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If we're idle, there might be objects pending cleanup for the last two epochs. Unless another thread comes in and checks into a new epoch or we shut down, they will linger forever. If one of the objects was a connection, it wouldn't get closed and be stuck in CLOSE_WAIT state, potentially refusing another ligitimate connection if its socket address were to match the one we're yet to close. |
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lloadd | ||
slapd | ||
Makefile.in |