/* * Copyright 2023 The OpenSSL Project Authors. All Rights Reserved. * * Licensed under the Apache License 2.0 (the "License"). You may not use * this file except in compliance with the License. You can obtain a copy * in the file LICENSE in the source distribution or at * https://www.openssl.org/source/license.html */ #include "crypto/rand.h" #include "internal/common.h" /* * Implementation an optimal random integer in a range function. * Refer: https://github.com/apple/swift/pull/39143 for a description * of the algorithm. */ uint32_t ossl_rand_uniform_uint32(OSSL_LIB_CTX *ctx, uint32_t upper, int *err) { uint32_t i, f; /* integer and fractional parts */ uint32_t f2, rand; /* extra fractional part and random material */ uint64_t prod; /* temporary holding double width product */ const int max_followup_iterations = 10; int j; if (!ossl_assert(upper > 0)) { *err = 0; return 0; } if (unlikely(upper == 1)) return 0; /* Get 32 bits of entropy */ if (RAND_bytes_ex(ctx, (unsigned char *)&rand, sizeof(rand), 0) <= 0) { *err = 1; return 0; } prod = (uint64_t)upper * rand; i = prod >> 32; f = prod & 0xffffffff; if (likely(f <= 1 + ~upper)) /* 1+~upper == -upper but compilers whine */ return i; for (j = 0; j < max_followup_iterations; j++) { if (RAND_bytes_ex(ctx, (unsigned char *)&rand, sizeof(rand), 0) <= 0) { *err = 1; return 0; } prod = (uint64_t)upper * rand; f2 = prod >> 32; f += f2; /* On overflow, add the carry to our result */ if (f < f2) return i + 1; /* For not all 1 bits, there is no carry so return the result */ if (unlikely(f != 0xffffffff)) return i; /* setup for the next word of randomness */ f = prod & 0xffffffff; } /* * If we get here, we've consumed 32 * max_followup_iterations + 32 bits * with no firm decision, this gives a bias with probability < 2^(32*n), * likely acceptable. */ return i; } uint32_t ossl_rand_range_uint32(OSSL_LIB_CTX *ctx, uint32_t lower, uint32_t upper, int *err) { if (!ossl_assert(lower < upper)) { *err = 1; return 0; } return lower + ossl_rand_uniform_uint32(ctx, upper - lower, err); }