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656 lines
14 KiB
C
656 lines
14 KiB
C
/* backover.c - backend overlay routines */
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/* $OpenLDAP$ */
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/* This work is part of OpenLDAP Software <http://www.openldap.org/>.
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*
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* Copyright 2003-2005 The OpenLDAP Foundation.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted only as authorized by the OpenLDAP
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* Public License.
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*
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* A copy of this license is available in the file LICENSE in the
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* top-level directory of the distribution or, alternatively, at
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* <http://www.OpenLDAP.org/license.html>.
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*/
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/* Functions to overlay other modules over a backend. */
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#include "portable.h"
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#include <stdio.h>
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#include <ac/string.h>
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#include <ac/socket.h>
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#define SLAPD_TOOLS
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#include "slap.h"
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static slap_overinst *overlays;
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enum db_which { db_open = 0, db_close, db_destroy };
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static int
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over_db_func(
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BackendDB *be,
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enum db_which which
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)
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{
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slap_overinfo *oi = be->bd_info->bi_private;
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slap_overinst *on = oi->oi_list;
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BackendInfo *bi_orig = be->bd_info;
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BI_db_open **func;
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int rc = 0;
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func = &oi->oi_orig->bi_db_open;
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if ( func[which] ) {
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be->bd_info = oi->oi_orig;
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rc = func[which]( be );
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}
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for (; on && rc == 0; on=on->on_next) {
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be->bd_info = &on->on_bi;
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func = &on->on_bi.bi_db_open;
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if (func[which]) {
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rc = func[which]( be );
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}
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}
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be->bd_info = bi_orig;
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return rc;
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}
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static int
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over_db_config(
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BackendDB *be,
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const char *fname,
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int lineno,
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int argc,
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char **argv
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)
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{
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slap_overinfo *oi = be->bd_info->bi_private;
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slap_overinst *on = oi->oi_list;
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BackendInfo *bi_orig = be->bd_info;
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int rc = 0;
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if ( oi->oi_orig->bi_db_config ) {
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be->bd_info = oi->oi_orig;
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rc = oi->oi_orig->bi_db_config( be, fname, lineno,
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argc, argv );
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if ( be->bd_info != oi->oi_orig ) {
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slap_overinfo *oi2;
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slap_overinst *on2, **onp;
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BackendDB be2 = *be;
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int i;
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/* a database added an overlay;
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* work it around... */
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assert( overlay_is_over( be ) );
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oi2 = ( slap_overinfo * )be->bd_info->bi_private;
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on2 = oi2->oi_list;
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/* need to put a uniqueness check here as well;
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* note that in principle there could be more than
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* one overlay as a result of multiple calls to
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* overlay_config() */
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be2.bd_info = (BackendInfo *)oi;
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for ( i = 0, onp = &on2; *onp; i++, onp = &(*onp)->on_next ) {
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if ( overlay_is_inst( &be2, (*onp)->on_bi.bi_type ) ) {
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Debug( LDAP_DEBUG_ANY, "over_db_config(): "
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"warning, freshly added "
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"overlay #%d \"%s\" is already in list\n",
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i, (*onp)->on_bi.bi_type, 0 );
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/* NOTE: if the overlay already exists,
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* there is no way to merge the results
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* of the configuration that may have
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* occurred during bi_db_config(); we
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* just issue a warning, and the
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* administrator should deal with this */
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}
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}
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*onp = oi->oi_list;
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oi->oi_list = on2;
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ch_free( be->bd_info );
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}
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be->bd_info = (BackendInfo *)oi;
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if ( rc != SLAP_CONF_UNKNOWN ) return rc;
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}
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for (; on; on=on->on_next) {
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if (on->on_bi.bi_db_config) {
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be->bd_info = &on->on_bi;
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rc = on->on_bi.bi_db_config( be, fname, lineno,
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argc, argv );
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if ( rc != SLAP_CONF_UNKNOWN ) break;
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}
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}
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be->bd_info = bi_orig;
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return rc;
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}
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static int
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over_db_open(
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BackendDB *be
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)
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{
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return over_db_func( be, db_open );
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}
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static int
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over_db_close(
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BackendDB *be
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)
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{
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slap_overinfo *oi = be->bd_info->bi_private;
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slap_overinst *on = oi->oi_list;
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BackendInfo *bi_orig = be->bd_info;
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int rc = 0;
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for (; on && rc == 0; on=on->on_next) {
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be->bd_info = &on->on_bi;
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if ( be->bd_info->bi_db_close ) {
