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Temporary defines for SLAP_*_SHADOW.
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@ -1453,6 +1453,8 @@ struct slap_backend_db {
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#define SLAP_DBFLAG_GLUE_SUBORDINATE 0x0020U /* child of a glue hierarchy */
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#define SLAP_DBFLAG_GLUE_SUBORDINATE 0x0020U /* child of a glue hierarchy */
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#define SLAP_DBFLAG_GLUE_LINKED 0x0040U /* child is connected to parent */
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#define SLAP_DBFLAG_GLUE_LINKED 0x0040U /* child is connected to parent */
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#define SLAP_DBFLAG_SHADOW 0x8000U /* a shadow */
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#define SLAP_DBFLAG_SHADOW 0x8000U /* a shadow */
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#define SLAP_DBFLAG_SYNC_SHADOW 0x1000U /* a sync shadow */
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#define SLAP_DBFLAG_SLURP_SHADOW 0x2000U /* a slurp shadow */
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slap_mask_t be_flags;
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slap_mask_t be_flags;
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#define SLAP_DBFLAGS(be) ((be)->be_flags)
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#define SLAP_DBFLAGS(be) ((be)->be_flags)
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#define SLAP_NOLASTMOD(be) (SLAP_DBFLAGS(be) & SLAP_DBFLAG_NOLASTMOD)
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#define SLAP_NOLASTMOD(be) (SLAP_DBFLAGS(be) & SLAP_DBFLAG_NOLASTMOD)
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