openldap/servers/slapd/back-bdb/id2entry.c

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/* id2entry.c - routines to deal with the id2entry database */
/* $OpenLDAP$ */
/*
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* Copyright 1998-2003 The OpenLDAP Foundation, All Rights Reserved.
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* COPYING RESTRICTIONS APPLY, see COPYRIGHT file
*/
#include "portable.h"
#include <stdio.h>
#include <ac/string.h>
#include "back-bdb.h"
int bdb_id2entry_put(
BackendDB *be,
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DB_TXN *tid,
Entry *e,
int flag )
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{
struct bdb_info *bdb = (struct bdb_info *) be->be_private;
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DB *db = bdb->bi_id2entry->bdi_db;
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DBT key, data;
struct berval bv;
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int rc;
#ifdef BDB_HIER
struct berval odn, ondn;
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/* We only store rdns, and they go in the id2parent database. */
odn = e->e_name; ondn = e->e_nname;
e->e_name = slap_empty_bv;
e->e_nname = slap_empty_bv;
#endif
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DBTzero( &key );
key.data = (char *) &e->e_id;
key.size = sizeof(ID);
rc = entry_encode( e, &bv );
#ifdef BDB_HIER
e->e_name = odn; e->e_nname = ondn;
#endif
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if( rc != LDAP_SUCCESS ) {
return -1;
}
DBTzero( &data );
bv2DBT( &bv, &data );
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rc = db->put( db, tid, &key, &data, flag );
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free( bv.bv_val );
return rc;
}
/*
* This routine adds (or updates) an entry on disk.
* The cache should be already be updated.
*/
int bdb_id2entry_add(
BackendDB *be,
DB_TXN *tid,
Entry *e )
{
return bdb_id2entry_put(be, tid, e, DB_NOOVERWRITE);
}
int bdb_id2entry_update(
BackendDB *be,
DB_TXN *tid,
Entry *e )
{
return bdb_id2entry_put(be, tid, e, 0);
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}
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int bdb_id2entry_rw(
BackendDB *be,
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DB_TXN *tid,
ID id,
Entry **e,
int rw,
u_int32_t locker,
DB_LOCK *lock )
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{
struct bdb_info *bdb = (struct bdb_info *) be->be_private;
DB *db = bdb->bi_id2entry->bdi_db;
DBT key, data;
struct berval bv;
int rc = 0, ret = 0;
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*e = NULL;
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DBTzero( &key );
key.data = (char *) &id;
key.size = sizeof(ID);
DBTzero( &data );
data.flags = DB_DBT_MALLOC;
if ((*e = bdb_cache_find_entry_id(bdb->bi_dbenv, &bdb->bi_cache, id, rw, locker, lock)) != NULL) {
return 0;
}
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/* fetch it */
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rc = db->get( db, tid, &key, &data, bdb->bi_db_opflags | ( rw ? DB_RMW : 0 ));
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if( rc != 0 ) {
return rc;
}
DBT2bv( &data, &bv );
rc = entry_decode( &bv, e );
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if( rc == 0 ) {
(*e)->e_id = id;
} else {
/* only free on error. On success, the entry was
* decoded in place.
*/
ch_free( data.data );
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}
if ( rc == 0 ) {
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#ifdef BDB_HIER
bdb_fix_dn(be, id, *e);
#endif
ret = bdb_cache_add_entry_rw( bdb->bi_dbenv,
&bdb->bi_cache, *e, rw, locker, lock);
while ( ret == 1 || ret == -1 ) {
Entry *ee;
int add_loop_cnt = 0;
if ( (*e)->e_private != NULL ) {
free ((*e)->e_private);
}
(*e)->e_private = NULL;
if ( (ee = bdb_cache_find_entry_id
(bdb->bi_dbenv, &bdb->bi_cache, id, rw, locker, lock) ) != NULL) {
bdb_entry_return ( *e );
*e = ee;
return 0;
}
if ( ++add_loop_cnt == BDB_MAX_ADD_LOOP ) {
bdb_entry_return ( *e );
*e = NULL;
return LDAP_BUSY;
}
}
if ( ret != 0 ) {
if ( (*e)->e_private != NULL )
free ( (*e)->e_private );
bdb_entry_return( *e );
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*e = NULL;
}
rc = ret;
}
if (rc == 0) {
bdb_cache_entry_commit(*e);
}
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return rc;
}
int bdb_id2entry_delete(
BackendDB *be,
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DB_TXN *tid,
Entry *e )
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{
struct bdb_info *bdb = (struct bdb_info *) be->be_private;
DB *db = bdb->bi_id2entry->bdi_db;
DBT key;
int rc;
bdb_cache_delete_entry(&bdb->bi_cache, e);
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DBTzero( &key );
key.data = (char *) &e->e_id;
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key.size = sizeof(ID);
/* delete from database */
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rc = db->del( db, tid, &key, 0 );
return rc;
}
int bdb_entry_return(
Entry *e )
{
/* Our entries are allocated in two blocks; the data comes from
* the db itself and the Entry structure and associated pointers
* are allocated in entry_decode. The db data pointer is saved
* in e_bv. Since the Entry structure is allocated as a single
* block, e_attrs is always a fixed offset from e. The exception
* is when an entry has been modified, in which case we also need
* to free e_attrs.
*/
if( !e->e_bv.bv_val ) { /* A regular entry, from do_add */
entry_free( e );
return 0;
}
if( (void *) e->e_attrs != (void *) (e+1)) {
attrs_free( e->e_attrs );
}
#if defined(SLAP_NVALUES) && !defined(SLAP_NVALUES_ON_DISK)
else {
/* nvals are not contiguous with the rest. oh well. */
Attribute *a;
for (a = e->e_attrs; a; a=a->a_next) {
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if (a->a_nvals != a->a_vals) {
ber_bvarray_free( a->a_nvals );
a->a_nvals = NULL;
}
}
}
#endif
#ifndef BDB_HIER
/* See if the DNs were changed by modrdn */
if( e->e_nname.bv_val < e->e_bv.bv_val || e->e_nname.bv_val >
e->e_bv.bv_val + e->e_bv.bv_len ) {
ch_free(e->e_name.bv_val);
ch_free(e->e_nname.bv_val);
e->e_name.bv_val = NULL;
e->e_nname.bv_val = NULL;
}
#else
/* We had to construct the dn and ndn as well, in a single block */
if( e->e_name.bv_val ) {
free( e->e_name.bv_val );
}
#endif
/* In tool mode the e_bv buffer is realloc'd, leave it alone */
if( !(slapMode & SLAP_TOOL_MODE) ) {
free( e->e_bv.bv_val );
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}
free( e );
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return 0;
}
int bdb_entry_release(
BackendDB *be,
Connection *c,
Operation *o,
Entry *e,
int rw )
{
struct bdb_info *bdb = (struct bdb_info *) be->be_private;
/* slapMode : SLAP_SERVER_MODE, SLAP_TOOL_MODE,
SLAP_TRUNCATE_MODE, SLAP_UNDEFINED_MODE */
if ( slapMode == SLAP_SERVER_MODE ) {
/* free entry and reader or writer lock */
bdb_unlocked_cache_return_entry_rw( &bdb->bi_cache, e, rw );
} else {
if (e->e_private != NULL)
free (e->e_private);
e->e_private = NULL;
bdb_entry_return ( e );
}
return 0;
}