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rc = be->bd_info->bi_db_close( be );
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}
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}
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if ( oi->oi_orig->bi_db_close ) {
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be->bd_info = oi->oi_orig;
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rc = be->bd_info->bi_db_close( be );
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}
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be->bd_info = bi_orig;
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return rc;
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}
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static int
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over_db_destroy(
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BackendDB *be
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)
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{
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slap_overinfo *oi = be->bd_info->bi_private;
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slap_overinst *on = oi->oi_list, *next;
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int rc;
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rc = over_db_func( be, db_destroy );
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for (next = on->on_next; on; on=next) {
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next = on->on_next;
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free( on );
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}
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free( oi );
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return rc;
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}
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static int
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over_back_response ( Operation *op, SlapReply *rs )
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{
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slap_overinfo *oi = op->o_callback->sc_private;
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slap_overinst *on = oi->oi_list;
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int rc = SLAP_CB_CONTINUE;
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BackendDB *be = op->o_bd, db = *op->o_bd;
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db.be_flags |= SLAP_DBFLAG_OVERLAY;
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op->o_bd = &db;
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for (; on; on=on->on_next ) {
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if ( on->on_response ) {
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db.bd_info = (BackendInfo *)on;
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rc = on->on_response( op, rs );
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if ( rc != SLAP_CB_CONTINUE ) break;
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}
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}
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op->o_bd = be;
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return rc;
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}
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enum op_which {
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op_bind = 0,
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op_unbind,
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op_search,
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op_compare,
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op_modify,
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op_modrdn,
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op_add,
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op_delete,
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op_abandon,
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op_cancel,
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op_extended,
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op_aux_operational,
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op_aux_chk_referrals,
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op_aux_chk_controls,
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op_last
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};
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/*
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* default return code in case of missing backend function
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* and overlay stack returning SLAP_CB_CONTINUE
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*/
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static int op_rc[] = {
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LDAP_UNWILLING_TO_PERFORM, /* bind */
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LDAP_UNWILLING_TO_PERFORM, /* unbind */
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LDAP_UNWILLING_TO_PERFORM, /* search */
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SLAP_CB_CONTINUE, /* compare; pass to frontend */
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LDAP_UNWILLING_TO_PERFORM, /* modify */
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LDAP_UNWILLING_TO_PERFORM, /* modrdn */
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LDAP_UNWILLING_TO_PERFORM, /* add */
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LDAP_UNWILLING_TO_PERFORM, /* delete */
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LDAP_UNWILLING_TO_PERFORM, /* abandon */
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LDAP_UNWILLING_TO_PERFORM, /* cancel */
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LDAP_UNWILLING_TO_PERFORM, /* extended */
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LDAP_SUCCESS, /* aux_operational */
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LDAP_SUCCESS, /* aux_chk_referrals */
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SLAP_CB_CONTINUE /* aux_chk_controls; pass to frontend */
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};
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static int
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over_op_func(
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Operation *op,
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SlapReply *rs,
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enum op_which which
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)
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{
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slap_overinfo *oi;
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slap_overinst *on;
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BI_op_bind **func;
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BackendDB *be = op->o_bd, db;
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slap_callback cb = {NULL, over_back_response, NULL, NULL};
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int rc = SLAP_CB_CONTINUE;
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/* FIXME: used to happen for instance during abandon
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* when global overlays are used... */
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assert( op->o_bd != NULL );
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oi = op->o_bd->bd_info->bi_private;
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on = oi->oi_list;
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if ( !SLAP_ISOVERLAY( op->o_bd )) {
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db = *op->o_bd;
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db.be_flags |= SLAP_DBFLAG_OVERLAY;
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op->o_bd = &db;
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}
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cb.sc_next = op->o_callback;
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cb.sc_private = oi;
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op->o_callback = &cb;
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for (; on; on=on->on_next ) {
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func = &on->on_bi.bi_op_bind;
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if ( func[which] ) {
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op->o_bd->bd_info = (BackendInfo *)on;
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rc = func[which]( op, rs );
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if ( rc != SLAP_CB_CONTINUE ) break;
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}
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}
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func = &oi->oi_orig->bi_op_bind;
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if ( func[which] && rc == SLAP_CB_CONTINUE ) {
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op->o_bd->bd_info = oi->oi_orig;
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rc = func[which]( op, rs );
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}
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/* should not fall thru this far without anything happening... */
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if ( rc == SLAP_CB_CONTINUE ) {
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rc = op_rc[ which ];
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}
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op->o_bd = be;
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op->o_callback = cb.sc_next;
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return rc;
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}
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static int
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over_op_bind( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_bind );
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}
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static int
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over_op_unbind( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_unbind );
