/* close.c - close bdb2 backend database */ #include "portable.h" #include #include #include "slap.h" #include "back-bdb2.h" static int bdb2i_back_db_close_internal( BackendDB *be ) { DB_LOCK lock; /* since close will probably write the NEXTID file, wee need transaction control */ if ( bdb2i_enter_backend_w( &lock ) != 0 ) { return( -1 ); } if ( slapMode != SLAP_TOOL_MODE ) { Debug( LDAP_DEBUG_TRACE, "bdb2 backend saving nextid\n", 0, 0, 0 ); if ( bdb2i_next_id_save( be ) < 0 ) { Debug( LDAP_DEBUG_ANY, "bdb2 backend nextid save failed!\n", 0, 0, 0 ); } } /* before closing all files, leave the backend (thus commiting all writes) and set a last checkpoint */ (void) bdb2i_leave_backend_w( lock ); (void) bdb2i_set_txn_checkpoint( bdb2i_dbEnv.tx_info, 1 ); /* close all DB files */ Debug( LDAP_DEBUG_TRACE, "bdb2 backend closing DB files\n", 0, 0, 0 ); bdb2i_txn_close_files( be ); Debug( LDAP_DEBUG_TRACE, "bdb2 backend done closing DB files\n", 0, 0, 0 ); return 0; } int bdb2_back_db_close( BackendDB *be ) { struct timeval time1; int ret; bdb2i_start_timing( be->bd_info, &time1 ); ret = bdb2i_back_db_close_internal( be ); bdb2i_stop_timing( be->bd_info, time1, "CLOSE", NULL, NULL ); return( ret ); }