openssl/include/internal/quic_channel.h
Matt Caswell 2723d705b5 Replace use of the Dummy Handshake Layer with the real one
We start using the QUIC TLS implementation rather than the dummy one.

Reviewed-by: Hugo Landau <hlandau@openssl.org>
Reviewed-by: Tomas Mraz <tomas@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/19748)
2023-01-24 17:16:29 +00:00

164 lines
6.3 KiB
C

/*
* Copyright 2022 The OpenSSL Project Authors. All Rights Reserved.
*
* Licensed under the Apache License 2.0 (the "License"). You may not use
* this file except in compliance with the License. You can obtain a copy
* in the file LICENSE in the source distribution or at
* https://www.openssl.org/source/license.html
*/
#ifndef OSSL_QUIC_CHANNEL_H
# define OSSL_QUIC_CHANNEL_H
# include <openssl/ssl.h>
# include "internal/quic_types.h"
# include "internal/quic_stream_map.h"
# include "internal/quic_reactor.h"
# include "internal/quic_statm.h"
# include "internal/time.h"
# ifndef OPENSSL_NO_QUIC
/*
* QUIC Channel
* ============
*
* A QUIC channel (QUIC_CHANNEL) is an object which binds together all of the
* various pieces of QUIC into a single top-level object, and handles connection
* state which is not specific to the client or server roles. In particular, it
* is strictly separated from the libssl front end I/O API personality layer,
* and is not an SSL object.
*
* The name QUIC_CHANNEL is chosen because QUIC_CONNECTION is already in use,
* but functionally these relate to the same thing (a QUIC connection). The use
* of two separate objects ensures clean separation between the API personality
* layer and common code for handling connections, and between the functionality
* which is specific to clients and which is specific to servers, and the
* functionality which is common to both.
*
* The API personality layer provides SSL objects (e.g. a QUIC_CONNECTION) which
* consume a QUIC channel and implement a specific public API. Things which are
* handled by the API personality layer include emulation of blocking semantics,
* handling of SSL object mode flags like non-partial write mode, etc.
*
* Where the QUIC_CHANNEL is used in a server role, there is one QUIC_CHANNEL
* per connection. In the future a QUIC Channel Manager will probably be defined
* to handle ownership of resources which are shared between connections (e.g.
* demuxers). Since we only use server-side functionality for dummy test servers
* for now, which only need to handle one connection at a time, this is not
* currently modelled.
*/
# define QUIC_CHANNEL_STATE_IDLE 0
# define QUIC_CHANNEL_STATE_ACTIVE 1
# define QUIC_CHANNEL_STATE_TERMINATING_CLOSING 2
# define QUIC_CHANNEL_STATE_TERMINATING_DRAINING 3
# define QUIC_CHANNEL_STATE_TERMINATED 4
typedef struct quic_channel_args_st {
OSSL_LIB_CTX *libctx;
const char *propq;
int is_server;
SSL *tls;
} QUIC_CHANNEL_ARGS;
typedef struct quic_channel_st QUIC_CHANNEL;
/*
* Create a new QUIC channel using the given arguments. The argument structure
* does not need to remain allocated. Returns NULL on failure.
*/
QUIC_CHANNEL *ossl_quic_channel_new(const QUIC_CHANNEL_ARGS *args);
/* No-op if ch is NULL. */
void ossl_quic_channel_free(QUIC_CHANNEL *ch);
/*
* Connection Lifecycle Events
* ===========================
*
* Various events that can be raised on the channel by other parts of the QUIC
* implementation. Some of these are suitable for general use by any part of the
* code (e.g. ossl_quic_channel_raise_protocol_error), others are for very
* specific use by particular components only (e.g.
* ossl_quic_channel_on_handshake_confirmed).
*/
/*
* To be used by a QUIC connection. Starts the channel. For a client-mode
* channel, this starts sending the first handshake layer message, etc. Can only
* be called in the idle state; successive calls are ignored.
*/
int ossl_quic_channel_start(QUIC_CHANNEL *ch);
/* Start a locally initiated connection shutdown. */
void ossl_quic_channel_local_close(QUIC_CHANNEL *ch);
/*
* Called when the handshake is confirmed.
*/
int ossl_quic_channel_on_handshake_confirmed(QUIC_CHANNEL *ch);
/*
* Raises a protocol error. This is intended to be the universal call suitable
* for handling of all peer-triggered protocol violations or errors detected by
* us. We specify a QUIC transport-scope error code and optional frame type
* which was responsible. If a frame type is not applicable, specify zero. The
* reason string is not currently handled, but should be a string of static
* storage duration. If the connection has already terminated due to a previous
* protocol error, this is a no-op; first error wins.
*/
void ossl_quic_channel_raise_protocol_error(QUIC_CHANNEL *ch,
uint64_t error_code,
uint64_t frame_type,
const char *reason);
/* For RXDP use. */
void ossl_quic_channel_on_remote_conn_close(QUIC_CHANNEL *ch,
OSSL_QUIC_FRAME_CONN_CLOSE *f);
/*
* Queries and Accessors
* =====================
*/
/* Gets the reactor which can be used to tick/poll on the channel. */
QUIC_REACTOR *ossl_quic_channel_get_reactor(QUIC_CHANNEL *ch);
/* Gets the QSM used with the channel. */
QUIC_STREAM_MAP *ossl_quic_channel_get_qsm(QUIC_CHANNEL *ch);
/* Gets the statistics manager used with the channel. */
OSSL_STATM *ossl_quic_channel_get_statm(QUIC_CHANNEL *ch);
/*
* Gets/sets the current peer address. Generally this should be used before
* starting a channel in client mode.
*/
int ossl_quic_channel_get_peer_addr(QUIC_CHANNEL *ch, BIO_ADDR *peer_addr);
int ossl_quic_channel_set_peer_addr(QUIC_CHANNEL *ch, const BIO_ADDR *peer_addr);
/* Gets/sets the underlying network read and write BIOs. */
BIO *ossl_quic_channel_get_net_rbio(QUIC_CHANNEL *ch);
BIO *ossl_quic_channel_get_net_wbio(QUIC_CHANNEL *ch);
int ossl_quic_channel_set_net_rbio(QUIC_CHANNEL *ch, BIO *net_rbio);
int ossl_quic_channel_set_net_wbio(QUIC_CHANNEL *ch, BIO *net_wbio);
/*
* Returns an existing stream by stream ID. Returns NULL if the stream does not
* exist.
*/
QUIC_STREAM *ossl_quic_channel_get_stream_by_id(QUIC_CHANNEL *ch,
uint64_t stream_id);
/* Returns 1 if channel is terminating or terminated. */
int ossl_quic_channel_is_term_any(const QUIC_CHANNEL *ch);
int ossl_quic_channel_is_terminating(const QUIC_CHANNEL *ch);
int ossl_quic_channel_is_terminated(const QUIC_CHANNEL *ch);
int ossl_quic_channel_is_active(const QUIC_CHANNEL *ch);
int ossl_quic_channel_is_handshake_complete(const QUIC_CHANNEL *ch);
# endif
#endif