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}
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static int
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over_op_search( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_search );
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}
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static int
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over_op_compare( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_compare );
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}
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static int
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over_op_modify( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_modify );
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}
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static int
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over_op_modrdn( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_modrdn );
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}
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static int
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over_op_add( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_add );
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}
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static int
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over_op_delete( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_delete );
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}
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static int
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over_op_abandon( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_abandon );
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}
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static int
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over_op_cancel( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_cancel );
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}
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static int
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over_op_extended( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_extended );
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}
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static int
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over_aux_operational( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_aux_operational );
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}
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static int
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over_aux_chk_referrals( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_aux_chk_referrals );
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}
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static int
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over_aux_chk_controls( Operation *op, SlapReply *rs )
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{
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return over_op_func( op, rs, op_aux_chk_controls );
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}
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static int
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over_connection_destroy(
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BackendDB *bd,
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Connection *conn
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)
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{
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slap_overinfo *oi;
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slap_overinst *on;
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BackendDB db;
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int rc = SLAP_CB_CONTINUE;
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/* FIXME: used to happen for instance during abandon
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* when global overlays are used... */
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assert( bd != NULL );
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oi = bd->bd_info->bi_private;
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on = oi->oi_list;
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if ( !SLAP_ISOVERLAY( bd )) {
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db = *bd;
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db.be_flags |= SLAP_DBFLAG_OVERLAY;
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bd = &db;
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}
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for (; on; on=on->on_next ) {
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if ( on->on_bi.bi_connection_destroy ) {
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bd->bd_info = (BackendInfo *)on;
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rc = on->on_bi.bi_connection_destroy( bd, conn );
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if ( rc != SLAP_CB_CONTINUE ) break;
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}
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}
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if ( oi->oi_orig->bi_connection_destroy && rc == SLAP_CB_CONTINUE ) {
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bd->bd_info = oi->oi_orig;
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rc = oi->oi_orig->bi_connection_destroy( bd, conn );
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}
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/* should not fall thru this far without anything happening... */
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if ( rc == SLAP_CB_CONTINUE ) {
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rc = LDAP_UNWILLING_TO_PERFORM;
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}
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return rc;
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}
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int
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overlay_register(
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slap_overinst *on
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)
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{
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on->on_next = overlays;
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overlays = on;
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return 0;
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}
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/*
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* iterator on registered overlays; overlay_next( NULL ) returns the first
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* overlay; * subsequent calls with the previously returned value allow to
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* iterate * over the entire list; returns NULL when no more overlays are
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* registered.
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*/
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slap_overinst *
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overlay_next(
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slap_overinst *on
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)
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{
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if ( on == NULL ) {
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return overlays;
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}
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return on->on_next;
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}
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/*
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* returns a specific registered overlay based on the type; NULL if not
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* registered.
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*/
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slap_overinst *
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overlay_find( const char *over_type )
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{
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slap_overinst *on = overlays;
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assert( over_type );
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for ( ; on; on = on->on_next ) {
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if ( strcmp( on->on_bi.bi_type, over_type ) == 0 ) {
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break;
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}
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}
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return on;
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}
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static const char overtype[] = "over";
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/*
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* returns TRUE (1) if the database is actually an overlay instance;
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* FALSE (0) otherwise.
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*/
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int
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overlay_is_over( BackendDB *be )
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{
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return be->bd_info->bi_type == overtype;
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}
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/*
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* returns TRUE (1) if the given database is actually an overlay
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* instance and, somewhere in the list, contains the requested overlay;
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* FALSE (0) otherwise.
