DTLS can handle out of order record delivery. Additionally since
handshake messages can be bigger than will fit into a single packet, the
messages can be fragmented across multiple records (as with normal TLS).
That means that the messages can arrive mixed up, and we have to
reassemble them. We keep a queue of buffered messages that are "from the
future", i.e. messages we're not ready to deal with yet but have arrived
early. The messages held there may not be full yet - they could be one
or more fragments that are still in the process of being reassembled.
The code assumes that we will eventually complete the reassembly and
when that occurs the complete message is removed from the queue at the
point that we need to use it.
However, DTLS is also tolerant of packet loss. To get around that DTLS
messages can be retransmitted. If we receive a full (non-fragmented)
message from the peer after previously having received a fragment of
that message, then we ignore the message in the queue and just use the
non-fragmented version. At that point the queued message will never get
removed.
Additionally the peer could send "future" messages that we never get to
in order to complete the handshake. Each message has a sequence number
(starting from 0). We will accept a message fragment for the current
message sequence number, or for any sequence up to 10 into the future.
However if the Finished message has a sequence number of 2, anything
greater than that in the queue is just left there.
So, in those two ways we can end up with "orphaned" data in the queue
that will never get removed - except when the connection is closed. At
that point all the queues are flushed.
An attacker could seek to exploit this by filling up the queues with
lots of large messages that are never going to be used in order to
attempt a DoS by memory exhaustion.
I will assume that we are only concerned with servers here. It does not
seem reasonable to be concerned about a memory exhaustion attack on a
client. They are unlikely to process enough connections for this to be
an issue.
A "long" handshake with many messages might be 5 messages long (in the
incoming direction), e.g. ClientHello, Certificate, ClientKeyExchange,
CertificateVerify, Finished. So this would be message sequence numbers 0
to 4. Additionally we can buffer up to 10 messages in the future.
Therefore the maximum number of messages that an attacker could send
that could get orphaned would typically be 15.
The maximum size that a DTLS message is allowed to be is defined by
max_cert_list, which by default is 100k. Therefore the maximum amount of
"orphaned" memory per connection is 1500k.
Message sequence numbers get reset after the Finished message, so
renegotiation will not extend the maximum number of messages that can be
orphaned per connection.
As noted above, the queues do get cleared when the connection is closed.
Therefore in order to mount an effective attack, an attacker would have
to open many simultaneous connections.
Issue reported by Quan Luo.
CVE-2016-2179
Reviewed-by: Richard Levitte <levitte@openssl.org>
Most of the time, this isn't strictly needed. However, in the default
extern model (called relaxed refdef), symbols are treated as weak
common objects unless they are initialised. The librarian doesn't
include weak symbols in the (static) libraries, which renders them
invisible when linking a program with said those libraries, which is a
problem at times.
Using the strict refdef model is much more like standard C on all
other platforms, and thereby avoid the issues that come with the
relaxed refdef model.
Reviewed-by: Rich Salz <rsalz@openssl.org>
Add mutable versions of X509_get0_notBefore and X509_get0_notAfter.
Rename X509_SIG_get0_mutable to X509_SIG_getm.
Reviewed-by: Viktor Dukhovni <viktor@openssl.org>
The DANE API supports a DANE_FLAG_NO_DANE_EE_NAMECHECKS option, but
there was no way to exercise/enable it via s_client. This commit
addresses that gap.
Reviewed-by: Rich Salz <rsalz@openssl.org>
... without any interruption.
Reviewed-by: Matt Caswell <matt@openssl.org>
Reviewed-by: Rich Salz <rsalz@openssl.org>
(Merged from https://github.com/openssl/openssl/pull/1468)
Clang was complaining about some unused functions. Moving the stack
declaration to the header seems to sort it. Also the certstatus variable
in dtlstest needed to be declared static.
Reviewed-by: Richard Levitte <levitte@openssl.org>
The DTLS implementation provides some protection against replay attacks
in accordance with RFC6347 section 4.1.2.6.
A sliding "window" of valid record sequence numbers is maintained with
the "right" hand edge of the window set to the highest sequence number we
have received so far. Records that arrive that are off the "left" hand
edge of the window are rejected. Records within the window are checked
against a list of records received so far. If we already received it then
we also reject the new record.
If we have not already received the record, or the sequence number is off
the right hand edge of the window then we verify the MAC of the record.
If MAC verification fails then we discard the record. Otherwise we mark
the record as received. If the sequence number was off the right hand edge
of the window, then we slide the window along so that the right hand edge
is in line with the newly received sequence number.
