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706457b7bd
Apart from public and internal header files, there is a third type called local header files, which are located next to source files in the source directory. Currently, they have different suffixes like '*_lcl.h', '*_local.h', or '*_int.h' This commit changes the different suffixes to '*_local.h' uniformly. Reviewed-by: Richard Levitte <levitte@openssl.org> (Merged from https://github.com/openssl/openssl/pull/9333)
88 lines
2.6 KiB
C
88 lines
2.6 KiB
C
/*
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* Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved.
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*
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* Licensed under the Apache License 2.0 (the "License"). You may not use
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* this file except in compliance with the License. You can obtain a copy
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* in the file LICENSE in the source distribution or at
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* https://www.openssl.org/source/license.html
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <openssl/opensslconf.h>
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#include <openssl/ripemd.h>
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/*
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* DO EXAMINE COMMENTS IN crypto/md5/md5_local.h & crypto/md5/md5_dgst.c
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* FOR EXPLANATIONS ON FOLLOWING "CODE."
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*/
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#ifdef RMD160_ASM
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# if defined(__i386) || defined(__i386__) || defined(_M_IX86)
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# define ripemd160_block_data_order ripemd160_block_asm_data_order
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# endif
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#endif
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void ripemd160_block_data_order(RIPEMD160_CTX *c, const void *p, size_t num);
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#define DATA_ORDER_IS_LITTLE_ENDIAN
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#define HASH_LONG RIPEMD160_LONG
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#define HASH_CTX RIPEMD160_CTX
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#define HASH_CBLOCK RIPEMD160_CBLOCK
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#define HASH_UPDATE RIPEMD160_Update
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#define HASH_TRANSFORM RIPEMD160_Transform
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#define HASH_FINAL RIPEMD160_Final
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#define HASH_MAKE_STRING(c,s) do { \
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unsigned long ll; \
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ll=(c)->A; (void)HOST_l2c(ll,(s)); \
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ll=(c)->B; (void)HOST_l2c(ll,(s)); \
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ll=(c)->C; (void)HOST_l2c(ll,(s)); \
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ll=(c)->D; (void)HOST_l2c(ll,(s)); \
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ll=(c)->E; (void)HOST_l2c(ll,(s)); \
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} while (0)
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#define HASH_BLOCK_DATA_ORDER ripemd160_block_data_order
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#include "crypto/md32_common.h"
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/*
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* Transformed F2 and F4 are courtesy of Wei Dai
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*/
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#define F1(x,y,z) ((x) ^ (y) ^ (z))
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#define F2(x,y,z) ((((y) ^ (z)) & (x)) ^ (z))
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#define F3(x,y,z) (((~(y)) | (x)) ^ (z))
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#define F4(x,y,z) ((((x) ^ (y)) & (z)) ^ (y))
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#define F5(x,y,z) (((~(z)) | (y)) ^ (x))
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#define RIPEMD160_A 0x67452301L
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#define RIPEMD160_B 0xEFCDAB89L
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#define RIPEMD160_C 0x98BADCFEL
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#define RIPEMD160_D 0x10325476L
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#define RIPEMD160_E 0xC3D2E1F0L
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#include "rmdconst.h"
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#define RIP1(a,b,c,d,e,w,s) { \
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a+=F1(b,c,d)+X(w); \
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a=ROTATE(a,s)+e; \
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c=ROTATE(c,10); }
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#define RIP2(a,b,c,d,e,w,s,K) { \
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a+=F2(b,c,d)+X(w)+K; \
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a=ROTATE(a,s)+e; \
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c=ROTATE(c,10); }
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#define RIP3(a,b,c,d,e,w,s,K) { \
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a+=F3(b,c,d)+X(w)+K; \
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a=ROTATE(a,s)+e; \
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c=ROTATE(c,10); }
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#define RIP4(a,b,c,d,e,w,s,K) { \
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a+=F4(b,c,d)+X(w)+K; \
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a=ROTATE(a,s)+e; \
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c=ROTATE(c,10); }
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#define RIP5(a,b,c,d,e,w,s,K) { \
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a+=F5(b,c,d)+X(w)+K; \
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a=ROTATE(a,s)+e; \
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c=ROTATE(c,10); }
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