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*/
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int
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overlay_is_inst( BackendDB *be, const char *over_type )
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{
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slap_overinst *on;
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assert( be );
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if ( !overlay_is_over( be ) ) {
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return 0;
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}
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on = ((slap_overinfo *)be->bd_info->bi_private)->oi_list;
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for ( ; on; on = on->on_next ) {
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if ( strcmp( on->on_bi.bi_type, over_type ) == 0 ) {
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return 1;
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}
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}
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return 0;
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}
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int
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overlay_register_control( BackendDB *be, const char *oid )
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{
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int rc = 0;
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int gotit = 0;
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int cid;
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if ( slap_find_control_id( oid, &cid ) == LDAP_CONTROL_NOT_FOUND ) {
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return -1;
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}
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if ( SLAP_DBFLAGS( be ) & SLAP_DBFLAG_GLOBAL_OVERLAY ) {
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int i;
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/* add to all backends... */
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for ( i = 0; i < nBackendDB; i++ ) {
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BackendDB *bd = &backendDB[i];
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if ( be == bd ) {
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gotit = 1;
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}
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bd->be_ctrls[ cid ] = 1;
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bd->be_ctrls[ SLAP_MAX_CIDS ] = 1;
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}
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}
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if ( rc == 0 && !gotit ) {
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be->be_ctrls[ cid ] = 1;
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be->be_ctrls[ SLAP_MAX_CIDS ] = 1;
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}
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return rc;
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}
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/* add an overlay to a particular backend. */
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int
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overlay_config( BackendDB *be, const char *ov )
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{
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slap_overinst *on = NULL, *on2 = NULL;
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slap_overinfo *oi = NULL;
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BackendInfo *bi = NULL;
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on = overlay_find( ov );
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if ( !on ) {
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Debug( LDAP_DEBUG_ANY, "overlay \"%s\" not found\n", ov, 0, 0 );
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return 1;
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}
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/* If this is the first overlay on this backend, set up the
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* overlay info structure
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*/
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if ( !overlay_is_over( be ) ) {
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oi = ch_malloc( sizeof( slap_overinfo ) );
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oi->oi_orig = be->bd_info;
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oi->oi_bi = *be->bd_info;
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/* NOTE: the first time a global overlay is configured,
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* frontendDB gets this flag; it is used later by overlays
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* to determine if they're stacked on top of the frontendDB */
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if ( oi->oi_orig == frontendDB->bd_info ) {
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SLAP_DBFLAGS( be ) |= SLAP_DBFLAG_GLOBAL_OVERLAY;
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}
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/* Save a pointer to ourself in bi_private.
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*/
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oi->oi_bi.bi_private = oi;
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oi->oi_list = NULL;
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bi = (BackendInfo *)oi;
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bi->bi_type = (char *)overtype;
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bi->bi_db_config = over_db_config;
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bi->bi_db_open = over_db_open;
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bi->bi_db_close = over_db_close;
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bi->bi_db_destroy = over_db_destroy;
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bi->bi_op_bind = over_op_bind;
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bi->bi_op_unbind = over_op_unbind;
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bi->bi_op_search = over_op_search;
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bi->bi_op_compare = over_op_compare;
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bi->bi_op_modify = over_op_modify;
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bi->bi_op_modrdn = over_op_modrdn;
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bi->bi_op_add = over_op_add;
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bi->bi_op_delete = over_op_delete;
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bi->bi_op_abandon = over_op_abandon;
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bi->bi_op_cancel = over_op_cancel;
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bi->bi_extended = over_op_extended;
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/*
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* this is fine because it has the same
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* args of the operations; we need to rework
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* all the hooks to share the same args
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* of the operations...
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*/
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bi->bi_operational = over_aux_operational;
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bi->bi_chk_referrals = over_aux_chk_referrals;
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bi->bi_chk_controls = over_aux_chk_controls;
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bi->bi_connection_destroy = over_connection_destroy;
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be->bd_info = bi;
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} else {
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if ( overlay_is_inst( be, ov ) ) {
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Debug( LDAP_DEBUG_ANY, "overlay_config(): "
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"warning, overlay \"%s\" "
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"already in list\n", ov, 0, 0 );
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}
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oi = be->bd_info->bi_private;
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}
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/* Insert new overlay on head of list. Overlays are executed
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* in reverse of config order...
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*/
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on2 = ch_calloc( 1, sizeof(slap_overinst) );
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*on2 = *on;
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on2->on_info = oi;
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on2->on_next = oi->oi_list;
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oi->oi_list = on2;
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/* Any initialization needed? */
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if ( on->on_bi.bi_db_init ) {
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be->bd_info = (BackendInfo *)on2;
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on2->on_bi.bi_db_init( be );
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be->bd_info = (BackendInfo *)oi;
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}
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return 0;
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}
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