Records may arrive for future epochs, i.e. a record from after a CCS being
sent, can arrive before the CCS does if the packets get re-ordered. As we
have not yet received the CCS we are not yet in a position to decrypt or
validate the MAC of those records. OpenSSL places those records on an
unprocessed records queue. It additionally updates the window immediately,
even though we have not yet verified the MAC. This will only occur if
currently in a handshake/renegotiation.
This could be exploited by an attacker by sending a record for the next
epoch (which does not have to decrypt or have a valid MAC), with a very
large sequence number. This means the right hand edge of the window is
moved very far to the right, and all subsequent legitimate packets are
dropped causing a denial of service.
A similar effect can be achieved during the initial handshake. In this
case there is no MAC key negotiated yet. Therefore an attacker can send a
message for the current epoch with a very large sequence number. The code
will process the record as normal. If the hanshake message sequence number
(as opposed to the record sequence number that we have been talking about
so far) is in the future then the injected message is bufferred to be
handled later, but the window is still updated. Therefore all subsequent
legitimate handshake records are dropped. This aspect is not considered a
security issue because there are many ways for an attacker to disrupt the
initial handshake and prevent it from completing successfully (e.g.
injection of a handshake message will cause the Finished MAC to fail and
the handshake to be aborted). This issue comes about as a result of trying
to do replay protection, but having no integrity mechanism in place yet.
Does it even make sense to have replay protection in epoch 0? That
issue isn't addressed here though.
This addressed an OCAP Audit issue.
CVE-2016-2181
Reviewed-by: Richard Levitte <levitte@openssl.org>
Injects a record from epoch 1 during epoch 0 handshake, with a record
sequence number in the future, to test that the record replay protection
feature works as expected. This is described more fully in the next commit.
Reviewed-by: Richard Levitte <levitte@openssl.org>
During a DTLS handshake we may get records destined for the next epoch
arrive before we have processed the CCS. In that case we can't decrypt or
verify the record yet, so we buffer it for later use. When we do receive
the CCS we work through the queue of unprocessed records and process them.
Unfortunately the act of processing wipes out any existing packet data
that we were still working through. This includes any records from the new
epoch that were in the same packet as the CCS. We should only process the
buffered records if we've not got any data left.
Reviewed-by: Richard Levitte <levitte@openssl.org>
Add a test to inject a record from the next epoch during the handshake and
make sure it doesn't get processed immediately.
Reviewed-by: Richard Levitte <levitte@openssl.org>
Split the create_ssl_connection() helper function into two steps: one to
create the SSL objects, and one to actually create the connection. This
provides the ability to make changes to the SSL object before the
connection is actually made.
Reviewed-by: Richard Levitte <levitte@openssl.org>
This adds a BIO similar to a normal mem BIO but with datagram awareness.
It also has the capability to inject additional packets at arbitrary
locations into the BIO, for testing purposes.
Reviewed-by: Richard Levitte <levitte@openssl.org>
Dump out the records passed over the BIO. Only works for DTLS at the
moment but could easily be extended to TLS.
Reviewed-by: Richard Levitte <levitte@openssl.org>
@disablables is sorted, but these were just added at the end of
%disabled in commits c2e27310 and 22e3dcb7.
Reviewed-by: Rich Salz <rsalz@openssl.org>
Reviewed-by: Matt Caswell <matt@openssl.org>
There's no reason we should enumerate every type of IMPLEMENT_ and
DECLARE_ line (and forget the ones we add a little now and then).
They all start with the same first word, let's just take'm all.
Reviewed-by: Rich Salz <rsalz@openssl.org>
Run util/openssl-format-source on ssl/
Some comments and hand-formatted tables were fixed up
manually by disabling auto-formatting.
Reviewed-by: Rich Salz <rsalz@openssl.org>
Make maximum fragment length configurable and add various fragmentation
tests, in addition to the existing multi-buffer tests.
Reviewed-by: Rich Salz <rsalz@openssl.org>
Since dasync isn't installed, and is only ever used as a dynamic
engine, there's no reason to consider it for initialization when
building static engines.
Reviewed-by: Ben Laurie <ben@openssl.org>
Constify X509_SIG_get0() and order arguments to mactch new standard.
Add X509_SIG_get0_mutable() to support modification or initialisation
of an X509_SIG structure.
Reviewed-by: Matt Caswell <matt@openssl.org>