openssl/crypto/rc4/asm/rc4-586.pl
Andy Polyakov 7c69478064 I've introduced a bug to i386 RC4 assembler, which would emerge with
certain mix of calls to RC4 routine not covered by rc4test.c.
It's fixed now. In addition this patch inadvertently fixes minor
performance problem: in 0.9.7 context P4 was performing 12% slower
than the original implementation...
2004-12-01 15:28:18 +00:00

230 lines
4.7 KiB
Raku

#!/usr/local/bin/perl
# At some point it became apparent that the original SSLeay RC4
# assembler implementation performs suboptimaly on latest IA-32
# microarchitectures. After re-tuning performance has changed as
# following:
#
# Pentium +0%
# Pentium III +17%
# AMD +52%(*)
# P4 +180%(**)
#
# (*) This number is actually a trade-off:-) It's possible to
# achieve +72%, but at the cost of -48% off PIII performance.
# In other words code performing further 13% faster on AMD
# would perform almost 2 times slower on Intel PIII...
# For reference! This code delivers ~80% of rc4-amd64.pl
# performance on the same Opteron machine.
# (**) This number requires compressed key schedule set up by
# RC4_set_key and therefore doesn't apply to 0.9.7 [option for
# compressed key schedule is implemented in 0.9.8 and later,
# see commentary section in rc4_skey.c for further details].
#
# <appro@fy.chalmers.se>
push(@INC,"perlasm","../../perlasm");
require "x86asm.pl";
&asm_init($ARGV[0],"rc4-586.pl");
$x="eax";
$y="ebx";
$tx="ecx";
$ty="edx";
$in="esi";
$out="edi";
$d="ebp";
&RC4("RC4");
&asm_finish();
sub RC4_loop
{
local($n,$p,$char)=@_;
&comment("Round $n");
if ($char)
{
if ($p >= 0)
{
&mov($ty, &swtmp(2));
&cmp($ty, $in);
&jbe(&label("finished"));
&inc($in);
}
else
{
&add($ty, 8);
&inc($in);
&cmp($ty, $in);
&jb(&label("finished"));
&mov(&swtmp(2), $ty);
}
}
# Moved out
# &mov( $tx, &DWP(0,$d,$x,4)) if $p < 0;
&add( &LB($y), &LB($tx));
&mov( $ty, &DWP(0,$d,$y,4));
# XXX
&mov( &DWP(0,$d,$x,4),$ty);
&add( $ty, $tx);
&mov( &DWP(0,$d,$y,4),$tx);
&and( $ty, 0xff);
&inc( &LB($x)); # NEXT ROUND
&mov( $tx, &DWP(0,$d,$x,4)) if $p < 1; # NEXT ROUND
&mov( $ty, &DWP(0,$d,$ty,4));
if (!$char)
{
#moved up into last round
if ($p >= 1)
{
&add( $out, 8)
}
&movb( &BP($n,"esp","",0), &LB($ty));
}
else
{
# Note in+=8 has occured
&movb( &HB($ty), &BP(-1,$in,"",0));
# XXX
&xorb(&LB($ty), &HB($ty));
# XXX
&movb(&BP($n,$out,"",0),&LB($ty));
}
}
sub RC4
{
local($name)=@_;
&function_begin_B($name,"");
&mov($ty,&wparam(1)); # len
&cmp($ty,0);
&jne(&label("proceed"));
&ret();
&set_label("proceed");
&comment("");
&push("ebp");
&push("ebx");
&push("esi");
&xor( $x, $x); # avoid partial register stalls
&push("edi");
&xor( $y, $y); # avoid partial register stalls
&mov( $d, &wparam(0)); # key
&mov( $in, &wparam(2));
&movb( &LB($x), &BP(0,$d,"",1));
&movb( &LB($y), &BP(4,$d,"",1));
&mov( $out, &wparam(3));
&inc( &LB($x));
&stack_push(3); # 3 temp variables
&add( $d, 8);
# detect compressed schedule, see commentary section in rc4_skey.c...
# in 0.9.7 context ~50 bytes below RC4_CHAR label remain redundant,
# as compressed key schedule is set up in 0.9.8 and later.
&cmp(&DWP(256,$d),-1);
&je(&label("RC4_CHAR"));
&lea( $ty, &DWP(-8,$ty,$in));
# check for 0 length input
&mov( &swtmp(2), $ty); # this is now address to exit at
&mov( $tx, &DWP(0,$d,$x,4));
&cmp( $ty, $in);
&jb( &label("end")); # less than 8 bytes
&set_label("start");
# filling DELAY SLOT
&add( $in, 8);
&RC4_loop(0,-1,0);
&RC4_loop(1,0,0);
&RC4_loop(2,0,0);
&RC4_loop(3,0,0);
&RC4_loop(4,0,0);
&RC4_loop(5,0,0);
&RC4_loop(6,0,0);
&RC4_loop(7,1,0);
&comment("apply the cipher text");
# xor the cipher data with input
#&add( $out, 8); #moved up into last round
&mov( $tx, &swtmp(0));
&mov( $ty, &DWP(-8,$in,"",0));
&xor( $tx, $ty);
&mov( $ty, &DWP(-4,$in,"",0));
&mov( &DWP(-8,$out,"",0), $tx);
&mov( $tx, &swtmp(1));
&xor( $tx, $ty);
&mov( $ty, &swtmp(2)); # load end ptr;
&mov( &DWP(-4,$out,"",0), $tx);
&mov( $tx, &DWP(0,$d,$x,4));
&cmp($in, $ty);
&jbe(&label("start"));
&set_label("end");
# There is quite a bit of extra crap in RC4_loop() for this
# first round
&RC4_loop(0,-1,1);
&RC4_loop(1,0,1);
&RC4_loop(2,0,1);
&RC4_loop(3,0,1);
&RC4_loop(4,0,1);
&RC4_loop(5,0,1);
&RC4_loop(6,1,1);
&jmp(&label("finished"));
&align(16);
# this is essentially Intel P4 specific codepath, see rc4_skey.c,
# and is engaged in 0.9.8 and later context...
&set_label("RC4_CHAR");
&lea ($ty,&DWP(0,$in,$ty));
&mov (&swtmp(2),$ty);
# strangely enough unrolled loop performs over 20% slower...
&set_label("RC4_CHAR_loop");
&movz ($tx,&BP(0,$d,$x));
&add (&LB($y),&LB($tx));
&movz ($ty,&BP(0,$d,$y));
&movb (&BP(0,$d,$y),&LB($tx));
&movb (&BP(0,$d,$x),&LB($ty));
&add (&LB($ty),&LB($tx));
&movz ($ty,&BP(0,$d,$ty));
&xorb (&LB($ty),&BP(0,$in));
&movb (&BP(0,$out),&LB($ty));
&inc (&LB($x));
&inc ($in);
&inc ($out);
&cmp ($in,&swtmp(2));
&jb (&label("RC4_CHAR_loop"));
&set_label("finished");
&dec( $x);
&stack_pop(3);
&movb( &BP(-4,$d,"",0),&LB($y));
&movb( &BP(-8,$d,"",0),&LB($x));
&function_end($name);
}