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62 lines
1.3 KiB
C
62 lines
1.3 KiB
C
/* close.c - close bdb2 backend database */
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#include "portable.h"
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#include <stdio.h>
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#include <ac/socket.h>
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#include "slap.h"
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#include "back-bdb2.h"
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static int
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bdb2i_back_db_close_internal( BackendDB *be )
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{
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DB_LOCK lock;
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/* since close will probably write the NEXTID file,
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wee need transaction control */
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if ( bdb2i_enter_backend_w( &lock ) != 0 ) {
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return( -1 );
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}
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if ( slapMode != SLAP_TOOL_MODE ) {
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Debug( LDAP_DEBUG_TRACE, "bdb2 backend saving nextid\n", 0, 0, 0 );
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if ( bdb2i_next_id_save( be ) < 0 ) {
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Debug( LDAP_DEBUG_ANY, "bdb2 backend nextid save failed!\n",
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0, 0, 0 );
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}
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}
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/* before closing all files, leave the backend (thus commiting
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all writes) and set a last checkpoint */
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(void) bdb2i_leave_backend_w( lock );
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(void) bdb2i_set_txn_checkpoint( bdb2i_dbEnv.tx_info, 1 );
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/* close all DB files */
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Debug( LDAP_DEBUG_TRACE, "bdb2 backend closing DB files\n", 0, 0, 0 );
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bdb2i_txn_close_files( be );
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Debug( LDAP_DEBUG_TRACE, "bdb2 backend done closing DB files\n", 0, 0, 0 );
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return 0;
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}
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int
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bdb2_back_db_close( BackendDB *be )
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{
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struct timeval time1;
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int ret;
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bdb2i_start_timing( be->bd_info, &time1 );
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ret = bdb2i_back_db_close_internal( be );
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bdb2i_stop_timing( be->bd_info, time1, "CLOSE", NULL, NULL );
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return( ret );
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}
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