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59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
/***************************************************************************
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*
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* Project _____ __ ____ _ _
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* ( _ ) /__\ (_ _)_| |_ _| |_
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* )(_)( /(__)\ )( (_ _)(_ _)
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* (_____)(__)(__)(__) |_| |_|
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*
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*
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* Copyright 2018-present, Leonid Stryzhevskyi, <lganzzzo@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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***************************************************************************/
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#ifndef oatpp_async_Processor_hpp
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#define oatpp_async_Processor_hpp
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#include "./Coroutine.hpp"
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#include "oatpp/core/collection/FastQueue.hpp"
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namespace oatpp { namespace async {
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class Processor {
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private:
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bool checkWaitingQueue();
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bool considerCheckWaitingQueue(bool immediate);
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private:
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oatpp::collection::FastQueue<AbstractCoroutine> m_activeQueue;
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oatpp::collection::FastQueue<AbstractCoroutine> m_waitingQueue;
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private:
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v_int32 m_sleepCountdown = 0;
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v_int32 m_checkWaitingQueueCountdown = 0;
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public:
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void addCoroutine(AbstractCoroutine* coroutine);
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void addWaitingCoroutine(AbstractCoroutine* coroutine);
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bool iterate(v_int32 numIterations);
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bool isEmpty() {
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return m_activeQueue.first == nullptr && m_waitingQueue.first == nullptr;
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}
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};
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}}
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#endif /* oatpp_async_Processor_hpp */
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