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Make a note of the recent ENGINE developments.
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@ -11,6 +11,34 @@
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*) applies to 0.9.6a (/0.9.6b) and 0.9.7
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+) applies to 0.9.7 only
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+) Minor adjustment to "rand" code. RAND_get_rand_method() now returns a
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'const' value. Any code that should be able to modify a RAND_METHOD
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should already have non-const pointers to it (ie. they should only
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modify their own ones).
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[Geoff]
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+) Made a variety of tweaks to the ENGINE code.
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- "atalla" and "ubsec" string definitions were moved from header files
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to C code. "nuron" string definitions were placed in variables
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rather than hard-coded - allowing parameterisation of these values
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later on via ctrl() commands.
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- Removed unused "#if 0"'d code.
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- Fixed engine list iteration code so it uses ENGINE_free() to release
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structural references.
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- Constified the RAND_METHOD element of ENGINE structures.
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- Constified various get/set functions as appropriate and added
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missing functions (including a catch-all ENGINE_cpy that duplicates
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all ENGINE values onto a new ENGINE except reference counts/state).
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- Removed NULL parameter checks in get/set functions. Setting a method
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or function to NULL is a way of cancelling out a previously set
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value. Passing a NULL ENGINE parameter is just plain stupid anyway
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and doesn't justify the extra error symbols and code.
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- Deprecate the ENGINE_FLAGS_MALLOCED define and move the area for
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flags from engine_int.h to engine.h.
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- Changed prototypes for ENGINE handler functions (init(), finish(),
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ctrl(), key-load functions, etc) to take an (ENGINE*) parameter.
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[Geoff]
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*) Move 'if (!initialized) RAND_poll()' into regions protected by
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CRYPTO_LOCK_RAND. This is not strictly necessary, but avoids
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having multiple threads call RAND_poll() concurrently.
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