ tweak.u[0];
((u64_a1 *)out)[1] = scratch.u[1] ^ tweak.u[1];
#endif
}
return 0;
}